Everything posted by Dire_Wolf
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Should Jagex make a rule that forbids price manipulation aka "Merchant clans"?
First of all, how can you compare world hunger to price manipulation? And second, world hunger will not be fought if everyone goes around not stating their vote. If you don't state your vote about price manipulation, Jagex will not consider it so much. First players have to communicate with Jagex through their fansites forums and let Jagex know. You can't expect Jagex to know about your issue with price manipulation until you state your vote. Before someone can solve a problem, they must agree that there is a problem.
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Should Jagex make a rule that forbids price manipulation aka "Merchant clans"?
It's not impossible, it just seems that way. But i know that if players want that rule, it's more possible to happen. Now if you bother, could you enlighteen me on the issues when trying to implent such a thing in the game?
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Should Jagex make a rule that forbids price manipulation aka "Merchant clans"?
Please tell if you want the rule or not. Let's stay away from how it can be implemented for now too! Stricter regulation only affects rest of us, it's time for a new rule.
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Should Jagex make a rule that forbids price manipulation aka "Merchant clans"?
The title says it all. But here is some things to think about before you decide: Price manipulation is mostly bad: 1) Buys out most stocks of a item 2) Price changes for bad or worse 3) Scamming of other players 4) Spamming of Grand Exchange These are seriously bad things, why does Jagex let these kind of players do as they please? Many players agree that price manipulating is tearing on the game fun. What do you think? Should Jagex take action? If so, why and why not? If you ask me, i don't see any arguments what so ever to justify or defend price manipulating. Remember - Main point: Should Jagex make a rule that forbids price manipulation First let's settle the rule. When we have then we can talk about how we can find out who's price manipulating and who's not.
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21-April-10 Slayer Challenges
My predictions on the market: Spirit shields going down. Farming seeds going up. Anyone agree on this?
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POLL: What are your thoughts on the current Dungeoneering Rewards?
Why rewards? Not the skill? Such a stupid poll.
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Jagex slowly increasing skill caps?
- Jagex slowly increasing skill caps?
Bone crusher, Prayer - next skill cap to be taken up? Maybe in future? I'm suspecting that. Is there anything stopping a raise of cap in Prayer skill?- Is my math fail? (easy calculation)
kk thanks. So formula is: H=E:64,000- Is my math fail? (easy calculation)
A sc hammer lasts 63K-64K EXP (Smithing) For 99 Smithing i need : 7.4M EXP. So: 7,400,000:2 = 3.7M EXP 3.7M EXP divided by 64,000 = 57 Hammers? So i need 57 Hammers for 99 Smithing? Was the calculation correct?- Is there a special way to level Dungeoneering?
I want to get most exp, so is tehre a good way to levle Dung?- Dungeons of Daemonheim trailer from Thejagexchannel
That's another thing that's false by the video. However once the video reached over half duration, it was all cool. Voice artists are great :)- Dungeons of Daemonheim trailer from Thejagexchannel
Well that is true, but if there is not many players complimenting how epic the trailer was, then how can it be epic? My question would be: How can you not think that was epic? :o Nearly half of the trailer is dead boring. It shows off new graphics (which looks good btw), and players heading to Dungeoneering, and then scene changes from room to room. Only over half of the duration of the video, the trailer picks up. EPIC, no. Good - yes.- Dungeons of Daemonheim trailer from Thejagexchannel
Well that is true, but if there is not many players complimenting how epic the trailer was, then how can it be epic?- Dungeons of Daemonheim trailer from Thejagexchannel
Excuse me for correcting that it's not epic then.- Dungeons of Daemonheim trailer from Thejagexchannel
Epic trailer? You gotta be joking? That's not EPIC. One example why it's not EPIC: When voice was talking about demons and bosses inside the dungeon, the moving picture was showing two players moving. BOOOOOOOOOORING. For a video editor you sure have low standards Den. GOOD THING ABOUT THE TRAILER We saw some of the bosses, the trailer itself was not EPIC. Credit to voice though for trying her best (it was not bad).- Post all RS Screenshots, Videos, and Sounds here!
If you jump to same side where the Graakh is, while it is moving towards trap to die, that will happen. I have managed to get that bug up many times with Kyats.- 12-Apr-2010 - Dungeoneering Skill!
For now it's not a pattern no, but just expressing my disappointment of no new art. But if SoL look would be acceptable, then like you said, it should be linked to Saradomin sword. So in other words, make sure that SoL works as a Saradomin item in GWD.- 12-Apr-2010 - Dungeoneering Skill!
No it's not, but look at this: 1) SOL = Call it Staff of Saradomin 2) Demons looking like Kril 3)...will these "copies" continue? Just saying. Personally i like new artwork. It's a shame, because i am VERY sure there are many great artists in Runescape community. Jagex could work with them to make new concepts of monsters. I mean seriously, who wouldn't like to draw a drawing and see it be released into a game? Or better, get rewarded for it with life time membership if Jagex feels generous! This opportunity would also help people who are interested Game Design (artwork). So it's a win-win.- 12-Apr-2010 - Dungeoneering Skill!
Give them a break man. I mean, they only had two years. If they had to rush it a little I'm okay with it. :thumbup: Everything also looks almost overloaded with detail. I think they tried a little too hard with the graphics and overshot things a bit. :P 2 years, and the most important monsters (the bosses) of the skill are a copies of Kril? Wow...- 12-Apr-2010 - Dungeoneering Skill!
How original. A ice copy of Kril (First demon boss Dungeoneering)... Though i gotta say that looks cool (Kril is the coolest looking boss in GWD), it's sad to recolour same monster and release it as a new monster. However...if Jagex made some kind of connection with the demons inside Dungeons with Kril at GWD, it would be better. But that has not happened.- 10xHitpoints
Have you gotten used to 10x Hitpoints? Yes or no.- 12-Apr-2010 - Dungeoneering Skill!
I got very excited about Dungeoneering (looking at bosses), but now i am disappointed. I have played it little, only to level 7, but it did not give me a good impression.- Fansite Support (Re-launch)
Sal Realm is a really good fansite. I have found my answers there when Tip.it have failed me and other way around. What i like about Sal Realm (NOTE: I barely use it)? It has many illustrations.- How much would whip cost if it could train strength?
Abyssal whip would reach 5-6M. Saradomin Sword - 2M - Jagex slowly increasing skill caps?
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