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maunglord

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  1. Hey, I've been away from RS for quite some time...and tip.it for that matter...but in any case, the last time I played, there was no GE or trade limit (yes...it HAS been a long time) so I was just wondering if there was a new system in place for the runners, whether it be a price change or simply stepping aside for those EXCRUCIATINGLY LONG 15mins
  2. stats page could use some revamping..but the way they make the login button a function, they shoudl do that with the run indicator as well (one less click) but i like the overall look of it ~~~EDIT~~~ also the keyboard shortcuts need to be fixed...f7 no longer has a function (used to be clan chat)
  3. Bump Come on. Are there NO crafters browsing this forum? I've gone to the air altar already for myself and the prices are all over the place, some people offer 1k, some offer 200, and the rest offer assists. Is there a price working for anyone where there are enough runners coming AND the limit isn't being reached too quick?
  4. Put me on the support list! This would work wonders! And Jagex really does need many of these "mini exchanges" that deals specifically with the respective skill on the respective world, otherwise world 16 can no longer be classified as an air running world and etc etc.
  5. I say they put the 5% flux as in the exchange, and make player to player trade the same as exchange so player to player trades are not obsolete, that would make the most sense. AND any moron who wants to buy 1 mil from a RWT'er, will first have to put up 20m (5% of 20 is 1). But no, that's TOO fair to be implimented. So: if it must be a static number, base it on total level (something that is plausable for both p2p AND f2p), and since p2p has more skills to level up, they can have a higher trade limit regardless, I'm not asking much...I'm at total 940 something, maybe my limit can be like 10k-15k? Not a big number, but enough that I can get some DECENT cash.
  6. OMFG YES! THIS IS IT! DIG RUNESCAPE AND JAGEX A BIGGER HOLE TO LIE IN! YES! THIS WOULD TOTALLY ROCK! [bleep]ING JAGEX MORONS, THEY WOULD DO THIS TOO. EDIT: hm...I'm looking for an emoticon that describes how I feel about Jagex at the moment...but there isn't one...I guess it would look something like :x with :shock: and :evil: then exploding
  7. Man...I'm an f2p merchant/skiller and let me tell you: this 3k trade limit sucks some sweaty, hairy moose testicles man. I have no idea who to go to with this idea, but: they should base the trade limit on total levels (like 1k will get an f2p'er to 10k or something). I mean really, I have a total level of 940 something, and let me tell you, it took time, just less time than aquiring 200 qp (not to mention 200 qp is impossible for f2p #-o ). Only difference is, total levels would make it fair to the higher leveled f2p'ers (LIKE ME!). But I'm just a lowly non paying player, so naturally my comments and ideas may as well be wind in Jagex's ear.
  8. yea i see a lot of that too now...but i wanna craft my own and waiting around for the one dude to run back and forth, I may as well run my own essence (which I don't want to do, I'll pay someone for that)
  9. Just wondering what the new pay rate is for runners. Seeing as how the f2p trade limit is only 3k (let's be real, members wouldn't be running, but crafting)
  10. Ah...even less reason to play runescape. Good job Jagex. *sigh* May as well get all f2p skills to 99...membership you say? Never. As it was before 12-10, maybe. Now. HAHAHA! No.
  11. If it were from China, we wouldn't be fighting dragons. The Chinese consider dragons good luck. So thats why they wanted to ruin rs, because they want to safe dragons! lmfao! hahahahahahahahahahahahahahahahahahahahahaha!!! o [cabbage]! i totally didin't think of that!!!
  12. I'm American. And if Runescape were from America, there would be no war on RWT, in fact, IT WOULD BE ENCOURAGED! Yet another veture for e bay. Go us! WOO!!!
  13. well either it's real, or someone went through ELABORATE measures to make sure you believe it's real...I wonder...
  14. [hide=quote] [/hide] Wow...sorry dude. That totally blows chunks. But personally, it's not difficult to not let the game run your life for your entire high school career. I graduated high school in '06 a varsity wrestler and varsity running back, a skater, with plenty of life long friends and a successful romantic relationship, and top 10 in my class of 300+. All while playing runescape. And in the past 2 years, I've learned to play guitar, worked at 2 jobs, and still go to college. All while playing runescape. I'm not flaming you. But it's all about time management. Do I play everyday? NO...not enough hours in the day for that, I have REAL WORLD responsibilities that take priority. But I do play when time permits, granted that means I play next to never except during holidays (ie: winter recess). And runescape has taught me one thing I deem relatively important: supply and demand. Take an economics course, you'll understand (or watch "The Big Idea" on whatever channel they show "Mad Money" {I'm in Vegas, so that's 35 for me}). Small innovations have big effects, merchanting demonstrates that. Think of who the first person was who thought, "hey, I can use the forums to make gp, instead of idle banter," then the first to think (and apply), "hey, I can use this for a system, some sort of 'shop'," followed by, "hey, I can do better than that other shop!" See where it all leads to? It all leads up to all the shops we have that operate today. Granted it's imaginary money, but it opens the mind and ALLOWS for that way of thinking (it also inputs the ideas of cost efficiency, investments, net profits, etc). Apply those to life, and hey, you've got "some sort of 'business'". And businesses make REAL money no matter what service is offered. Lol went off ranting. But it also helps with economical math: cost, returns, and profit margins. But reading what everyone else posted...lmao...I'm still laughing, but most of those points are valid too, the stuff I mentioned above was my personal experience, so I don't expect that to be the norm.
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