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Blutters

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Everything posted by Blutters

  1. I don't see anything wrong at all with the proposed additions to their drops. The Dark Beasts need a 'draw' or a 'lure'; this is certainly not accomplished by their Dark Bow drop, since Dark Bows have dropped in price. Obviously, prices change over time, and the Dark Bow is an item and is affected like any other. However, this is the basic flaw with the entire Slayer skill itself. Since all items are different and unique, it's incorrect to say that just because you must kill a higher level monster to get an item that the item you get will always be worth more. If some entirely new elements were added then this could be so; every next level would offer something that was clearly a bit better, and the basic 'percentage' of by how much it was better would increase as you went from 1-99, with 99 being something that's extremely profitable, and stays that way forever. Runecraft is a good example of a basic structure to how this could work. Since it's highly unlikely that JaGEx will revamp the entire skill to make it flow better like in my perfect world definition above, we must simply add something that draws or lures people to the Dark Beasts. Link's ideas in the first post are fine. I also think that an item that adds to the Abyssal Whip could be added - possibly one that adds a Prayer bonus. Something like that would make it to where every Abyssal Whip that enters the game 'needs' this add-on piece to be 'complete' and thus there would be a continual need to kill Dark Beasts. They could also add another existing item but in a variety that only the Dark Beast drops, like they did for a while with the other Slayer monsters and Mystic Robes. How about a badass looking set of Splitbark? Obviously this goes back to what I said at the first, about items going down eventually, but then the pieces would still be decent alch-ables. And Bruno, I don't care how many statistics you say, and I don't question the validity of them, but common belief is that Dark Beasts SUCK as they are now. And I seriously doubt that that particular opinion is going to change if something isn't added to them to make them worthwhile to the general populace of high level Slayers. Simply going back and forth trying to prove each other wrong isn't constructive at all.
  2. Actually I said if it goes well they can rise 1-3 updates. But for a buyout to go well a large number of very rich people have to tie up billions in one item that has had 2 failed buyouts already. So Im sure people just paniced and flipped trying to make a quick few mil per shield. But yes partyhats seem to be doing very well. My Spectral sold overnight yesterday at max. : I don't know how you can keep track of all of these extremely wealthy people and manipulation clans but you definitely know your stuff.
  3. Thanks for your ideas Ross! They are rather overpowered at the moment, so I'll have a think about them and try to incorporate them into the main post. Also: images for all of my Spirit Shields added!
  4. So which one did you mean then?? He's talking about them being bought out by clans working to manipulate the item and make money off of the flawed GE system and other players. I wonder how long it will take Jagex to take action against merchant clans... Okay. That's what I thought he said, but then he contradicted himself. Ah well... I'ma let it slide... :lol: Either way SSS is in at max for overnight. :thumbup:
  5. REPLACEMENT Name in picture:Blutters Location (Row and Column):N/A Current Image: Replacement Image: Replacement URL:http://i43.tinypic.com/r05klz.png It was a very hard decision.
  6. Actually no they arn't worthwhat they are in the GE it's just that merchants had enough man power to buy the majority of the shields and convince the rest of the population they are rising so they took control. Now when people panic or a clan dumps they will be worse junk than they were before. Didn't you just say they were bought out? :S Bought out and bought out from demand because it's a good item are very different things. Dragon claws on release were an example of the later because they were great and worth the price. However having an item manipulated so that you make money of the flawed GE system and other players is what is going on here. Two different things that you should never mix up ;) So which one did you mean then??
  7. Actually no they arn't worthwhat they are in the GE it's just that merchants had enough man power to buy the majority of the shields and convince the rest of the population they are rising so they took control. Now when people panic or a clan dumps they will be worse junk than they were before. Didn't you just say they were bought out? :S
  8. [hide=Mr. Moocky...] Elysian is generally considered the best defencive shield where you don't want to burn through prayer potions (compared to devine). Dragonfire beats elysian by 7 stab, 10 stab, 8 magic, 15 range defence, and 7 strength. Elysian beats dragonfire by 1 crush, 3 prayer, 10 magic attack, and 5 range attack. Those small defence losses aren't even worth the range/mage penalties (assuming you're not meleeing) and that's without the 70% chance of a 25% damage reduction. Add that reduction, and elysian is far better then dragonfire especially in high damage situations. Your preposed draconic shield beats elysian by 12 stab, 15 slash, 5 crush, 13 magic, and 18 range, not parcticularily good considering elysian's effect, except it has no attack penalties, 7 strength, and 3 prayer. Now, even for all combat styles, draconic is better then elysian. A draconic visage and a blessed spirit shield costs 19.9m, and elysian spirit shield costs 348.5m. You don't think a shield which costs over 17x as much as the better compition would fall in price...? I thought it was pretty obvious: reduce it's prayer boost. A logical prayer setup for melee has 35-40 prayer; even if your previous shield was falidor (3) you'd be gaining 26 prayer bonus. That's about a 70% increase in prayer bonus (along with significant defence boosts) for replacing a single item. 15 prayer sounds much more reasonable. I misunderstood here, I thought you meant prayer would be gained based upon what you hit; however 50%/50% still seems too high. You could for example use zamorak brews to lower your defence (and conveniently, boost your offence) and wear low defence prayer boosting gear such as monk's robes with a mitre stole ect so you get "hit" often, while praying protection and maybe even offencive prayer. Making training easier with lower def is illogical. If it didn't boost your prayer based on "phatom hits" while you are praying protection it would work much better. Jagex's time and resources are limited though. Obviously, I'm not saying that only updates required to keep the game running should be made, I'm saying that updates should be focused on areas that need updating. As I stated, there are plenty of excellent shield avaliable. Would it make sence for Jagex to spend time making 10 more colours of wizard's hats? No, because we already have many colours to choose from. [/hide] Alright, like I said before, the Draconic Spirit Shield isn't really the main part of my suggestions. However, it makes no sense that if you were able to improve the Dragonfire Shield or Blessed Spirit Shield by adding one to the other that you would get absolutely no extra bonuses. If you look at the Dragonfire Shield (Charged)'s stats then you would notice that I tried to follow a pattern. You make good points though. What if a new Sigil were created that was required to be able to put the two together? That way the Draconic Spirit Shield wouldn't be common enough to bludgeon the other's markets. Now for the Holy Spirit Shield I don't believe you understood what I meant about '20%/20%'. By that I mean that for each time you are hit, there is a 20% chance that you will gain up to 20% of what damage you take or would've taken if you had been hit but are praying. Now I see how if you are taking regular 'potential' 70s from Kree'arra how this is overpowered, so how about for your so-called 'phantom damage' the rate is reduced to 10%/10%? If you feel these numbers are still too high then please offer some you believe are reasonable, but do keep in mind that this is a higher-tier Spirit Shield; its price would likely be just as high as the two existing ones. Now I believe that you got the Holy and Pious Spirit Shields mixed up. The Holy Spirit Shield offers the Prayer point replenishing effect while the Pious Spirit Shield simply offers a large Prayer bonus. I believe that we can compromise on a +23 Prayer bonus for the Pious Spirit Shield. That way, it's in line with the other 'stat' Spirit Shield bonuses.
  9. Err... The Dragonfire Shield already beats most of any of the higher-tier Spirit Shield stats... I don't see how improving it a bit more would hurt them anymore than they can already potentially be hurt. As for the Holy Spirit Shield's effect, please offer a solution or compromise to make it 'acceptable'. 20%/20%? Obviously most training monsters don't hit high enough or have the potential to hit high enough to raise it by very much very often. This shield is intended for big boss battles. Also, think about Guthan's as an example: Guthan's at one point was the most sought-after Barrows set; it was 'above' all the rest. Why can't there be a Spirit Shield like that too? And if you would, try to stay away from the mentality that JaGEx's time and resources are limited, and therefore only completely essential updates should ever be made. Adding these could improve the game; they could add more variety. Why not update something? Why not add new things to the game? We have the will to think and create and JaGEx encourages us to do so. On that note: What exactly do you consider necessary?
  10. You're fully welcome to pose alternative names. Otherwise, please don't bother posting unless you have something constructive to add.
  11. Yeah, been a lot of people getting spectral sigils via cs/ls lately :s Shouldn't Arcane have the same rate? Probably, but I'm just going off what I've seen. :3 Not to mention spectral is one of the less useful shields aren't they? Probably the least useful, but I got one and I like it anyway. I seem to survive longer at Kree'arra - I still had 5 Brews when the rest of my team had to leave. Lots of factors obviously, but it gives me a feeling of security.
  12. Yeah, been a lot of people getting spectral sigils via cs/ls lately :s Shouldn't Arcane have the same rate?
  13. What are you doing there Zaff. No, you sell staves, you can't be a banker. Oh... I usually notice small details like that... #-o
  14. The Draconic Spirit Shield isn't essential. It really is just a more expensive Dragonfire Shield with raised stats, lowered weight, no negative attack bonuses, and changed appearance. I thought it was a neat idea. You basically take both of the best shields in the game and combine them... I've added three more variants. Tell me what you think! [hide=Also, the formula for Spirit Shield suggestion creation]_ Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach a(n) _ Sigil. Appearance: Translucent, _-tinted, large white/silver symbol resembling _. Ability: _ Examine: An ethereal shield with a(n) _ sigil attached to it. Stats: (for EFFECT Spirit Shields; remains constant.) +63 Stab +65 Slash +75 Crush +02 Magic +57 Ranged +65 Summoning +00 Strength +03 Prayer 2KG weight Stats: (for STAT Spirit Shields; the only things that can change.) +53 Stab +55 Slash +73 Crush +02 Magic +52 Ranged +65 Summoning +00 Strength +03 Prayer 2KG weight [/hide]
  15. I think I've Reported/Ignored five people like that today. Getting out of hand. I think they're just getting noobs to auto type and advertise for the CC. :lol: Not what I mean. I didn't get it Musky. :|
  16. The Corporeal Beast, the most powerful monster in the game, drops four different incredibly rare Sigils: Spectral (blue), Arcane (yellow), Elysian (turquoise), and Divine (green). If a player is lucky enough to receive one of these awesome Sigils, a Holy Elixir, and a basic Spirit Shield, he or she may combine them to form an extremely powerful shield. Each of the existing upgraded Spirit Shields has a unique special ability. All Spirit Shields are also the lightest shields in the game and give good melee and Ranged Defense bonuses as well as a Prayer bonus. These are considered to be the best shields in the game and are highly sought after by high level players. Considering that it is such a simple formula to create Spirit Shields, there is much room for additional Sigils and add-on elements. An entirely new series of Sigils could even be created. I have thought of several new unique Spirit Shield variants: Infernal Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach an Infernal Sigil. Appearance: Translucent, light red-tinted, large white/silver symbol resembling three falling waves. Ability: 75% chance of rebounding 25% of damage inflicted by an opponent; The damage is NOT negated. Examine: An ethereal shield with an infernal sigil attached to it. Stats: +63 Stab +65 Slash +75 Crush +02 Magic +57 Ranged +65 Summoning +00 Strength +03 Prayer 2KG weight Holy Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach a Holy Sigil. Appearance: Translucent, bright yellow-tinted, large white/silver symbol resembling sharply curving waves, similar to a reversed Zamorakian symbol. Ability: 20% chance of gaining 20% of projected damage incurred added to Prayer points; If you take 'phantom damage', or damage that you would have taken if you were not using a Protection Prayer, the chances are reduced to a 10% chance of gaining 10% of the supposed damage. Examine: An ethereal shield with a holy sigil attached to it. Stats: +63 Stab +65 Slash +75 Crush +02 Magic +57 Ranged +65 Summoning +00 Strength +03 Prayer 2KG weight Pious Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach a Pious Sigil. Appearance: Translucent, white-tinted, large white/silver symbol resembling a curved scythe at an odd angle. Ability: Enormous Prayer bonus. Examine: An ethereal shield with a pious sigil attached to it. Stats: +53 Stab +55 Slash +73 Crush +02 Magic +52 Ranged +65 Summoning +00 Strength +23 Prayer 2KG weight Velocious Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach a Velocious Sigil. Appearance: Translucent, forest green-tinted, large white/silver symbol resembling a round-edged star. Ability: Enormous Ranged Attack, Strength, and Defense bonuses. Examine: An ethereal shield with a velocious sigil attached to it. Stats: +53 Stab +55 Slash +73 Crush +02 Magic +82 Ranged (Also +20 Ranged Attack and Strength) +65 Summoning +00 Strength +03 Prayer 2KG weight Draconic Spirit Shield Creation: Apply Holy Elixir to a basic Spirit Shield; Attach a Dark Sigil; Attach a Draconic Visage; Attach an Anti-Dragonfire Shield. Appearance: Translucent, dark purple/black-tinted, slight orange waves, large white/silver dragon in the center resembling that of the Dragon Sq Shield. Ability: Counts as Anti-Dragonfire Shield, Elemental Shield; Can hold up to 20 dragonbreath/icebreath charges that can be used as special attacks by operating the shield which can deal Magic-based damage to a target. Examine: An ethereal shield with a snarling visage and dark sigil attached to it. Stats: +75 Stab +80 Slash +80 Crush +15 Magic +75 Ranged +70 Summoning +07 Strength +03 Prayer 5KG weight _____ Feel free to submit your own here! Just follow the pattern. It's quite simple really. If you're any good at creating images then I'll happily accept concept art for the above described.
  17. Loving this lucky streak. I'd like to thank Musky. But mostly my new best buddy, SSS.
  18. Well, I'm helping my friend plan the future of his concept account in process. I think that Slayer would be a good thing for him to do, since he gets sidetracked or bored rather easily, and Smoking Kills is a staple quest now. However, he can't train Prayer at all.
  19. Under the requirements for Smoking Kills, it lists Restless Ghost. I know that you need the Ghostspeak Amulet to complete the quest, but do you have to complete Restless Ghost to get the Ghostspeak Amulet? I can't remember if you get it during the quest or as a reward.
  20. 8/10. It's cool but I don't really get it. Unless it's just glorifying violence.
  21. It is the way that many drops that can be CoinShare'd work. I'd say that, although it usually depends on the market for them at the moment, most Hilts aren't bought at mid, which is the price that CS puts them in for. Spirit Shield Sigils are probably rarely bought at mid price either. This update could be coupled with new useful Summoning and Construction updates, as well as whatever the junk removal system they announced a while ago is. I don't know who you are, but although you may make some good points, you aren't very helpful in creating a 'better' solution.
  22. Well, honestly, I've always believed that the best option would be just to remove most of these 'special' things from the drop tables... Who Are You, as someone else has already pointed out, this works how CoinShare works. As to inflation, maybe I'm a little naive, but can't it only occur if someone can offer a higher amount for an item than someone else? With the current price controls I don't believe that it can happen that easily.

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