Ok i have a few questions This will be my setup for an armored mage Head: combat hood Neck: ammy of magic Body: rune chain Leg: combat robe bottom Boot: leather boots Glove: leather vambs Weapon: air staff Shield: rune kite Cape: cape -red- Ring: explorers Runes: Chaos (for teleblock when i get it) Death (fire blast) Nature (bind) Fire (fire blast) Water (bind) Earth (bind) Law (for teleblock when i get it) +8 mag atk +~120 def 1st. is 85 magic really worth it (for teleblock), and if yes would getting 82/83 and using a wizard mind bomb a good idea? 2nd. Should i stick with a rune kite (pro: more def, con: less mag atk, 2x price) or use a rune square (pro: more mag atk, 1/2 price, Con: less def) 3rd. Should I bother with body rune spells (eg. curse, weaken) 4th. Should I bring a melee weapon? If yes which one? dagger, scimitar, or even 2H?