Everything posted by Dizzle229
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Microphone Input Trouble
Hey guys! I got a headset mic for Christmas, and am having a bit of trouble. I plugged the input and output wires into the back of my comp, in what I believe are the right places (input in the red socket, output in the green socket). I can hear through the mic, so the output is working, but I can't say anything, so something went wrong with input. I've tried putting it into every other socket, and still nothing. Volume is at max, and there are no other switches or buttons that I can see. P.S. How do you open the ports on a routher? My comp gets its connection from the comp in the next room, and I need to open the ports on the router so I can run a server. Thanks for any help!
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[TF2] It's MANN Vs. Machine!
ROUND 1 FIGHT!!! PEW PEW! SPLOOOSIONS! Totally won that battle. P.S. What are some of your favorite maps? I mean, 2fort is fun for screwing around with soldier and stuff, but personally I really like Steel and Goldrush.
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[TF2] It's MANN Vs. Machine!
You mean like how light classes are meant for light uses? :mellow: Well actually I'm 99% sure I could out-point and out-frag you as scout or sniper, with you as any class of your choice. Also, I don't think I'm underestimating pubbies. At all. If the vast majority of pubbers are as competent and use teamwork as well as you said, we would never, ever, ever, see the red team on an A/D or payload win a game. 1. No. 2. I'm not saying they're amazing, I'm saying they're not all cattle like you seem to think. P.S. I think someone at Valve is screwing with me lol. Ever since the 2fort argument started, the only servers I can find are playing 2for XS And no, I don't have the filter set to only show 2fort games.
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[TF2] It's MANN Vs. Machine!
You mean like how light classes are meant for light uses? :mellow: What? What? What? I have arrived to break the combo. I've been having a hard time doing well as the demoman since the update for some reason.
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[TF2] It's MANN Vs. Machine!
You mean like how light classes are meant for light uses? :mellow: What? What?
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[TF2] It's MANN Vs. Machine!
You mean like how light classes are meant for light uses? :mellow:
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[TF2] It's MANN Vs. Machine!
I think you're underestimating pubbies :wink: 5 people with mics = win. As for lighter classes, don't use them for a frontal assualt. Rather, protect slightly less uses entrances like the sewers. I honestly never encounter the majority of the problems you listed. They won't have another sentry up by the time you get out because you have your force distract them, or possibly camp spawn until you can come up spiral and escape through grate. This is crucial to capping the intel against a decent team. Other than that, I believe people have made variants that add a few more entrances and exits, which are pretty fun to play.
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Oh yay! Tighter airport security
Because it's just unnecessary and makes flying that much more annoying. I know that a lot of guys on TIF would bend over backwards for that feeling that they are "protected" but come on, there is a limit you know. Would you rather be dead, or slightly annoyed? Sue it's annoying, and eventually there will probably be a more efficient alternative, but until then this is nothing more than an inconvenience.
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Oh yay! Tighter airport security
Fine, more cheeseburger for me. Honestly, why is this such a terrible thing?
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[TF2] It's MANN Vs. Machine!
A. you have to go past spawn to get to intel and back - [i agree.] B. b. it's a stalemate engies or not [Easily beaten by a group of a few offensive players and a couple of medics.] C. usually only two paths, most of which can easily be guarded from one spot [bonk Atomic Punch is usually a remedy for this, but as before, if you have an attack group destroy sentries as you enter, and have a scout rush to intel, you can score a cap most time if you come up spiral and exit through grate.] D. it's extremely biased towards heavy classes [sure is, which ensures fun no matter what you do. If you play a heavy class, you can watch all the pretty little giblets, and if you play a lighter class, you can have fun dominating the heavy classes when they just can't catch you.] E. sniper fights [Problem because? Just makes them bait for spies.] F. usually 32 man instant spawn spamfest [so play on a server with a lower player cap?] G. instaspawn makes it incredibly hard to cap [Again, this is a complaint about servers that run it, not the map itself. Play on a server without instaspawn.] H. scout and spy become almost useless on it, sniper too unless you count sniper fights [scout - This is not the map to try and score a cap by yourself, at least not against a good team. The scout needs to have an attack force attack the base to eliminate sentry guns and distract the enemy when the scout goes for intel. Spy - Nowhere near useless. It's so easy to camp battlements, water under bridge, and behind the bridge on the enemies side so that you can take out an attack party for an easy multi-backstab. Sniper - Useful for protecting battlements, bridge, and engi setups in enemy sewers.] I. one or more engies on both teams ends any chance of victory [Not true. A spy, 2 heavy classes, and a medic are all it takes to wipe out 2 sentries. More than that is rare ( though it used to be pretty common for an entire team to go engi and dig in at intel). Otherwise, I believe there are some servers that limit the number of engies.] J. entire map is just chokepoint after chokepoint [Just like any payload map. It just makes it more satisfying when you break through and grab their intel.] K. theres only like...3 health packs on either end, encouraging you to stick around spawn and just spam at enemy [it's not a big map. If you're not in your own base, you're in the middle. That would pretty much ruin the map if there were health packs there. (There are servers that put health packs and ammo on bridge. Those games are annoying as hell.)] L. after you kill their team and get to intel, you're trapped in their base with only two exits that go right in front of their spawn, which has infinite health and ammo inside [You're just rephrasing C, but I guess I'll answer this one too. Bonk atomic punch can get you down grate and out of the base in some cases, but it seems like you're making this list under the assumption that you're going in as a lone scout. If you have a support group to keep the enemy busy, they can almost NEVER stop you.] All in all, I can kind of see your reasoning. Having to go through spawn IS a major flaw. I also know that you're into competitive play, and this really isn't a competitive map.
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[TF2] It's MANN Vs. Machine!
The only thing that's actually a problem is the fact that you need to go through spawn to cap intel. Everything else is easily broken through with a team effort, and as for F, the only 2fort servers I play on have a 20 player cap to avoid exactly what you mentioned.
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Zombie's
You're hosting, but you don't seem to be contributing much. Which city did you have in mind?
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[TF2] It's MANN Vs. Machine!
If you find a match it'd probably just be like 2fort or something. Stop hating on 2fort, there's nothing wrong with it. (I honestly haven't seen an engi cluster on that map since the scout update) But yeah, nobody plays on Xbox, lag is insanse, limited selection of maps, and no updates or patches, which means no new weapons, and no fixed glitches or stats. Did you ever think that maybe 2fort is generally hated for a reason? No reason that I can see, other than the engi clusters. But like I said, those disappeared around the time of the scout update for some reason. Now people actually play. It's especially fun when two teams of pretty much equal skill fight it out on that map.
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Halp! Installing Original CoD
The game was added to Steam much later. Anyway, I bought form Steam with a gift card. Works now. Apparently it does work on Vista, but a few files in the Steam verision were more up to date.
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Left 4 Dead
If you're on PC, try going to the Steam menu, right clicking it, go to properties, then to local files, and click "verify integrity of game cache." Other than that, I have no idea.
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[TF2] It's MANN Vs. Machine!
If you find a match it'd probably just be like 2fort or something. Stop hating on 2fort, there's nothing wrong with it. (I honestly haven't seen an engi cluster on that map since the scout update) But yeah, nobody plays on Xbox, lag is insanse, limited selection of maps, and no updates or patches, which means no new weapons, and no fixed glitches or stats.
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Call of Duty: Modern Warfare 2
Alot of BS with hit detection <_<
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Call of Duty: Modern Warfare 2
It was meh. I didn't like how the ending pretty much said "HAY GUIS COME BUY MW3 IN 2 YEARS BECAUSE WE'RE JUST GOING TO END THIS ONE ABRUPTLY" Do you wanna be my Spec Ops partner Dizzle? I don't know anyone else who hasn't done them yet. No way was it meh. What were they going to do, attach another game to it? That would mean they wouldn't have it out by the end of the year, and Activision wouldn't be happy about that. Better we get another game than a rushed "G0 KILLZ MAKKY!" level. And yeah, I'll play specs with you, though I'm not that good yet. The only one I've managed to get all stars in was the snow mobile race thing.
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Call of Duty: Modern Warfare 2
With all the talk about multi, am I the only one that thought the single player was actually pretty excellent?
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Call of Duty: Modern Warfare 2
I've been taking out level 50's all day.
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Call of Duty: Modern Warfare 2
Ha, I am nobody's prey! 1.38 KDR. 395 kills, 285 deaths.
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Christmas Loot!
Alright, wave 2. Got enough snacks to go into hybernation for the winter, Shaun of the Dead on DVD, and an HD TV. Epic turnout! There may be a wave 3 later, but tbh, I'm happy with what I have now.
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Christmas Loot!
Only Christmas eve, so this was wave 1 of 2, but I got everything I asked for. MW2 and a crapload of money.
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Why don't I bruise?
Hey. HEEEY. Vampires. DON'T. SPARKLE!
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Why don't I bruise?
If you're circulatory system is healthy, then this is really a mystery. You're a vampire?