Everything posted by Amundogus2
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Weak Passwords Must Be Changed - 09-January-2009
Ehm....why is it worthless? Because you had to take 30 secs to change your way too simple password? (seeing as it was one of the 500 most common). And write with proper english please, I have no idea what you just said.
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Vote at GameFAQs BEST OF 2008: Best Running MMORPG
No we can't lol. Sorry to be pessimistic, but they got 5 times more votes than anyone else, understand it those who can. But we are closing in on Final Fantasy XI and the 2nd place ;)
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Weak Passwords Must Be Changed - 09-January-2009
I love that we got something so personal from Andrew himself! And it REALLY saddens me to see the tip.it community respond to this newspost. Pointless and silly have been mentioned in relation to this update. I feel so sorry for Jagex having to deal with your kind.
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A Year of Summoning: A year in review.
Think outside the box mate! Why not bring a macaw and have it gather herbs for you while you're safespotting? I tried that... Worked wonders..... NOT Since I'm in dungeons most of the time, the macaw doesn't really collect anything worthwhile: often like 3 tarromins which I drop anyways (I only keep ranarr and up in bank). Magpie did slightly better but still isn't worth the hasle. I ment using the Macaw's scrolls.... the scroll generates herbs in case you didn't know. The forage is just a bonus. BTW, I've found that many familiars don't forage much if you don't walk around.
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A Year of Summoning: A year in review.
Think outside the box mate! Why not bring a macaw and have it gather herbs for you while you're safespotting?
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A Year of Summoning: A year in review.
Really, people exaggerate when they say Summoning 1 was useless. The fighting familiars was almost as good(if not better), and the unlimited run, unicorn stallion etc. worked just like they do now, just with the renewal timer. They just removed the small annoying things about summoning, spiced up *some* abilities and added the rest of the familiars (I wonder if they changed their abilities between Summoning 1 and 2 btw...). I loved the skill when it came, showing off my new relatively high lvl familiars to everyone outside falador :D For example, everyone was intrigued by my compost mound : It was, and still is, my favorite skill, despite the cost :thumbsup:
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January 6th 2009 - In Pyre Need
:lol:
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A fiery banner!
Thank you : Now the quest is released aswell!
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A fiery banner!
So, there is a new banner on Runescape.com, awesome as always, depicting a warrior watching a phoenix rise from the ashes.' Post your thoughts :thumbsup: EDIT: Here it is!
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The Godsword is the Highest Level Player Made Item
Indeed a very good idea. And if you do lvl 99 requirements in, say, 5 different skills it would most likely require cooperation to aquire this/these almighty item(s). Or you could give the ability to enhance exisiting items with your skills. Say at 90 crafting you would be able to attach silk to the inside of your armor, leather, robes for extra performance. Or at 90 herblore you could make and smear a mixture on your clothes to make you completely poison resilient \ There are hundreds of possibilities probably. They would all of course require that you had the actual skill lvl, and it would not be possible to trade these items to other players unless you removed the boost from the equipment. Any ideas on that?
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Free 13m exp anyone?
Summoning definitely : But only if that's assuming you start with every skill lvl 1, since I already got 85 summon.
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Post all RS Screenshots, Videos, and Sounds here!
Don't even try, the picture shows you wearing prayer cape and veracs skirt :D
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Post all RS Screenshots, Videos, and Sounds here!
[/hide] /facepalm Is there a point of saying this? So what if a Tif guy got dropped? So what if some fail player dropped him? Uhm, what? It's just a fun little find.... no need to go a tantrum here. But if there was posts of pics of every tipiter getting dropped, this thread would be full of pictures of Triplewich and other people getting dropped >.> Well, I've never seen any videos of Tifers getting killed by famous people before, but that might just be me.
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Post all RS Screenshots, Videos, and Sounds here!
[/hide] /facepalm Is there a point of saying this? So what if a Tif guy got dropped? So what if some fail player dropped him? Uhm, what? It's just a fun little find.... no need to go on a tantrum here.
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Post all RS Screenshots, Videos, and Sounds here!
From Defil3d's 2nd pvp vid :
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Your least favourite update of 2008.
[hide=] You are a disgrace to high levels. How on earth you even have any patience to play Runescape at all with that attitude is beyond me, but Summoning is one of the best updates of the year, if not one of the best updates Runescape has EVER seen. You may train it like RC, but when using your charms to summon you are able to receive exp at up to 750k exp an hour. So while collecting charms may be time consuming, the actual using of them is rediculously fast. Also, if you were a SMART player, you'd train Summoning alongside Slayer, and then you wouldn't spend a dime on the skill. In fact, you'd make profit. Also, the charm drops aren't as random as most rare drops from boss monsters. They have a steady drop rate. I always make between 50-60 Crimsons every Abyssal Demon task of 150-199. So trust me, hun, they aren't that random. Yes, sometimes the familiar (they aren't called summons) can interrupt what you are doing, but if you were a good player you'd know the ways to get around that. I'm not going to divulge simply because you don't deserve to know if you haven't already figured them out, but come on, use your head. Cats were there simply to annoy you when people brought them in. Familiars fight for you, giving them an actual use. Also, yes, one of the only things I agree with you on is the fact that sometimes you don't always click your familiar, but perhaps this could be one of the updates Jagex makes in 2009 like they are talking about. If you want it fixed, tell them instead of griping about it on the tip.it forums. Summoning gives combat levels because EVERY familiar adds to your combat. You have to be a complete moron not to see it. First off, any beast of burden gives you the ability to hold more food, potions, or armor. This means that while on monster hunts, tasks or in pvp, you are at an advantage over someone who is the same combat level WITHOUT a familiar. Healing familiars such as the unicorn or bunyip are essentially free food and can also be considered insane defense. If you take an average of 8 hp (bunyip) or 12 hp (unicorn) per minute away from the damage a monster or player can do to you, without wasting inventory spots on food, then my god, how can that possibly BE any better? That's an insane ability. If they added a "restore hp x8 prayer" you'd use it ALL the time AND wouldn't have any problems knowing that it's adding to your combat because it's prayer, right? Familiars should be able to fight in single combat, I do agree. But Jagex has their reasons for doing this. Whether they think it'd be overpowered or that it would make things too easy or what, it's their decision. And most spots when doing slayer that are single combat you'd be better off using a healing familiar anyway. And to counter your last rediculous remark, did you ever stop think what would happen if Jagex made their defense and hitpoints a lot lower? People WOULD attack them, and they WOULD die, and using a familiar would be absolutely useless. Familiars were designed to be a COMBAT BOOST, much, much, much like prayer. It means that usually 1 out of every 2-4 attacks against monsters or 1 out of every 3-4 attacks against players will hit, and increase your max amount of damage done that turn. Try this little experiment: Go to a training spot where you normally can kill over 100 of the monster per hour and take your best familiar. (In this case, your geyser titan) Make sure it is multi-combat. Use your familiar at all times while attacking the monsters yourself. See how much exp you got and how much exp your familiar got for you (meaning, train with melee and use a ranged familiar, aka your geyser) and see how much it totals up to be. Now, do the same thing for one more hour MINUS the combat familiar. Just you. See how much exp you made. You probably made about the same that YOU made the previous hour, but without the added exp the familiar made for you. For me, this usually totals about 4-12k exp depending on what familiar I use and on what monsters. If I can increase the exp I get by up to 12k an hour with a familiar, then I would say Jagex has every RIGHT to make the skill raise your combat level. So for God's sake, why don't you equip yourself with some intelligence and maybe research things before you really judge. Something in my gut tells me you don't ever take combat familiars out with you to even know how useful they are. It's the players today. A lot of them are like you. Ungrateful for the fact that Jagex is constantly making this game easier for them by adding updates such as Summoning, and never satisfied with what they are given. Go play WOW if that's who you are. [/hide] Oh my god! I love you!
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2nd January 2009 - Behind the Scenes 2009 // January
An upgrade year :o Thats like an old schoolers dream!
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Your least favourite update of 2008.
What? It requires a very poor system to run compared to the quality of the graphics. Requirements are one thing, actually running smoothly is another. I've owned three computers since 2001 and have never enjoyed Runescape running anything better than "modestly". All high-end machines. Tried swapping graphics cards, nothing. Then thought it was Java settings, nothing. I run 17 brand new HP computers at the library I work at. Kids come in and play Runescape all the time. The best they can handle is high-detail (small), and even that is compromising a lot. Well, most people can run it easily with full graphics.
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Latest poll results
Well, the RS community always has contradicted themselves :| About the music though, I totally agree, I love RS music :thumbsup:
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Your least favourite update of 2008.
What? It requires a very poor system to run compared to the quality of the graphics.
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Your least favourite update of 2008.
Just say dragon claws then..... because WGS rocked.
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Mobilising Armies small leak
It's New Years' give um a break. I know, I know but I can hope. And that leak seems promising : I bet they're bursting to tell us what's coming in 2009 anyways.
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Your least favourite update of 2008.
They're just taking their time, and priorititising (can't possibly have spelled that right : )
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Mobilising Armies small leak
I hope that meens it will be released along with the BTS today :thumbsup:
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Your least favourite update of 2008.
I don't understand how anyone has the nerve to say HD.... anyways, I think I will say... the Catapult Construction. Just because while looking through the updates this year, it's really hard to actually find something I didn't like. But I was no fan of that quest.