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Hedgehog

Monster Hunting Team Leader
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Everything posted by Hedgehog

  1. This wasn't the place to do it
  2. Thanks for your completely unwarranted input
  3. Hedgehog replied to Estoc's topic in Rants
    They didn't throw anything aside. At most they invalidated what we knew about some of the gods, which was from an incredibly unreliable, Saradominist point of view anyway.
  4. Hedgehog replied to Estoc's topic in Rants
    Idk what you're talking about. Divination fits into the lore perfectly.
  5. Hedgehog replied to Estoc's topic in Rants
    No Sliske killed Guthix Gielinor started spewing Guthix goo from its pores We tried to keep it in Saradomin and Zamorak tried to harvest it and got into a big fight and Zamorak got an ouchy Then Armadyl and Bandos tried to harvest it and Armadyl was convicted of third degree murder and was sentenced to 40 years-life
  6. Hedgehog replied to Estoc's topic in Rants
    Guthix was like "here are runes" V------- was like "oh we're running out so i'll make a few million more with the stone of jas also moonclan" everyone else was like "oh shit V------- how'd you do that" Wizard tower was established to figure out how to make runes One of the wizards figured out how to get to the altars, red guys were like "no we though of it first", big fight, wizard tower dies
  7. Hedgehog replied to Estoc's topic in Rants
    Yeah but Daemonheim has more lore than Divination, and that came without any promises (as far as I remember). Not to mention Runecrafting having more lore, or hell, Prayer, Herblore, Summoning and Slayer. Sure these skills have been around for a while, but even so, you kinda expect a lore-heavy skill to have, well, more lore than most skills. (anyway not arguing with you, just continuing the rant, as is appropriate) Well I mean Divination has more lore than every skill other than dungeoneering Prayer, herblore, summoning, and slayer don't even come close Runecrafting is kinda iffy, but I don't think it's as lore-y It's not like gods are siphoning runic energy
  8. Ideally the combat formula would be representative of the max average damage output. Just divide base damage by 10 or 12 and you're good.
  9. Hedgehog replied to Estoc's topic in Rants
    The lore is that we're putting the divine energy that came from Guthix when he died back into Gielinor so that evil people (by Guthix's definition) don't use it to get stronger.
  10. There are literally no advantages to 138 combat besides nostalgia
  11. It isn'tOh when did that chang? Not with the culling of the luminescent wisps is it? Been that way since day 1 I think. I know some people lied about it being better to stick to dragontooth cuz they wanted to distance themselves from the competition L
  12. Unless you're doing something wrong, yes
  13. Yeah, it's awesome Also the following can be research in the beta. I will love anyone who does so forever. Frequency of voyages, crew, and captains in player-owned portsQBD/Barrows/ROT6 drop rates(kill->enter beta->check chest->import save->repeat)If disease is determined on plant or on tick (plant->wait until farming tick->see if diseased->import save->repeat)Average yield of herbs (pick->import save->repeat)Crystal triskelion reward ratesFavor points (Jadinko lair) reward rates (seeds/teleport bags)
  14. Are any of them at all relevant? Seems like abilities would outdo every old spec, not even considering many were purposefully made to take their place. My concern is that specs will be worth using at like 80-90 attack/magic/ranged, which would defeat the entire purpose of eoc
  15. My town has a massive ghetto and a pretty big drug problem
  16. ^For reference, what Ping was talking about. @brad: I explained tiers already: Tiers work like this: Always use the highest level equipment you can. Use power armour. That's as simple as it gets. Karil's offhand pistol crossbow then. Whatever.
  17. I'm not impressed either. There are several solutions that are better. They need to start listening to people with good ideas :/
  18. Offhand crossbows go in the offhand slot Chins go in the mainhand slot
  19. Chins are 1-handed.
  20. Higher level = stronger That's all you need to know
  21. It's a level 80 weapon. Karils is level 70.

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