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sees_all1

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Everything posted by sees_all1

  1. Surprised that rune scimitars are now alchable. Yay bots! <_<
  2. Skipped most this thread, my apologies if I repeat any points already made in this thread. People are inherently capitalists, they'll do whatever they can to make a better life for themselves (which includes the benefit they receive from helping friends and family). America is unique in the regard that for most of its history, it has embraced the free market system and has allowed its people to benefit from their toil and sweat. It's also had fairly strong property laws, stability, and a large area of free trade. I don't think that being successful makes one greedy; I certainly don't begrudge people their success. Does keeping what you have and working for more make you greedy? In my opinion, no. With regards to the OP - America's response to tragedies like the earthquake in Japan or Haiti, is America greedy? In my opinion, no. I believe that most people (Americans included) will give what they can when directly asked (and when its deemed "A good cause"). The last point I'd like to make is that for all of you non-Americans that like to bash us, keep in mind that there is no American race/ethnicity. We're made up of people from the rest of the world, so when you insult all of us as a whole, you're essentially insulting all peoples of the world at once.
  3. No, but it sounds like you're 13. I'd like to think that someone pulling an "inside job" at jagex would do something a bit more spectacular, like if you talk to the mean guy with a coffee and then fly to cinnabar island and surf on the side of the island, a weird missingo would appear and the item in your 6th inventory spot would miraculously have 150 more.
  4. Can you use your super admin powers and amputate my third hand? Would feel much better if it was gone.

  5. grew a third hand.

  6. can you help me wrestle a beer?

  7. can you help me wrestle a beer?

  8. JMods can't trade players though, so even though they can spawn whatever inv they want, they can't trade it. They can modify your bank's content though, so why would they need to trade you? Don't think it was likely an inside job, I think it probably slipped their mind. Not surprised that it was discovered so quickly though - when you have an update that modifies drops, the first thing players will do is test it out. So something that might slip under the noses of 20 people at jagex testing it for 10 hours each won't slip past 20,000 players playing 20 minutes each.
  9. Not sure how Jagex can do this and keep player versus player interactions. And if Jagex set an NPC up as the house, they'd probably do something boneheaded like give it no edge.
  10. Wouldn't be surprised if the scraped mechscape was used as a base for this, with the graphics replaced with hasbro's stuffs. They probably had to pitch their idea to Hasbro, not some sign up out of the blue. Having an already developed scraped game would've given them a significant advantage over the competition.
  11. Make armour not the last part of the smithing skill. Add an extra step - like sharpening swords or buffering armour. Give some bonus to this special armour, and let it degrade back to its normal result. Should make degraded armour more valuable than the non-degraded, and if the special armour is trade-able then the game retains its balance.
  12. The strategy for figuring that out applies to all types of games and all types of statistics, whether its 60x2 or a different game. [hide=More complicated example using the same technique.] Take for instance 7-hi-lo. The house rolls two six sided dice, and the result is the two dice added up. You have the option of betting the dice will roll lower than 7, 7, or higher than 7. The house pays 2:1 if you bet higher or lower, and pays 5:1 if you bet 7. What is your expected long run return? This game isn't as simple as 60x2, but the strategy for computing it is the same. Say you bet lower than 7, how do you compute your long run return. When you roll two dice, there are 36 unique ways the dice can roll - the first dice could roll 1, the second could roll 1. The first could roll 1, the second could roll 2 and so on. The result of the dice can be 2-12, so what's the probability the roll is lower than 7? Its the same as saying the roll is either a 2, 3, 4, 5, or 6. The probability of a 2 is 1 in 36, the same as saying you must roll a 1 and a 1. The probability of a 3 is 2 in 36, you can roll 1 and 2 or 2 and 1. The probability of lower than 7 is P(2) + P(3) + P(4) + P(5) + P(6), or (1,1) + (1,2) + (2,1) + (3,1) + (2,2) + (1,3) + ... + (1,5) or 15 / 36. If the house pays 2:1, you'll win 30/36 of your money back, or you lose 1/6 of your money bet in the long run. [/hide]
  13. sees_all1

    Unions

    And you think its wrong if the state fired teachers that called in sick to go protest at the capital? You know, because they love their kids so much.
  14. sees_all1

    Unions

    When their employer is the state government, if the answer is anything but a resounding yes they're already in trouble. Anyhow, this piece of legislation is only for public sector employees, and exempts police and firemen. The U.S. federal government doesn't allow its workers to unionize, I don't understand why the cheeseheads think they should be so special.
  15. We'll see if we get anything by Saturday, if no one posts a coaster I'll keep the competition on hold until further notice. I don't want to use up all scoring ideas if no one is going to submit :thumbup:
  16. Or he could've asked Jagex... pretty sure he's been to their hq and met with MMG and Andrew.
  17. I'd like to be a Scott A. Jones or Dean Kamen - wealthy inventor. I've already had 3 patents filed for me, so technically I am an inventor, just not wealthy yet. Also, I won't own those patents, my company will. Sometime I need to start my own company so I can keep my ideas, and profit off them.
  18. when has it been tried? Pretty much every random event ever made.
  19. Just made a dueling rollercoaster that loop each other's loop, simultaneously. [hide=prepare for epicness] [/hide]
  20. My English Composition was the equivalent to a college course, an ACP. If you took it at Indiana University, they'd call it W131. Writing a paper that was grammatically correct but lacked substance didn't get a good grade.
  21. Now that the deadline has passed, I declare myself the winner of this week's competition, so I'm better than all y'all. :P Alright, too many rules, weird scoring, all that jazz. So, to generate more interest, I'm modifying the rules for next week's competition. The rules will now have two parts, competition rules and ride rules. Without further ado, the new rules. Competition Rules: 1. Rollercoaster may be from ANY game in the RCT series. This includes expansion packs and new releases. The rollercoaster may be in sandbox mode or as part of a scenario, unless otherwise stated in the ride rules. 2. Rollercoaster must be submitted before the week ends - by 11:59::59 GMT on Saturday. No exceptions. 3. The submission for the rollercoaster must be in the form of screenshots of the park. The entire rollercoaster must be included in the screenshot, or multiple screenshots. The ride's ratings and the name of ride on the entrance to the station platform must match, and be in at least one of the screenshots. This is to verify the ride in the screenshot is legitimate. 4. The winner of the competition from the prior week is allowed to remove one ride rule, add one ride rule, and change the scoring of next week's coasters. Ride Rules: Baleeting this one: 1. The rollercoaster must be entirely above ground. 2. There must be no footpaths above the rollercoaster, or within 2 squares on the same level of the rollercoaster. 3. There must be no other rides or rollercoasters within 4 squares of the rollercoaster. New rule: The rollercoaster may not be more than 6,000 feet in length. Scoring: The rollercoaster's score is its fastest speed in MPH, divided by its maximum lateral G force. Where the minimum lateral G force is 1. Good luck!
  22. I read the post, but I'm laughing at the Venn Diagram. Sheesh, don't get your panties in a wad.
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