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Hedgehog

Monster Hunting Team Leader
  • Joined

  • Last visited

Everything posted by Hedgehog

  1. We should keep our guides on xpw.
  2. You probably lose more time going to the ge and buying it than you save :P
  3. I looked up your stats And I saw that your rank was 2266 And I thought it was your total And I was confused
  4. 1 User(s) are reading this topic 1 members, 0 guests, 0 anonymous users Hedgehog
  5. Wtf no thats a 10/10 6/10 cuz you don't respect harpies :P
  6. +1 def bonuses aren't going to make any noticeable difference, even if you train to 200m melees, especially considering how weak f2p monsters are.
  7. ive been for the past few hours.
  8. Being a metagamer is stressful, and sometimes we like to take out our stress on others You're just Grimy's favorite :P
  9. Because I don't think you have any idea how dps is calculated: Three dice are rolled every attack: the attack die, the strength die, and the opponent's defense die. If the attack die is greater than the defense die, the hit lands and the strength die is rolled. The strength die determines how much is damage is done. The max rolls of each die can be determined using the following formulae: Max attack roll (MAR): Max defense roll (MDR): These are then multiplied by 10 and floored. The style variable can be filled with 3 for accurate or defensive styles, or 1 for controlled styles. The void variable can be filled with 1.1 for melee and range and 1.3 for magic. The prayer variable can be filled with the bonus listed in-game. The turmoil variable can be filled with the total bonus (as listed in-game) minus 1.15. Example: If the bonus is listed as 1.35 in-game, the prayer variable would be equal to 1.15 and the turmoil variable would be 20. Paleas also found that max attack roll can be multiplied by the following, when applicable: Thus, we can assume the following, where A is the max attack roll, and D is the max defense roll: If the attack hits, the damage dealt must be determined. This is equal to the strength roll. The max strength roll can be determined with the following formulae: Max Strength Roll (MSR): The style variable can be filled with 3 for aggressive styles, or 1 for controlled styles. The void variable can be filled with 1.1 for melee and range. Round down one extra time if using void range. The prayer variable can be filled with the bonus listed in-game. The turmoil variable can be filled with 9 if turmoil is active. Next, multiply by bonus damage, as determined by Obliv: All of this information is nice, but we need a way put all of it together. The best way is using a unit called damage per second (DPS), which can be derived using the following formula: The AD (Average Damage) variable can be filled with MSR/2 or (MSR+1)/2. There is no way for us to know whether or not it is possible to roll a 0 on the strength die, due to the inability to achieve a -64 strength bonus. The CD (Cool Down) variable can be filled with the time (in seconds) between attacks.
  10. Post a screenshot of your tray then
  11. Right click the tray icon. Key utility isn't really worth it though. Just memorize where they go.
  12. http://dredg.merchnow.com/products/97735 Tempted
  13. She'll mute you if you ask her a totally legitimate question.
  14. Can anyone help us (Xp-Waste) by creating a series of forums medals we could use as an incentive for providing research/dungeoneering? Here's an example of what we've used in the past: Basically, it's an image with a floor time on it, and we let users put it in their signatures/avatars if they meet the requirements. We'd like if the new ones were a bit smaller and neater looking and less ugly. We really only need the background images, since we can just add text as needed. We need images for abandoned, occult, and warped floors, as well as one for research. Other than that, you can take full creative liberty. Thanks in advance.
  15. http://www.xp-waste.com/viewtopic.php?f=19&t=264
  16. Knives are too dangerous
  17. She might have a disorder.

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