hitmanme
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Ok thanks but whatis the normal gear and would it be good to practice in clanw ars free for all?
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Hey i'm hitmanme and when i'm not missing goals im sucking at pking. Thats why I need you to help me not suck so much. Ok I always die (probably because I never bring anything) but I have no idea how to fight. I go in BH just to see other people fighting to get some tips and some random comes and tries to kill me (big whoop you get a fishing spear) So I need tips from everything and I mean everything I suck bottom line suck at pking so every single bit of advice is needed. So here are my stats 81 attack 82 strength 80 defence 82 health 71 range 61 prayer 78 mage 46 summoning
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Ok first click the prtscr button its in the top rows of keys near the right side. Then go into paint and press ctrl + v. Then save it where ever and under whatever Then follow these steps http://www.imageshack.us Now click browse Find the image you want, and click "host it" Now scroll down to the one that says "direct link" Copy this link and put
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The Archaeology Skill - (Surprise on Page 26!)
hitmanme replied to Outsanity's topic in RuneScape Suggestions
A few things you said that you need the base level when digging at the S.E.S but then you said as an example you could get a giant sample at level 20. I was wondering does this mean you have to have the base level of the S.E.S or the sample. Also would they need the required level trowel/brush to clean and excavate with? 2. I just have a bit of a problem with some of the rewards at level 70 somethign you can already get rune? Also some amounts seem very high such as the 1,000 runes or the 50 ancient bones. But otherwise a great idea but now I'm a bit dissapointed since it's not really a skill :(. Also add me sounds interesting -
Orginal Falador World 2 Bank/Park & Price Guide-Out of Date
hitmanme replied to LeggoMyEggo's topic in General Guides
Whips are in Section 8, Section 11 has Dragon Chains ;) Whips are in Section 10 500% sure about that as I was there just now and have a vid for proof. -
Yes they do go away and I knoe because I got one and it disapeared after the change to the appeal system. So yes it does
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~Runemetsa's free graphics!~ (5 new sig makers!)
hitmanme replied to runemetsa's topic in The Art Bazaar
Kind: underbanner Style: abstract Size: underbanner default 300x19x10kb Render/Stock picture: http://www.tip.it/runescape/index.php?rs2item_id=2547 Colors: Blue B/W? no Text color: Whatever looks good Text: Burnt Shark collecter Subtext: hitmanme Border black Brushes you want to be in the sig: no thanks Other stuff: nope Font wish: doesnt matter Other message: thats it _____________________________________ Kind: signature Style: abstract Size: SIgnature size Render/Stock picture: Colors: any B/W? no Text color: Whatever looks good Text: Rcer for life Subtext: hitmanme Border black Brushes you want to be in the sig: no thanks Other stuff: nope Font wish: doesnt matter Other message: Can it be a guy with brown hair and a small beard (me) sitting up against a rune crafting alter(prefably nature one) With a dark cav on my had with a pile of runes and pouches next to me an its night -
~Runemetsa's free graphics!~ (5 new sig makers!)
hitmanme replied to runemetsa's topic in The Art Bazaar
Also how would i request. A sig with me sittingagainst a tree with a dark cav on my head and some ripped shirt and shorts with a pile of nats next to me saying rcer for life 70+ oh and its night? -
~Runemetsa's free graphics!~ (5 new sig makers!)
hitmanme replied to runemetsa's topic in The Art Bazaar
- Type of sig: abstract (abstract/grunge/tech) - Background Main colour/s: blue - Name: Hitmanme - Where name to be placed: middle - Stats/additional text: burnt shark collecter - Where stats/text to be placed: far left - Text Font: any - Border type: any - Wanted size: Underbanner - Rendered picture: http://www.tip.it/runescape/index.php?rs2item_id=2547 - Other info: Just the burnt shark please - Extras: -
but i use them every now and then to annoy abys pkers.
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i colect burnt sharks. Have abou 1437.
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Make a verb out of your Runescape-name ^.^
hitmanme replied to Kill_Life's topic in General Discussion
hitmanme to love picking up random fights and hating mods -
Whats certing I only payed rsc for a bit before rs2. And yer i think in some ways community is so much nicer in rsc. But it is harder to do quests i think.
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sorry to hear.
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how long have u been playing rs or rs2 and whats ur lvl
hitmanme replied to graverobber666's topic in General Discussion
like 3 years with a few big breaks and lvl 96 -
~Runemetsa's free graphics!~ (5 new sig makers!)
hitmanme replied to runemetsa's topic in The Art Bazaar
Can I get a underbanner which says Burnt shark collecter on right hand side. With a burnt shark in left corner with a red background pease. -
Ok I have a few signature questions. 1. Where do you get those percent to your goal thing from 2. Also where do you get those small sigs which say stuff like f2p for life or rcer for life
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Orginal Falador World 2 Bank/Park & Price Guide-Out of Date
hitmanme replied to LeggoMyEggo's topic in General Guides
infinity is side of tree closest to bank also your map is off a bit the obby section should stretch to the side of karils. Also whips are in section 11 not 8 -
That so called intelligent player is an idiot he thinks people do not get kicked off when there is an update or that rolebacks only affect one person. (I have a copy of most of the thread) Now back onto topic. Yes I agree pure ess was a complete idiocy. They hurt everyone but the autoers. I was there when it happened I saw that all those ess autoers went straight to the yews. Who did it hurt. Rcers: less income expensive ess Honest f2pers: a good easy way for them to make money shutdown. Jagex: less p2p f2p interaction less f2p seeing cool p2p stuff. Hence less f2p seeing advantages and becoming p2p
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I was theiving hams and got a lvl 1 clue and got zammy page 2. Then i went to a good guard spot and got about another clue then 1 after i got sara cloak sold for 1.1m. Then 1 kill l8er got another clue and got guthix page 3.
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I got banned for a day (i think). For so called "Item scamming" Here is there so called "evidence" Me chating making stupid comments and stuff (Hey if youve been to fishing guild and im on you will know either im there with a friend annoying everyone and making everyone laugh with are report everyone for autoing or im talking making jokes) So I said Hitmanme: Trading phat set for brass knecklace As a joke because I know basically no one has a brass knecklace and some have never heard of it. I obviously appealed and it worked. But what really ticks me off is that: 1. Jagex took a whole day to unban me. 2. Jagex never said sorry 3. Jagex never explained to me how I could of gotten banned by making a stupid trade 4. They never reply to me How rude is that ban me for something stupid, then take a day to reply then dont appoligise or message me anymore.
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3 ways for fast nat crafting without abyss! *now with times*
hitmanme replied to pompey_spud's topic in General Guides
its not the best im a lvl 72 rcer and still say abys rcer is much more fun and easy. U need something like pkers to break up the manotany. Although this is a helpfull way for lower lvls. -
Metalheart's blog of killing...
hitmanme replied to Metalheart's topic in BlogScape (Ongoing Progress Reports and Goals)
wish I could do dag kings but my clan aint as active as it used to be. Havent ever done it might be nice to. Nicr drops btw -
Barrows Guide. (new easy ways to kill barrows in tunnel)
hitmanme replied to hitmanme's topic in General Guides
MELEE: VERAC THE DEFILED (lvl 115) WEAPON: FLAIL ARMOUR SPECIAL: Has a chance of hitting straight through your opponents armour as well as hitting through their prayer This brother is relatively dangerous and although prayer is useful you may come unstuck against Verac because he can hit straight through it with a max hit of 27 if he maxes after hitting through armour and prayer. The best way to deal with him is to mage him (or Verac) and be prepared to eat. MELEE: TORAG THE CORRUPTED (lvl 115) WEAPON: HAMMERS ARMOUR SPECIAL: Has a chance of reducing the opponents run energy during a hit This brother is most probably the weakest of the six as his hits are extremely rare and his effect wont really do any serious damage to your stats or health like the other brothers. The best way to kill him is to mage him and be prepared to eat and if you really feel worried about him you can pray but I personally think it is a complete waste of time. MELEE: GUTHAN THE INFESTED (lvl 115) WEAPON: WARSPEAR ARMOUR SPECIAL: Has a chance of healing yourself on a 1:1 ratio to the damage done to your opponent If you are using a particularly ineffective method of attack on Guthan you may find yourself becoming unstuck because any small amount of damage you do will quickly be healed back and taken away from your health. The best way to deal with him is to kill him quickly and efficiently and for all of you who think you can get around his properties by praying...think again as he will still heal himself with the damage it WOULD have done on you if your werent praying. MAGE: AHRIM THE BLIGHTED (lvl 98) WEAPON: STAFF ARMOUR SPECIAL: Has a chance of lowering the opponents strength level This guy is truely an absolute pain because he can hit up to 20 damage (and will usually hit near that number) and quite often hits through dragonhide as if it wasn't there. However it may not look like it but it helps to have better quality dragonhide such as red or black (recommended). Deal to him with karils crossbow, crystal bow or a mage short with rune arrows. His mage attacks are a fire ball (equivalent to fire blast but does more damage) a spell that lowers att and a spell that lowers def, along with his strength lowering spec. RANGE: KARIL THE TAINTED (lvl 98) WEAPON: CROSSBOW ARMOUR SPECIAL: Has a chance of lowering the opponents agility I have deemed this brother the most dangerous of the six although you may disagree I think my argument is pretty strong. He can and will hit relatively constant high numbers (even more than Ahrim because his are spaced out by skill lowering stats) up to 20. It is highly recommended you pray for this brother and take it from me (I have died 3 times to him) don't let your prayer run out! Best bet is to mage him because he has surprisingly low mage defence. What to take: --Ancients Not recommended at all so I wont even be bothered writing about it at all, however I will if someone requests it. But just for your information this is the most expensive way of doing things. --Fire blasting Recommended Requirements: 59 mage 43 prayer 60 range 60 att 60 str 60 def This method is good if you are a beginner to barrows and dont have 55 slayer. You should take enough for 150-200 fire blasts, good mage gear such as ghost robes or mystic (however the latter is expensive if you die), food, 3 prayer pots (until you determine how many you use), spade, 40 rune arrows, mage short, red dragonhide armour, rune plate and legs, gnome defence ammy, ring of life, ddp++ and/or another dragon weapon. --Veracing Recommended Requirements: 52 prayer 80 att 80 str 80 def Hitmanme's method 60 prayer 70 att 70 str 70 def 60 mage 70 range 50 construction This is absolutely recommended personally by me and due to that fact I will go into slightly more detail and include recommended instructions. You should take: 100 deaths 400 minds 5 house teles Slayer staff Mage short 40 rune arrows Ddp++ Ring of life Quest cape but God cape and obby cape our good D b axe Black d hide top and bottom Spade monkfish 2 prayer pots Ghost boots and gloves Full arhims Prayer book Gnome ammy Holy Wrench Same way as Ilikerandom's 0 drink method. Just a few changes. --ilikerandom's 0 drink method Recommended Requirements: 60 prayer 70 att 70 str 70 def 60 mage 70 range 50 construction This is absolutely recommended personally by me and due to that fact I will go into slightly more detail and include recommended instructions. You should take: 100 deaths 400 minds 5 house teles Slayer staff Mage short 40 rune arrows Ddp++ Ring of life God cape D scim Black d hide top and bottom Spade Monkfish 2 prayer pots Ghost robes hood, boots and gloves Prayer book Rune plate and legs Gnome ammy Holy Wrench For this you NEED to have a house with a chapel which has an altar of some sort as well as a portal room with a canifis (Kharryl) portal. Follow the Myreque route to barrows and once there, kill the brothers in this order; Dharok (pray), Karil (pray), Ahrim (pray if any left over), Guthan, Torag, Verac. Mage all the melee brothers and Karil and range Ahrim. Basically from there in tunnels you only need to pray if you have Karil, otherwise just safespot them (see below) or just kill Ahrim normally. Tips and Notes: -Safe spotting In the tunnels you can safe spot the melee brothers behind three trusted obstacles. One: The starting ladder just mage him through the ladder you came down from. Two: The invisible ladders which are in the 3 other corner rooms {Discovered by ilikerandom} Three: Certain rocks in the side tunnels Just let them attack you and trap them behind the obstacle then begin to mage them. NOTE: Although other monsters can attack you while your safe spotting the brother, you will not retaliate against them but will keep attacking the brother. -Regarding Kill Count (KC) In the tunnels you can kill monsters to raise your kill count. What the kill count really does is determines how many runes, bolt racks (rax for short) and coins you get. It does NOT change the chance of gaining a barrows item at all. Confirmed by Jagex, 10 is the number where you get the most rewards and anything past there is just a waste of time. Keep that in mind and dont follow my mistake of getting 63 kill count cause i thought it would raise my chance of an item -Puzzle Answers There are 4 puzzles possible in the tunnels below are the puzzles in their answers. Keep in mind that the answers may not be in that order because the 3 possible answers are randomly arranged on the panel. Ok guys well thats my first attempt at a guide so its probably rubbish please feel free to comment and give me some criticism and I will add things on request. Thanks -
This guide is written by Farsightj and some additions by Hitmanme Now I just want to make a note of this. This is written by a friend and edits by me so most of the credit goes to him. He gave me permission to edit and stuff so I have. (note pics may not ALWAYS correspond with words but mostly will) Barrows Guide DANGER - HIGH RISK Contents: -Introduction --Routes to barrows --Map of barrows -General strategy of barrows -A breakdown of all the brothers -What to take/with requirements --Ancients --Fire blast --Veracing --ilikerandom's 0 drink method -Notes and tips --Safe spotting --Regarding Kill Count (KC) --Puzzle Answers Basically BARROWS is a minigame set deep in the swamps of Morytania where you must kill 6 undead brothers and have the chance of recieving a piece of their armour/weapon. Other rewards include minds, deaths, bloods, chaos and bolt racks (ammo for Karil's crossbow). Of the six brothers, 4 are melee brothers (lvl 115), one is a mage brother (lvl 98) and the final is a range brother (lvl 98). Routes to take: There are three main routes used in going to barrows and are outlined here -Swamp method This route involves going through the gate into Mort Myre swamp and following it all the way south until you reach the path winding east. Follow this until you come across the small town of Mort'ton and follow through east across a bridge then further northeast. This route is by far the most inefficient and slowest. -Hallowvalle method This route is quick and completely avoids the nasty ghasts in the swamp but is not quite the fastest way to barrows. You must have completed the In Aid of the Myreque quest to have access to this town. Basically from Burgh de Rott go south to the gate and then northeast across the bridge and further northeast to barrows. -Myreque method (Recommended) Starting at Canifis, go to the trapdoor south of the pub (must have completed the In Search of the Myreque quest) and enter into the tunnels below. Follow it through to the big wooden doors and go through into the swamp. Run south of the door to the bridge and walk across is then continue running south to the boat. Take the boat across, cross the bridge east and go north east to barrows. The general strategy of Barrows: No matter how you get there, once you arrive at barrows you will see 6 mounds of earth and underneath these six mounds are the six tombs of the brothers. You must go around, dig above each mound and kill each brother. However you will find that you will come across one tomb which doesn't contain a brother but a tunnel instead. Do not enter the tunnel until you have killed the other 5 brothers (your kill count displayed bottom right of your screen should read 5). Once this has happened return to the tunnel tomb and enter it. This is what your minimap would look like if it wasn't blacked out Once inside you will see a ladder and 4 doors of which only one has the open option, take it. Using the map below you can see your ladder will randomly be in one of the 4 corners. From there make your way around killing monsters if you wish until you get to the one door with the open option that leads into the center. When you open it you will be confronted with one of these four puzzles, solve it by clicking on the correct answer but be careful you will be attacked by monsters while trying to solve it and if you are attacked the puzzle will disappear meaning you must open the door again. (For answers to the puzzle see PUZZLE ANSWERS in the notes section. Once through head to the chest and if your brother has not already appeared at a door, when you open it he will pop out and you must kill him. Once the last brother is dead search the chest and then make your way out by teleing or just walking out. Congratulations you have just completed a barrows 'run'. A breakdown of the six brothers and their armour: MELEE: DHAROK THE WRETCHED (lvl 115) WEAPON: GREATAXE ARMOUR SPECIAL: Your max hit with the greataxe is increased the lower your health becomes. (E.g. at 99 hp you may be able to hit 48 but if you get taken down to only 5hp you could hit a whopping 79). This brother is possibly the most deadly of all 6 due to the fact he can hit up to 59 damage in one hit. However if you keep your eyes peeled and follow this guide you should have absolutely no problem with him. Protect from melee is a must and should be maged unless using veracs (see Veracing section).
