for trees, logs can be crafted and imbued into the (empowered) elemental staves with a high enough rc level. 'Once all players are ready, the Group Gatestone should be placed outside the boss room.' Sometimes the room outside boss is horrid, and it can be safer to leave the ggs inside the boss room (eg for something like flesh), and ggs should be inside the boss on thunderous anyway Buckthorn/feather/aloe aren't used in any stat boosting pot needed for doors. It's only real use it pray pots. with ammunition, might wanna mention 'salt in the wound' gives 100extra ammo slots. also, looks like someone forgot <p> tags for the paragraph on class rings so it looks a bit weird. "First Steps Inside As soon as everyone appears at home base, there is usually a race to grab as many allocated items as possible on the tables. This is not helpful or efficient. Unless the Keyer has sufficient armor bound, any defensive items should be given to him or her. Food should be split evenly among team members. All players should have a toolbox in case they are needed for a skill door or room. Because the allocated cash is not enough to purchase toolboxes for everyone, any unused items such as Katagon Arrows should be alched or sold to the Smuggler. The Group Gatestone should be given to the Keyer. Individual inventories should be geared towards their purposes. Below are sample inventories of both roles." toolbox to open skill doors, or to check what lvl is needed for a skill door. Alched in the first room? IDK any1 who has alches/uses alchs, let alone binds natures and a fire staff. Just sell them to the smuggler. Also have fun alching 50 arrows lol The keyer should be hosting and already have the ggs anyway. If you want, you could add a section on abbreviations (gtgd, shorthand for keys -> colours s/go/gr/b/p/c/y, shapes ->sh/we/cre/co/tri/rec, gtb, flesh, thundy/tf, grave,dread,hope, etc. for boss abbreviations. occ/o, aba/a, warp/w for theme abbreviations anything else you can think of ) It's merged with using the gatestones section, but you could add a section, or just add more stuff about using the map ->so seeing when a path well dead end, small paths, big paths etc. while antifire shields are available, people rarely wield them unless using the Tank class ring. " actually people rarely use them unless they have a 1handed weapon like primal baxe