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Maulmachine

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Everything posted by Maulmachine

  1. This is true, however the amount of time it would take is completely unreasonable for example, using a 20 letter passworld there are exactly 19.9 octillion combinations and it would take 639 billion years to crack it with the best of software.
  2. I don't organize my bank with tabs, I have a search option. I don't need more than that. :mrgreen:
  3. Its better to just buy statius helm and then use vestas as your body armour as that provides better offensive boosts.
  4. Zarfot even says that this method is inefficient when on slayer tasks, I'd imagine it would be just as inefficient when not on slayer tasks.
  5. Hey there, you have psoted in the incorrect forum. You'll get better results with this forum here http://forum.tip.it/viewforum.php?f=12 called help and advice. Hope I could help.
  6. It isn't the customer service's fault it seems, however, I do find that the date is quite odd. They did this on sunday which is odd because no new notices or legislature was passed that day. I checked the Official Journal of the European Union and the notices/legislation of the week prior to this incident includes no mention of any new info pertaining to serbia( I did however find that there was legislation passed that discussed Bulgarian meats). Strange.
  7. Hey there, I don't think that Jagex made a mistake. I decided to do a slight bit of research and found out that there was an updated document in regards to sanctions of the EU. I read it and I didn't really see any exclusive mention of Serbia, but I did see mention of a website that had a complete list of the countries being sanctioned against. http://ec.europa.eu/external_relations/cfsp/sanctions/measures.htm Now, that list mentions Serbia as being sanctioned against. When you go to see the reason it says to see the Yugoslavian reason for that sanction. If you go to see what reasons there are the only ones listed are for people who have committed crimes. So, I can't find any notices that anything has changed recently. Out of curiosity, what date did you receive this message?
  8. specials don't add to kill count (check my screenie, i have 6 units left but others kills only add up to 3 kills seeing as one kill was by a glider) Umm... specials do add to kill count mate. If you have gotten 150 rank like you said you have, you should know that :roll: . I can assure you that cannons do. o dang lol, guess 1 of my guys got killed by the castle or something how was i to know i suicided to 150 rank :thumbsup: ;) So, I stand by my declaration, theoretically if when you kill your own guy you get a "kill" then 39 kills are possible.
  9. specials don't add to kill count (check my screenie, i have 6 units left but others kills only add up to 3 kills seeing as one kill was by a glider) Umm... specials do add to kill count mate. If you have gotten 150 rank like you said you have, you should know that :roll: . I can assure you that cannons do.
  10. well done \ The reviewer obviously hasn't played many decent RTS games. He missed several cons that make the game idiotic and really easy to play. I also didn't hear any mention of the rewards.
  11. The max for troops killed would probably be 39, since you can kill your own troops with special attacks. I'm not sure if they count as kills,however.
  12. MA easily gets a 2/10 from me. I have played quite a substantial amount, and I have determined that it is by far the worst RTS I have ever played. The game itself is awful, the various interfaces make combat a chore and moving units a hassle. The rewards themselves are rather good and I do look forward to attaining them, but I do wish more had gone into this game.Far more.
  13. In my match I killed everyone but the match didn't end. I tried knocking down the wall and ended up running out of time. Glitched?
  14. This is wrong, I have died with 27 mins left and gotten a rank.
  15. Yeah, as if the rune prices weren't crazily expensive enough... :roll: Anyway, this matter is trivial, and Jagex will probably decide on a suitable price themselves IF they decide to do this. This is the problem with this suggestion. When you guys don't know about a specific thing you just say "oh,well Jagex has got this covered" instead of actually answering the question. The thing is that the "trivial" matters can make or break a suggestion and this spellbook is missing A TON of "trivial" matters.
  16. Try help and advice mate. I would try getting some money first, abby demons if you like them can be great.
  17. That's true, but also take into consideration that this a early stage of inflation and so far things are going up. In the beginning of summer everything goes up, until the later months of summer we cannot develop an accurate hypothesis on the actually effect of the 26k trick versus the normal summer inflation. While I understand that things are rising, I still think we need more data.
  18. This happens every year, we enter the summer period and then items go up. The pvp trick has influenced this, but I still think its worth mentioning that items of value ALWAYS go up during the summer.
  19. Yes, you can eat. It will be more difficult, but yes you can eat.Ok, now this is just an overpowered spell. Maybe if it turned your light settings to those of a cave,then it might be alright. This is a bogus argument. These spells are NEVER EVER used in P2P. Its also in the normal spellbook - the only thing keeping it P2P are the runes.It doesn't matter, the point is that this is a MEMBERS SPELL a better idea would just to make the original spells in the f2p spellbook use deaths instead of soul runes. I still don't understand what you're trying to say. Correct me if I'm wrong: Player A gets a kill in pvp. Player A casts super shield, and puts on protect from melee. Player A uses AGS special on Player B. Because of some weird bonus thingy, Player B gets hit 25% of what he would have normally. Player A isn't dead, Player B isn't dead, and Player A still has 15 seconds to grab his loot. I don't understand what the problem is. Player A gets a kill un pvp. Player A casts super shield, and puts on protect from melee. Player B decides to pj Player A and uses an ags special on him. Player A's bonuses stack multiplicatively and he takes very little damage, I was actually wrong, he only takes 12.5% oof the original damage.80 turns into 10. Once again, I feel that's something Jagex should/would/will decide. I don't really care where they are, so long as its the general area.You did not address the skilling problem. These spells were meant to be useful. What you're suggesting is that they should make training magic easy. I don't think that's useful.Huh? Lunars was a spellbook that was designed to be useful and it has viable training options within it, just because something is useful, doesn't mean its bad for training. Or less. The GE could be put off limits. There's only so many bonfires that can be made, in fact for every bonfire, that's 4 individual fires that can't be made. What causes more lag, one big animation, or four small, independent animations?Several large animations all throughout the ge would cause more lag,and now you want the ge to be off limits to firemakers? Comments are in bold.Quelmotz, I don't really know why I am a hypocrite, considering I was critiquing when I was asked to critique.
  20. So you tested something out for "a bit," and tell us that we're overhyping? Exactly -- I'm going to take the word of those who have spent hours and hours tricking. They wouldn't do it if there weren't a huge payoff. As I've said before, the trick is not the kind of thing that is inherently fun. If there weren't a big payoff, nobody would do it. No, I tried the trick for even longer than that. And the system you're talking about absolutely fails. At best, the loot one could pull off with this trick is maybe ~150K. The EP goes down regardless of the value of the 26K trick drop, so if oyu get a [cabbage] drop trying to abuse the system, you'll get a [cabbage] drop the next time you try it. Stop overhyping things. Honestly. There's no problem affecting the economy in this way >_> Geekguy, I am sorry if you weren't quite as lucky as most people, but the 26k trick so amazing money. Friends of mine, and a ton of tifers, have made 30m+ from it,including me. THe 26k trick is effecting the economy.
  21. Please - don't. Don't be a hypocrite. Unless you're going to use textbook perfect grammar, don't criticize others.You asked for criticism on the first page, that is an area which could use improving. If you don't want grammar criticized then say so in the first post I was thinking about a good example for this, and I think the closest thing that Jagex has done already is like what happens with Romeo & Juliet if you drink the poison - everything goes black... and then you come to. Or if you take a screenshot, paste it into powerpoint, do a fade out, fade in. That's probably a good example.That will be too overpowered if you cannot eat, and I don't understand if you can eat or not. There are three spells I'm aware of, which do this - Impair, Wilt, and Rattle. I believe that those spells would do good for F2Pers, but Soul runes aren't F2P.I don't think it is likely that they will be made f2p,however, do to them being a members benefit that becomes useless with the new spells. I'm not sure I understand what you're trying to say, would you please rephrase this, and maybe give an example?Of course, I finish a fight that I won in pvp. I then cast super shield and put on protect from melee prayer, now lets say I try to use an ags special on you. Because these two bonuses stack multiplicatively(not sure if this is a word) now you take only 25% of the original hit.Pretty ahrd to kill you now,right? 15 seconds would be plenty of time to get your loot too. This spellbook was posted Feb 21. The whole hatchet thing happened a few months after wards. Anyhow, what you've described probably would not be more efficient than certain power-training methods available today. Every time you'd have to get different materials, different setups, etc. As far as where the teleports go to, I don't know. I can tell you the karamja teleport will be somewhere in the F2P section of the island, as it is a F2P teleport. Where the other ones go, I don't know, and I'm not going to crop out maps and put their locations down. The methods I suggest would not be inefficient at all, since the only armour needed would be lumberjack for woodcutting,and only the equipment needs to be slightly modified, taking an extra minute.Why not just indicate if it would go to the telespots that are already there? And again since this area is vague it weakens the suggestion. I deliberately left experience out. That is something where people can get too nit-picky about. Oh, that spells should give more exp, that one should give less... I don't support because that spell gives 10% more exp than it should. I think the description, the levels, and the runes should be enough.Regardless, magic xp is needed to know if any of the spells will be viable training options,by leaving that part out it really weakens the suggestion as a whole. No. A bonfire is significantly bigger than a normal fire that you'd like, and it would last longer. Its much more condensed.So you also want there to be a firemaking update and a new graphical effect for fires? And since the ge would be the most popular areas it would create MORE lag. Comments are in bold.
  22. At a much higher cost... -.- And you have to bank often and fight for limited space near banks. Why don't you try making a spellbook yourself? And your own post has quite a bunch of spelling and grammatical errors. "Gonna" is not a word. After a comma, you need a space. Same for brackets. Not to be nitpicky, but I like this spellbook very much and clearly the creator has put in a lot of effort to make it. My post probably did have quit a few grammatical errors, english is my second language. I reviewed my post and I used gonna once, and gonna is a common contraction for "going to", please do not waste my time for a phrase that you obviously know the meaning of. As for your post, you did nothing but flame me for critiquing him, which is contradictory of what the original poster's intentions were. "PLEASE - if you view this, comment on what you liked, what you don't like, what NEEDS to change because its overpowered, and any ideas you may have.", I wonder, which of us really read his whole post? I was merely pointing out which areas ARE overpowered. Also, since when does effort surpass actual achievement? I realize he has put in effort, but, guess what? I don't care. He asked us to correct and critique his spellbook, so just saying that he tried really doesn't mean you can overlook errors that need to be addressed.
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