*there is some maps and pictures from tip.it, all copyrights are saved for tip.it! I'll post neither vid nor pics for now, because i am f2p atm :wall: The guide is not complete and i could use your suggestions [hide=Intro (for who don't know what is fire cape)]You may have seen some people with weird-looking cape, you could see some "red thingies" like lava moving in it. some people may try to buy it from other people ;) or even trying to get it from team cape sellers :) You better stop searching! It's not an ordinary cape! it's fire cape! you need to beat the strongest monster of all! TzTok-Jad!! a level 702-monster who can attack with all 3 attacks, range mage and melee. You better get ready for that if you want the fire cape!.[/hide] [hide=Place]It's in tzhaar caves in karamja, here is a map of tzhaar caves. fight caves is south of the bank.[/hide] [hide=Inv. & EQ.]equipment(you can get lower EQ but it's the best): heading\Zerker helmet, it has the better defence for ranged attacks than other helmets in your lvl. cape\obsidian cape. Amulate\ fury. Bow and arrows\karil's c'bow and racks, or rune c'bow and addy or rune bolts.note: when you use bolts get the arrow attractor with you. Body\ black d'hide or blessed d'hide(zammy, sara, guth). gloves\rune gloves, if you haven't finished R.F.D you can get vambraces. Legs and boots\rune platelegs and and ranger boot. Ring\ archer ring. Inv.: 1-range pot(4) "1" 2- saradomin brew "7"(4) 3- super restore "19"(4) 4- a lot of purple sweet. Note:if you don't want to bring purple sweet just replace them with another brew.[/hide] Now you are ready to go and kick some bad monsters!! First drink these potions,(in order) saradomin brew "1 does" super restore "1 does" range pot "1 does" put them in bank and replace them with new ones and fast get in the cave! here is the monsters, and some explains, tips.(the pictures have the copy rights of tip.it! and it's before the update) 1. Tz-Kih level:22 Uses melle attacks. Note that this tiny monster drains your prayer so kill it before it touch you. 2.Tz-Kek level:44 Uses melle attacks. It split up into 2 small monsters after you kill it. 3.Tok-Xil. level:90 Uses ranged attacks. I recommend to put range protection when it appears. 4.Yt-Mej Kot level:180 Uses melee attacks. This huge monster can Hit pretty high and heal himself and others, so be careful! 5.Ket-Zek level:360 Uses magic and melee attacks. WOW look who is here? it's a huge monster, be careful now as he will hit up to 50's. more tips are coming later. 6.~~TzTok-Jad~~ level:702 Uses all attacks! Warning this monster can kill you in 1 hit, you must be careful, more tips are coming. continue.. Monsters wave and more tips. 1. 22 ..kill them fast! 2. 22 22 3. 45 4. 45 22 remember, 22's first of all 5. 45 22 22 6. 45 45 7. 90 now protect from ranged attacks until 360 shows up.tip: while protection and no one is really hitting you, take off your legs and helmet. 8. 90 22 9. 90 22 22 10. 90 45 11. 90 45 22 12. 90 45 22 22 13. 90 45 45 14. 90 90 this is italy safe spot map 15. 180 it's time to use the Italy Rock safe spot 16. 180 22 17. 180 22 22 18. 180 45 19. 180 45 22 20. 180 45 22 22 21. 180 45 45 22. 180 90 when the 90's show again you gotta protect from range and guarantee that 180 is stuck! 23. 180 90 22 remember to kill these little bats ;) 24. 180 90 22 22 25. 180 90 45 26. 180 90 45 22 27. 180 90 45 22 22 28. 180 90 45 45 29. 180 90 90 30. 180 180 when you see 2 180's that means 360 are on the way :| 31. 360 protect from magic is recommended all the way now until jad. 32. 360 22 33. 360 22 22 34. 360 45 35. 360 45 22 36. 360 45 22 22 37. 360 45 45 38. 360 90 now quick kill the 90's because they will cut through your little defence level! 39. 360 90 22 now kill 22 90 then the 360 40. 360 90 22 22 41. 360 90 45 42. 360 90 45 22 43. 360 90 45 22 22 44. 360 90 45 45 45. 360 90 90 46. 360 180 47. 360 180 22 48. 360 180 22 22 49. 360 180 45 50. 360 180 45 22 51. 360 180 45 22 22 52. 360 180 45 45 53. 360 180 90 54. 360 180 90 22 55. 360 180 90 22 22 56. 360 180 90 45 57. 360 180 90 45 22 58. 360 180 90 45 22 22 59. 360 180 90 45 45 60. 360 180 90 90 61. 360 180 180 62. 360 360 two 360's mean that jad is on the way! when the second 360 get his 1/4 life or so, drink brew, super restore, and range pot (in order) and get ready to jad! 63. tztok-jad! First put range protection and when you hear him hitting quickly change to magic protection, his range attacks won't be heard after it hit you.. there is 3 places where jad may come from. This is the map which shows them. If jad comes from A or B he will get stuck, so you will breath and won't be hit from out of your sight If he comes from C he will hit you from FAR AWAY! so be ready as I told you, protect from range. There is 2 movements for the "new" Jad, for range, and mage. Range:it's almost the same as the old one, he stomps his front foot,arms and you hear a small shaking voice. Magic is easy to know before he does it, A "orange/red" Glowing ball comes out from his "Back/top" of it and he makes a sound just like fire blast... a bit different. I suggest to use F4 to change from prayer, to inventory and F6 to change from your inventory to prayers. No, it's not the end yet.. you won't be just fighting tztok-jad only... there will be some healers :( these monsters stinks as they heal to jad quickly so attack them "1 hit per 1 monster" so they will follow you to attack you, then you must run back to italy safe spot"where jad can't hit you" and kill them while protecting [/b]from melee. when you finish with them go back and kill jad.Note that you need to get jad's health below 50% and then kill the healers otherwise they will respawn.thanks to pantim for this tip Good luck! Don't forget to post your comments please, pm me anytime for chatting, or asking questions.