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stealthchris117

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Everything posted by stealthchris117

  1. I completely agree. I have Bunny Ears, which proves my account is old enough to have all non-tradeables. But I missed the Scythe, not from not trying either. I still remember logging on that day and searching everywhere trying to find one, but never did find a Scythe. It has actually bothered me a little for a long time. I would love the opportunity to get the exact Scythe I missed, I don't want a newer, different version. I'm honestly OK if they give all players the ability to have the originals through loyalty points or if they made it only available to people who have an old enough account to have been there at that drop. But either way I would really prefer if they were the exact same as the originals.
  2. I used to have dual rapier since I did Frosts for cash, but since I don't boss and haven't done Frosts in a while I switched to maces. I couldn't be happier as I do let a few auto-attacks in here and there and the speed difference is very noticeable! I don't know much about bossing but KK is weak to stab, so rapier for him would be good if you want to do him.
  3. So using an altar would be the same as burying the bones? Good thing I bought Summoning supplies, not Prayer!
  4. This is from the Feb BTS. So if magic went up and Div was added the new requirements would be: 81 Magic 74 Summoning 67 Dungeoneering 40 Divination
  5. Here is what Mod Timbo said when asked about what "Junk" was removed from the Abyssal Demon drop table. Mod Timbo: "Junk includes the steel and mithril equipment, defence potion and some black equipment. What's replacing it is a surprise!" He also said the wand and orb can only be obtained on task when asked about the rarity. Mod Timbo: "They only drop on task so you're looking between rare and very rare." Here is a little info for those interested in the changes to Tormented Demons. Mod Timbo: "TDS haven't changed a huge amount but you can expect drops to be noted now and less lower level herbs." And a note about Imp drop changes. Mod Timbo: "Overall value hasn't gone up a huge amount, just made some of the drops more useful to lower levels. Cabbage remains though!"
  6. I am wondering the same thing. People keep saying there are better options and this or that. What is the order in which they should be bought? or another way to put it. What is the order Best to Worst? I currently have 400k Loyalty Points and the only Aura I have is Supreme Jack of Trades. Let me know what to buy.
  7. I never realized people died so much while on slayer tasks...
  8. I never knew you could have your plots weeded automatically, This is amazing! its not so much automatic weeding as it is they never grow weeds. Post quest you have to weed each empty patch the first time you come to it but then they stay weed free. I read the wikia and saw that. But I need to talk to some guy first. I did ftp3 so long ago I'm not sure this was an option, or else I missed it. because my plots don't stay weed free after I weed them. I am doing this tonight first thing when I get on.
  9. I never knew you could have your plots weeded automatically, This is amazing!
  10. Watching the video showed me that momentum plus is just a slightly beefed up version of the current momentum, not in addition to it, this makes more sense. (I was thinking it was in addition to momentum) Seems to me the Revolution ability will be a lot better than Momentum plus, as it appears to build adrenaline slowly over time versus on each hit. I really like the improvements and Revolution is definitely something I will be using if/when they release it to RS3. I hope they add specials to the top end weapons. It wouldn't make much sense for all the tier 60-75 level weapons to have them and nothing at 80/90.
  11. So, how exactly is Revolution different from Momentum Plus? It seems the sold the same problem, momentum didn't give adrenaline. I understand Revolution allows you to automate abilities and Momentum Plus doesn't not. But really it seems like two different solutions to the same problem and they will be so similar it seems only one would be needed. Perhaps I need to play with them in the Beta to understand.
  12. Thank you for this. I dumped mine for 5.9m and 5.5m
  13. What I don't understand is why the sides are the redish color now... That is the part I hate most about it. The pictures they have up on the runescape wikia aren't redish either. I want to know how they were able to get it to appear this way. Maybe they could fix this odd coloring... If not I'll just have to continue to use my overrides.... And I used to like the slayer helm . . . -.- If anything they should have made it darker. I don't like such bright colors on gear and it makes it hards to match to actual armor as well.
  14. Anyone else hate the colors of the mighty strong slayer helm (fully upgraded)?
  15. you need to redo the event this year Meaning I'll be given the option to claim 2013 and this year's xp? No you should of claimed the 2013 xp before the event started No, it just says use the xp before you start the 2014 event. I must of used it already somehow because the gain-xp option is not there, but I only used 10% of my boots from 2013. If you had to claim from Diango then you destroyed them without claiming the XP. You can't get it back. If you had stored them in your POH Costume Room then you could have pulled them out and claimed the XP. This is what I did before going to get the new ones.
  16. This is going to sound stupid, but how do I know if I get a random on Ports? I don't know if I've done a single one since I've started playing and I do Ports daily... I do Meg and I can do the Drink thing, but there are others right and the new one I have talked to the seasinger each day, but nothing seems to come up in the dialogue....
  17. I may actually be cool with it if the Helm looks like that :shades:
  18. Quick! Buy all the Ascension Crossbows you can.
  19. 195k Bonus Attack XP. Nice! Thanks for mentioning it is so much I went to my house and pull it out and was surprised it has bonus XP still in it. too bad no Agility XP in the boots, I guessed I used it all last year. <_<
  20. Thanks for posting this, it is a good reminder as I already had forgotten they were coming tonight. I will make sure to get this bonus XP done sooner rather than later so I don't forget again. Thanks Again!
  21. I believe the image only used one of the Drygores so I think it could make sense. It was horrifically ugly. but I think it could work. It would mean the 2h option would be more than one of the drygore main-hand items (assuming it is the main-hand which is needed) but not be more than both of the main-hand and off-hand together. No it could not work. Issue 1 is the lvl 90 2h need to plug the gap between lvl 80 gear users and those with cash to get lvl 90 gear (especially for seismics and ascensions) Issue 2 is no matter what way you spin it dual wield is better dps than 2h so it makes no sense to spend the money of a perfectly good dual wield item (even if you use it with a lesser oh for a time) only to make it into something worse. Also the main image showing it is a staff with virtus and seismic wands stuck to the top (and a couple of others too) Yes the Magic one with the Staff and 3 wands, that was excessive. but the one for melee I don't think was too bad. If I buy one Drygore main hand, lets say 100Mil and then a few other pieces, IDK lets say 5m. That is 105mil for a 2h level 90 weapon. as opposed to if I purchased the Main-hand and Off-hand for around 170Mil. It is cheeper and the 2h is better than the single Main-Hand item. Also if you can deconstruct the items back into their original items then we have a winner becuase someone could buy a Mainhand Drygore and get a 2h Drygore until they can afford the Offhand Drygore at which time they can disassemble the 2h back into the mainhand and sell off the other pieces. Now I don't know if you can decontruct like this, but if you can then I don't see much of an issue with it.
  22. I believe the image only used one of the Drygores so I think it could make sense. It was horrifically ugly. but I think it could work. It would mean the 2h option would be more than one of the drygore main-hand items (assuming it is the main-hand which is needed) but not be more than both of the main-hand and off-hand together.
  23. I actually gained a little hope for the Elf City from that video. He seemed honestly really excited about it and the fact he even mentioned lore is great! I've been waiting so long for the Elven City it really is time for it to come out. It has my vote for sure.
  24. This ring should be 3%. atleast make it 2.8% so it is better than the sixth-age ring.... oh but the sixth-age gives armor too. this doesn't give any. yet another issue.... or perhaps give it a high armor rating since everything from Ports so far has been more defensive than offensive. Then we will have a choice we can choose sixth-age for the offense or tier 85 for the defense. Maybe 2.5% and 25 armor.
  25. Capes such as the Obsidian and 99 capes give crit bonus and armor (99 capes also give prayer). The only 2 capes that I know of which give LP are Legends Guild and Completionist.

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