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Omnitec

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Everything posted by Omnitec

  1. Just got the boots from the new update, will try update with all the pieces as I get them, but feel free if anyone wants to add their own to do so :thumbsup: Name: Constructor's boots Examine: Nice and study. Weight: 0.4kg No immediate defence/attack stats, 0.2% construction experience bonus. Need to get Zachary Bragg to level 25. Image: Name: Constructor's hat Examine: Recommended on building sites. Weight: 0.4kg No immediate defence/attack stats, 0.2% construction experience bonus. Need to get 200 total level. Image:
  2. This is awesome, congratulations R2 :thumbsup: :thumbsup: :thumbsup: :thumbsup: Now max cape pl0z <3:
  3. Rofl, this. It especially sucks when I use up pots, and I have to drop the vials, which empties up inventory spaces at the top. Then I have to move each pot up to make it look nice. Yeah, especially if it messes up orders of other pots too, I also like to keep certain things in the top 4/6 spots and I'll bring things I don't really need just so there isn't an extra empty space. This :( I will sacrifice inventory spaces if everything isn't nice and neat for slaying or whatever I'm doing :P
  4. On the belt of those Runecrafting robes...Companion cube! <3: Looks like a good month, they should have done something for Trouble Brewing to give it a well needed popularity boost though :P Myreque quest should be another awesome one. :thumbsup:
  5. Just a thought, probably wrong :P [hide] "so it gave in without a why." I'm assuming to give in "without a y" is a synonym for give in without the letter y, comply would work so you get "compl", which might be a part of the greater clue, may have to complete something? [/hide]
  6. I've heard they drop something called a bolas, not sure what it is but it's in the quick chat, and I heard some people saying they found one. Anyone know what that is? :P
  7. This thread makes me happy <3: Hello! Grats on 99 runecrafting! You can now craft your own skittles <3:
  8. Samba headdress Examine info: An exotic headdress covered in feathers. Weight: 0.4kg Samba top Examine info: An exotic top covered in feathers. Weight: 0.9kg Samba loincloth Examine info: An exotic loincloth covered in feathers. Weight: 0.9kg Samba sandals Examine info: Good for walking through the jungle. Weight: 0.4kg As requested by Howlin <3:
  9. I think the Cannon was firing a Karamanthulu at one point, or however it's spelt :P Looks ok, but kind of annoying they made it look like an update then said "It's a video for next weeks update yaaaaay!" <_<
  10. The application process is now officially closed! Thanks to all who have sent in their applications, we've had some excellent ones this year :thumbsup: As a team we're now in private discussions about the apps and voting on the ones we think are best. We hope to get our decisions done by this weekend, so we'll update you then :thumbup: . Please be aware that this is subject to change depending on how long it takes us, but we'll decide ASAP :mrgreen: Thanks <3:
  11. So if we can now get into Kethsi... ..what's to stop something else getting out :ohnoes:
  12. Ooh, halloween Runefest :thumbsup: Won't be able to go as usual but it looked awesome last year :shades: Chances of them deciding to give the tickets away for free again? :P Very slim I'd think, but one could always be hopeful :rolleyes:
  13. Good luck to those who are applying <3: A little advice from me; try use our event format when you create your event idea, it's not necessary but it shows how you can adapt to it. But please please be aware it's the IDEA that is the most important, short paragraphs on your idea are just as fine :thumbsup:
  14. I'd like to ask again if I can change my entry to the one in the couple of posts back, I prefer it and it took me a while, thanks :P
  15. Spoilers of first saga: [hide] I can't seem to do the runecrafting floor Puzzle with Ariane in the first saga, I can't imbue the tiles or force them. Is this a glitch or should i keep trying?[/hide] EDIT: [hide] The door opened for that puzzle without the need to solve it O.o? Think it was glitched...[/hide]
  16. Hopefully the loyalty program will just give points for every month you buy of membership or something. In that case people with long term subscriptions are just getting points casually, and I guess they could look at it as "Well members gives tons of other benefits, I doubt a new item slot and items would worry anyone", but it does seem a bit sticky and odd :S . Looking forward to the quest as an avid fisher, depending on how they carry out that D&D it should be ok also :thumbsup:
  17. Hi :D Is it possible to change my contest entry to this second one i've done tonight? Think it's a little bit better :thumbsup: Thank you! <3:
  18. Think my chances are now shot :P Awesome pixels guys!
  19. The pencil tool is fine and acts as it always has done, but when you increase it's width/the paintbrush width it doesn't really pixel anymore.
  20. Yes lol. Did not notice myself. I don't think that's a pixel. I think it is. It looks like a pixel, and i observe pixel signatures very often. I can see what you mean by the thick lines which aren't 1 shade with the Man in the art for example, but I think that's from the Win7 version of paint where you can change brush size and what not and get weird shady black lines and whatnot, so should be fine :D
  21. Thanks. And btw do people use mousepads or drawing tablets? I just used a mouse for it, I think Drawing Tablets might be good for this though but I wouldnt get one. @ Hawks, looking good! I think there are too many contrasting colour shades in there though with the textures so it gives it a less natural feel, but I like that style somehow, works well :D Not sure on the anatomy of the lower body of the guy fishing though, can't quite make it out. Good job though :thumbsup:
  22. Those oranges/tomatoes are actually pretty good, if you went into the shading and texture more and continued it'd actually be really good! :thumbsup:
  23. The opinions of course are fine, everyone is going to have a different opinion and there's no problem with that, I think though some of the opinions were presented as fact and backed up by fact, which many people will argue that the fact is actually wrong. I think to improve that article you could take things like And make them more I think it's that strong fact way of coming across which flaws this really, the style of writing is good though and if you combine the two then I think that's a way to improve :thumbsup: .
  24. I agree entirely with the first article. A veteran's cape should be something for veteran's, regardless of whether they pay or not. I think it's absurd not to let F2P have these 2 capes, this is the sort of thing where Jagex have the opportunity to expand the free to play updates and chose not to for what seems to be the benefit of money. It makes them look quite bad. I also agree that the completionist cape is a good high level piece of equipment. Does exactly what it says on the tin, it's for completing the game practically. It confuses me how people can say that there are too many things to do for it when it's basically completing the game :P. I kind of also agree with the Capescape mentality, I too am guilty of going for skills just for the aesthetic capes :P. A solid, contemporary article, good job <3: . I can't say i'm of the same opinion the author of the second article has. I don't think the skills after Construction have been worse than that. I remember training the Hunter skill for days on end because it interested me, building a house doesn't actually interest me that much, I rarely visit my POH other than to teleport to other locations, and it's expensive and not particularily enjoyable to train. It may be customisable, but I think there have been better attempts recently to bring in more customisable content. I find it perhaps rather one minded to say that Summoning adds little to the game. For many it has changed the way we skill and kill, especially with things like Granite Lobsters, Pack Yaks and Steel Titans. Without these things, I think the rate at which we gain money and the rate at which we level up would have never been the same. Summoning to me was an attempt at a multifunctional skill which can be applied to all skills but not with force. Dungeoneering is the same for me. It is not featureless in my opinion, it has brought a gameplay which perhaps we haven't seen as much of before, a team effort which requires thought, speed and new ways to train and advance through a dungeon, without mentioning the new tier of Chaotic weapons it has also brought about. Perhaps it does have little purpose as a skill and could be a minigame, but it can be entirely enjoyable, and there are many combinations of different dungeons one can get. The community has also taken Dungeoneering to new levels, making it an integral part of their gameplay, more than I would say to construction. I think 2012 is far too soon for another skill, good skills require research and a lot of preparation, I think if they set a deadline that soon then we'd be even more disappointed with the results that they may bring about. As for sticking to real life scenarios for updates, I disagree again. Since day 1 of Runescape, you've been fighting Dragons and helping mystical pixies. I play Runescape for it's fantasy basis, if I wanted to do something like fishing for enjoyment, I'd probably go out and do it because it's real and available instead of a simulation. I can't say I enjoyed that article much, it seemed like too narrow an opinion to be broad enough for the majority to enjoy, but though I disagree with the content it was well written.
  25. Who made your sig (the ge one) It looks good though :thumbsup: im glad my tutorial is actually helping people. I wasnt sure if the techniques would still go over peoples heads or not :ohnoes: I made that one too, and the avatar <3: I'm more used to that kind of style.

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