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Inuashakent

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Everything posted by Inuashakent

  1. Lol, you used a magic rate that has 25% more xp then alching but costs 900k more Still, you get my point - bursting isn't anywhere near as bad as people seem to believe. I'd venture to say that anyone who can merch or do GWD should burst, even without considering that your getting 180k mage and 40k+ hp an hour. I didn't. In the math I said that I wouldn't do that.
  2. Does that mean we don't need a feather anymore? And my boot counts?
  3. 713k+/hour, but you gain 3.15x more xp. So if you gain 226k/hour, you're better off bursting. I did something wrong, lol.
  4. Your still not using the right numbers =S There's no way your getting 120 crimson at waterfiends; even with the extra charms besides crimson it barely breaks 100. And don't discount the extras from bursting, although I suppose some deduction should be made for the more expensive green ones. The speed of crafting makes the lesser XP much less of an issue, I got from 70-89 summoning in a day using bursted charms. 200 crimson 'worth' of XP per hour is possible even at the 7 lob spot, although I can't say much about 9 lobs. And if your using a maging method at a cost of 970k/hour (possibly misread), my calculations show that you'd be making a profit with bursting. Pick another method for training magic; spending 970k an hour for 80k mage xp is impractical. Wow lol, you typed that as I was editing. MIND READER!
  5. EDIT: Thanks, I really need critism. That's what makes math accurate. Always looking for errors. Take a look at this before I continue. 100 Charms/hour at waterfiends, free. 200 Charms/hour at Rock lobsters, 713,874 gp/hour. (100% faster) 180k mage xp/hour, 78k combat xp/hour. (Just for the hell of it. If you discount xp, if you make 713k+/hour, it's worth it..) 100k xp/hour is possible at Zombie gorillas. -40k gp/hour. You can get 80k/hour by Casting Humidify and magic imbue. 4 Humidify for every 1 imbue. 65 xp for humidify, and 86 for imbue. So thats 346 per "set", and 5 spells per set. That means 231 "sets"/hour. 18 Astrals per "set", and 156 per astral. 2808 gp/set. 970k/hour. So the difference is 930k gp, and 20k xp. Hmm... not sure which is more efficient. Alching or this. Alching is 65k/hour, with around -40k loss... same as gorillas. I'll do the math for both, and see which one comes out as the correct option. 65k vs 930k gp + 80k. 15k xp = 930k. 62gp/xp. No math needed, we see that it is clearly inefficient compared to alching. (Don't make me do pointless math. :XD:) 65:100 180k mage to 78k combat xp. Factor in the difference in xp, and 180k to 57k general xp. So you gain 3.15x more xp in the skill. MESSY AGAIN. Let me start a new sheet.
  6. 120 Charms/hour at waterfiends, free. 161 Charms/hour at Rock lobsters, 713,874 gp/hour. (34% faster) 180k mage xp/hour, 78k combat xp/hour. I would say the xp you get is worth about ~2x at Rock lobsters (factoring in mage is easier to get than combat) (Edit 2: Ignore this, I'm 99% sure I'm completely wrong. Getting info now.) (Just for the hell of it. If you discount xp, if you make 2.09m+/hour, it's worth it..) I'll finish it later, I have to find out how much mage xp is worth, and how much combat xp is worth.
  7. 230 charms/1k burst 700 burst/hour 180k xp/hour 120 crimsons/hour at waterfiends (piety) You break even, if not gain profit there... I'll count it as break even. (78% crimson drops) 153 kills/hour. 128 hp. 19,584 hp/hour= 78,336 combat xp, 26,111 hp xp/hour. 1020k/1k bursts. 230/1k bursts. 4434 gp/Charm at Rock lobsters 0gp/charm at Waterfiends (Assume, although you gain profit...) 120 charms/hour at Waterfiends 0.7x230 = 161/hour What I have so far. It's messy... let me post a new one and use this one as reference.
  8. The more you say, the more I'm inclined to believe that everything you say is an exaggeration. You do not get 800 crimsons an hour bursting rock lobsters. That's ridiculous. Casts per hour, not crimsons.
  9. Inuashakent replied to Caxis's topic in Off-Topic
    Wow great job spamming a brawl topic with mother 3...... lets keep this thread on track ;) Kent, I can try and do the match tomorrow. I basically have all day to myself (no ones home) I just have to go to soccer conditioning from 7am-8/9am, and work from 4pm-10pm. Maybe I can get owned during those times. SPAM! KFC111!!@321!! Alright, I can do tomorrow.
  10. Last information and I can do my math. Does ANYBODY know how much bursts/hour you get at rock lobs?
  11. Green, if its really eating at you so badly to know this method, assuming there is one... Why don't you get a list of every monster that drops charms, and go kill each one for an hour, see whats the best blue charm dropper, even if the monster doesn't seem likely to be a good dropper, do it anyways. Really, thats the only way your gonna figure this out, cause it doesn't seem like hes gonna be telling the method anytime soon... If none of the monsters work out for the methods calculations, then you'll know, its not monster killing that is the method, but you'll also know, you just wasted a lot of time. ;) Actually this topic sparked alot of good discussion about summoning, albeit not exactly what this topic is about... Wow. I wish, thanks. I'm not perfect. :XD:
  12. Always use standard font for typing a whole guide up. I disagree with all your setups, but then again whatever works.
  13. Who buys skeletal anyways? I assume it's junk, but I could be wrong... Steel titan... lol, theres your answer. :lol: 60x xp/hour is impossible at aviancies... am I wrong on this? Slayer/Waterfiends gives alot of combat xp, which I would value more than mage xp too. But I guess this is part opinion. Also, slayer xp is highly valuable. If you can make 450k+ an hour it's worth bursting? I will do the math right here so I can add this to my guide. First, let me ask if this starting info is correct. Charms/1k burst: 230 Bursting/ hour: ??? Charms/ hour at Waterfiends: At least 100.
  14. Was hoping you could answer my question because you have 99 summoning :XD:
  15. Yeah, wallaskis are nowhere near what has been claimed. I'm assuming someone went there for a few hours, got decent charm drops but failed to actually count how many\how long he was there, pulled out some random numbers, and posted it on one of the H&A threads. Quite a few people seem to have jumped on it from there, but all of them are quoting numbers far higher then what you actually get. And lagging out there is bad news... Anyway, why don't people just range avansies and burst rock lobsters with the money? You'll get more XP all around. No you won't... Your better off powertraining range then slayer/waterfiends.
  16. Hax. Must be hax. 10/10. :thumbsup:
  17. I've tested Wallaskis, was there for 30 minutes and I just teleported out. Disguisted. I'm going to run some extensive testing later to set these rumours straight.
  18. i would love to hear that even if you pm it to me please It's wallaskis. And his rates are off by alot. And nvm my original assumption. He said a monster.
  19. Hopefully your not referring to cannonin Wallaskis. You are right. Your rates are HUGELY off. By alot. Probably true, I guess I'll hope this gets hidden, or I'll have to block private messages. I never would have thought a single post could generate this :wall: Just go back to runescape and burst lobsters. Not like this method will do any of you any good. I'm assuming Greene's just trying to be a jerk and pay me back for being dumb enough to post it. Sad to say, it's true. I guess next time I'll keep my mouth shut... :? Assuming there is a next time... :XD:
  20. Hopefully your not referring to cannonin Wallaskis.
  21. Hmm... your idea is definetely wrong, but ... if you take out the gargoyles and buy the pouches, it could work. Just an assumption.

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