Yeah, and how exactly is hunter 350k xp/h without using pots? If you suggest that your trap setup is any different from the normal one, please make a one hour video showing that 350k is possible. My technique:
You'll notice that in the first 4 hours that I posted, it's an average of like 340k xp/hour, but I didn't have trouble averaging 350k once I got used to it. I think I recorded more hours, but I'm not really in the mood to hunt through my drive account right now. I plan on tracking my xp rates this summer to find a more accurate rate, but I consider 350k a good estimate for now. If you seriously don't believe me, just try it. Unless you mess up majorly, you'll notice a significant increase in xp/hour. If you reply to this post without trying it, there is a 100% chance that I'll just ignore you. If you'd like, I can post the proof that it's the best setup, but I'd like to wait until I'm done with exams (this Thursday) to do so. I thought that the hunter averaged out from 310k-330k p/hr, as with hunter it depends on the number of normal ones you catch, as they make your xp rate vary. Also does your xp ph/r rate factor in the time spent getting corrupt vines? Use hunter pots which are 100gp ea, boosts your hunter level + looks less suspicious. 310-330k was with foot's setup, which is literally one of the worst possible setups. I don't think my average of 350k took the time to make potions into account, but it was a pretty conservative estimate, but you only end up spending like 100 seconds per hour making the potions, so they're not a huge deal. It's like 8k less xp/hour at most. Anyway, hunter xp/hour doesn't need to be too accurate in this scenario. First of all, the butterfly xp/hour already has a pretty large error range, so adding an error of <10% isn't going to do much. Second, he just wanted a general idea of how efficient it was. That is, he just wanted to know if hunting butterflies was efficient, so using 330k or 350k as your value for hunter xp/hour won't matter. And the xp rate is determined by how few commons you can, rather than how many. With my technique, you spawn camp 2 draconics until a common jadinko comes in and ruins the party. Despite that, warding off commons isn't a good idea because you'll get 0-300k instantaneous xp/hour if a draconic wanders off. Not to mention that getting the vines takes a long time. Basically, think of commons as decent when there are no draconics or 1 draconic around, but terrible when there are 2 draconics. You can only effectively catch 2 jadinkos at once.