neco
Members-
Posts
24 -
Joined
-
Last visited
Reputation
0 NeutralRuneScape Information
- RSN
-
-What type of person will you add? I add people that treat me with respect and seem to want to continue to talk to me, a sense of humor is a must as well -How long will you need to talk to them before you add them? People from lightning or forsakenmage CC are added usually after a few days of good conversation, for others it depends on the situation, anywhere from 2 hours to a week of interaction. -What type of person would you decline a friendship with? Annoying beggars and pesterers, also anyone without a sense of humor -How would you break the news to them? If I am in a good mood, then I let them down lightly, or if I am in a bad mood, turn private off or to friends and tele/switch worlds. -What would make you take someone off your friends list... If someone would start to bug me to no end, or if I haven't talked with someone long enough to not remember who they are. -...or even add them to the ignore list? I have only ever added one person to that list, and that was for bugging me/abusing my generosity, after a week a removed them from ignore and have not found myself bothered by them since.
-
Wow i hope it turns out similer to that, this looks accually decent
-
Post all RS Screenshots, Videos, and Sounds here!
neco replied to misterxman's topic in General Discussion
A picture of Fool acting like the old man he is :lol: :mrgreen: -
Could someone please tell me the name of the leader of the tip.it chat, i have looked all over the fourms but no luck, and people threaten to report me when i ask in game because they say i am advertising.
-
wow, how do you people get so many randoms? in about 5 hours of play i get maybe 8 randoms, and they are the same chunk of randoms over and over, and i dont just sit there and do the same things over either, i havent gotten 1/3 of the randoms ever and about 1/3 of them only once
-
you gain slayer exp the about the same rate as hitpoints, so by the time you got 99 slayer by normal means you would already have 99 hit, so you would have a trimmed slayer cape. on topic, I would say construcion, less than 500 capes in the game
-
thats a cool idea, but it would just be who is luckier, you or the com
-
yup, i beat you to it, sorry
-
I would kill Uri for making me get the most random never use again item, and snakeskin.
-
your right, it really should be a higher lvl spell, and to axeraider, nothing is overpowered if handled correctly, and yes morrowind is where i got it from, anything wrong with that?
-
yes, it could, just not exactly sure how, feel free to post ways it could be abused and possibilities of how to prevent it.
-
my idea is to implement the spells mark and recall, for those of you who don't know what that is, mark is a spell in other games that when used marks the spot you are standing on and recall when cast teleports you to the marked spot, also you can only have one mark spot at a time. These spells would take time to cast, much like the home teleport. The requirements would be around 90 magic, mark would cost 10 laws 5 cosmic, and 5 nature, recall would cost one law, cosmic, and nature. Yes i know these spells could be greatly abused in ways such as Pking and Rcing so I would make so it could not be used in the wildy and if someone tried to cast mark near a Runecrafting alter, you would get the message: a powerful force prevents you from casting the spell. Please comment and give constructive criticism, also feel free to post this on RSOF but please give me credit.
-
ok, also when my friend tried to kill the demon, in the middle of the fight it just disappeared! anyone know why?
-
My friend has 37 agility but when she ties to use the gnome/barbarian shortcut it says the ground is too weak, how can you fix this?
-
Sup guys, here my name is Neco, but in RS I'm known as Chesssage. I enjoy quests and construction, along with doing things as cheeply as possible. I have been playing RS for about 2 years now and found out about Tip.it by talking to a random person on a Walky talky (no joke)
