Everything posted by Dire_Wolf
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Wrong things by PvP BH F2P
Monsters are needed in times when a player is not PK-ing. If we take off monsters, Wilderness becomes less dangerous.
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Solo PvP World (Wilderness ONLY, P2P INCLUDED) for F2P - ONLY ONE WORLD
Yes, Wilderness is intended for Multi PK-ing...that's why half of area is multi and half is non-multi. How about getting something in YOUR head? Solo PvP World will just be a world assigned for solo PK-ing. It won't change other PvP worlds or ways. So if you want to talk about multi PK-ing, go ahead but do it somewhere else.
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Solo PvP World (Wilderness ONLY, P2P INCLUDED) for F2P - ONLY ONE WORLD
Added "No songs unlocked", thanks for telling. It will be revenant free (Just like all other PVP worlds).
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BoB (of a noob)
6/10. Your BoB seems like things you have worked hard for. The Guthan's set is awesome, and honestly the Fletching cape (Untrimmed) looks cool. Remember, get skills leveled that you enjoy. Give a heck about capes...
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Crushing and stabbing weapons almost useless (round 2)
You're talking about logicality in Runescape? Lol... Just because RS isn't logical presently isn't an excuse to aggravate the illogicality. How is it illogical that a Warhammer can have same speed as a Scimitar?
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Solo PvP World (Wilderness ONLY, P2P INCLUDED) for F2P - ONLY ONE WORLD
WHAT IS SOLO PVP WORLD (WILDERNESS ONLY)? It will be a F2P world designed for solo PK-ers. Everywhere in Wilderness it will be non-multi combat. The PK-ing area will be ALL of Wilderness (Including members area). In the Solo World monsters can not attack you if your in combat. Example, if your opponent stop attacking you, monsters can not attack neither you or your opponet as long as one of you are attacking eachother. ALL OF WILDERNESS, INCLUDING MEMBERS WILDERNESS? THAT'S NOT FAIR TO MEMBER PLAYERS! Do not worry, there will be only ONE PvP Solo World and the monsters that F2P must not have access to will be removed. Jagex can do this (They added hellhounds to Wilderness Volcano, formerly BH). So they can remove monsters... The monsters that will be removed so that F2Pers can not access: Chaos Elemental Magic axes Ice spiders Giant bats WHAT ABOUT THE OTHER ASPECTS OF WILDERNESS P2P, SUCH AS DESERTED KEEP LEVER? Agility arena can be used (You can use the obstancles with level 1 agility), BUT it won't give any experience in F2P PvP Solo World. Deserted keep lever will not work in F2P PvP Solo World. Dungeon or cave entrances will not be allowed access to in F2P PvP Solo World. Mage arena lever and site will not work in F2P PvP Solo world. (So F2Pers can not bank) The mine east of Pirate's hideout can be accessed, but who would be so stupid to mine there when there is danger lurking and over 5 minute distance to banking? Members only music should not be unlocked by access of the new P2P Wilderness. WHY F2P PvP SOLO WORLD? Here is why: - In current PvP worlds, majority (over 70%) players hunt in mass groups/crowds to get EASY kills. This is unfair PK-ing. Over 10+ players roam around Wilderness looking for players who are solo and kill them. - There is very few solo PK-ers, and that's because many things are not in favor of them: Limited area (Only non-multi areas) Monsters intefering when PK-ing a opponent Big area of Wilderness is MULTI! - Players running: By add P2P Wilderness area to F2P PvP Solo worlds, the area will be bigger. And if you PK in level 50 Wilderness your opponent does not have many place to run, and it will be non-multi so you do not have to worry about unfair fighting. GOAL OF F2P PvP SOLO WORLD Bring FREE PK-ING back into the game, as well as giving players more time to kill their victim through bigger distance to safety. Dms/Death matches is not free PK-ing, that's dueling in a PvP-world. Free PK-ing is attacking other players whenever you feel like it. By giving a bigger area to F2P for PK-ing it gives players more time to kill a opponent (because many players run).
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Wrong things by PvP BH F2P
No. Yesterday me and a friend went for a PK-ing group of two to Wilderness BH PvP. We found many other groups, but very few soloers (who ran most of time). We lost 1 victim because monsters attacked us (spiders at Rune rock). However it should just be free PK-ing. Dueling is something we can do at DMs or Duel arena... Duel Arena is little/no stakes.. As for deathmatches, honestly, how many people stay for a deathmatch? They'll agree, realise they're getting hammered and run... The only way to get a decent ko in f2p is with no armor and a lucky switch. I agree, Duel Arena is little/no stakes. But let me tell you some facts, i have done DMs with monk robes (no arm) and with Rune armor (armed), and have rarely had someone running away from me. You are aware of players running away, but imagine this: SOLO PvP BH WORLD - Wilderness only, and everywhere is non-multi - Monsters in Wilderness can not attack you if your in combat already (1 and 2 side combat applied) Only 1 Solo PvP world - every solo PK-ers go to this world. Then you Gin, go to high wilderness (and it's non multi everywhere). You find a player, and attack him/her, and the player runs south but to not much use as your still attacking. If that happened i am sure many players would get kills.
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Wrong things by PvP BH F2P
No. Yesterday me and a friend went for a PK-ing group of two to Wilderness BH PvP. We found many other groups, but very few soloers (who ran most of time). We lost 1 victim because monsters attacked us (spiders at Rune rock). However it should just be free PK-ing. Dueling is something we can do at DMs or Duel arena...
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Dev Diary - Elite Tasks - 19-Nov-2009
Trouble with Jad? If so then that's not our problem. Let Jad be a elite task please*Prays*!
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It has been 2 years
I don't mean to be a rude, but why are you Lionheart (a global moderator) posting a topic like this in GG when it belongs to Help and Advice? Also welcome back. Try God Wars Dungeon bosses, they definitely will catch your attention.
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New GWD room? New Quest Area? Amazing Find!
The corpse screenshot looks to me like Guthix. It looks like the other Gods killed Guthix...
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Crushing and stabbing weapons almost useless (round 2)
That's true. A good idea is to make the crush weapons equal to slash weapons. Take Rune scimitar and warhammer for example, scimitar has +6 speed bar and warhammer +4. If you gave warhammer +2 more making it +6 speed bar then it might be actually useful in F2P. I like crush weapons, so i hope in future they consider them as high profile weapons.
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Wrong things by PvP BH F2P
Cut the [cabbage] alright? The only "change" is assigning two new worlds (F2P and P2P) for solo PK-ing where: - Monsters can not interfere in PK-fights - Where everything by Wilderness is non-multi So 2 Wilderness worlds for PvP. Again, don't give me a lecture or a smart answer. I have PK-ed quite a little, and i have ALREADY discovered what could make "Free PK-ing" come back (For soloers)... If you do not have a better solution or a good argument as to why what i suggested can not be possible, then BE QUIET.
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New godwars boss?
This is old topic, but behind door could have been a meeting between all gods. Guthix being the god that made the meeting. I bet that the meeting went wrong way, and that's probably why Guthix frozes the dungeon? (didn't Guthix do that?). Anyhow monsters that possibly could be behind: Dark Beasts, Demons - Zamorak Paladins, Centaurs - Saradomin Orcs and Ogres - Bandos
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Wrong things by PvP BH F2P
1) Not everyone uses magic/Barrage 2) We're talking F2P, magic is not accurate there. P2P: Many destructive spells and weapons (Dragon dagger, AGS, BGS, ZGS, Barrage, Claws of Guthix) F2P: Rune weapon and Fire strikes.
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Tip.It Forum Skin
Great job. I like it alot!
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Wrong things by PvP BH F2P
But there is more group hunting in Wilderness than solo PK-ing. So when a soloer comes across them, he is killed very fast. In F2P there is a clan chat where there is over 30+ players who go around Wilderness together to get easy kills. That's not fair to those of us who PK solo. Yes, you can avoid it but by doing so your PK-ing area becomes pretty limited. And even if you do avoid, then there is monsters interrupting PK-fights, and the question to that is: what is the purpose of monsters doing that? There is no solo PK-ing in F2P, only group PK-ing and death matches (duel not free PK-ing). So what bad would it be if a world were assigned for solo PK-ing? Solo PK-ing is very little of, and that's because many realizes it does not work. 1) Monsters interfering 2) Group PK-ers
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Dev Diary - Elite Tasks - 19-Nov-2009
Yes and no. Tell me a good reason why slaying TzTok-Jad can not be a elite task? Personally i love killing TzTok-Jad from time to time. It's one of the best things by members to me. 1) Killing TzTok-Jad and show skills with new ways of killing 2) Fire cape, the best cape in the game
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Dev Diary - Elite Tasks - 19-Nov-2009
Noo! Beating TzTok-Jad should be a fact as a Elite task!
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Dev Diary - Elite Tasks - 19-Nov-2009
You just made me want to wait before i try my 4th round at the fire cape untill the elite tasks come out. :P Try it now...TzTok-Jad is actually fun when you get to know him! As a matter of fact i had a tea party with him last week! We drank tea...
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Dev Diary - Elite Tasks - 19-Nov-2009
Combat levels? Diary tasks are based on skill levels, so yeah? Luck? Fight cave is about skills than luck. Luck does not get you through waves, or get TzTok-Jad killed. Prayer switching? That's showing skills from my view.
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Dev Diary - Elite Tasks - 19-Nov-2009
Reaching wave 63 is not considered Elite from my view.
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Dev Diary - Elite Tasks - 19-Nov-2009
Killing TzTok-Jad Task Requirement - 200K+ supply cost - Prayer switching skills - 1 to 2.30 hours Would be disappointed if it does not turn out to be a Elite task.
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Dev Diary - Elite Tasks - 19-Nov-2009
That's exaggerating Lep, i doubt there is any tasks like that. :shame:
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Dev Diary - Elite Tasks - 19-Nov-2009
100% Must-Be-a-Elite-Task Kill TzTok-Jad