Everything posted by Misterknowitall
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Dragonkin: After the Rise of Lucien
Only shortly after ive done the quest. Nothing new there.
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Dragon: Whats next?
Some cool [bleep]ed d warhammer. I love warhammers
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Dragonkin: After the Rise of Lucien
I was wearing a ring of Charos during the entire quest and I spoke to Duradel too. No charm options I'm afraid. I also tried talking to Juna after the quest. Nothing from her too.
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16th December 2008 - Christmas Event and Quest
Woodcutting is for f2p too You get 20K exp from it
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Dragon: Whats next?
Thats easy make the set effect only work on NPCs like example when all the armour is on Dragon fire is rendered useless or randomly when fighting NPCs the armour starts to glow red hot and your str att and def all increase by 15 then slowly drain away. Things that wont make it overpowered and wont effect pvp. If your stats increase then you can use those boosts in pvp...
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Dragon: Whats next?
I'd like a dragon pickaxe more than an updated inferno adze (which I can't use anyways :D) and the god armour, what do you mean by this? We already have god armour :P I mean MOAR god armors. Like some Zaros armor or so. Or Seren armor. Or Marimbo armour :lol: that would be awesome
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Dragon: Whats next?
How about GOD ARMOR(!) and a d pickaxe. As long as they update the inferno adze to contain the power of the d pick then too
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Runescape Banner with the "Sailing Cape"
So you are saying that sailing makes you stronger?
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Runescape Banner with the "Sailing Cape"
Wow, you really need to change your name... :roll: Anyways... you are also assuming the worst. You want compatibility with the other skills? Here you go: Sailing to an island with... -Ore -Trees -Fish -RC altar -Agility course -Pickpocket-able people -Hunt-able creatures -Herbs -Slayer monsters All it takes is a little more creativity and a little less pessimism. I mean come on now. you wouldn't need sailing to get to those islands. Yes you would. Jagex would make them inaccessible except when you try to sail there - think of Agility shortcuts and areas. Without high enough Agility, you can't even cross some of the logs. You just can't seem to get the point, can you now? IF THEY DON'T MAKE A SAILING SKILL YOU CAN JUST ACCES THOSE ISLANDS THROUGH TRAVELLING (LIKE WITH CHARTER SHIPS) wich is way much better than building an oak boat and doing it yourself. silly You're assuming that Jagex is dumb enough to make a completely pointless skill. You're missing something here... Jagex can make it have a point! Stealing creations would also make a point if it gave exp during the game, but it doesn't
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Runescape Banner with the "Sailing Cape"
Wow, you really need to change your name... :roll: Anyways... you are also assuming the worst. You want compatibility with the other skills? Here you go: Sailing to an island with... -Ore -Trees -Fish -RC altar -Agility course -Pickpocket-able people -Hunt-able creatures -Herbs -Slayer monsters All it takes is a little more creativity and a little less pessimism. I mean come on now. you wouldn't need sailing to get to those islands. Yes you would. Jagex would make them inaccessible except when you try to sail there - think of Agility shortcuts and areas. Without high enough Agility, you can't even cross some of the logs. You just can't seem to get the point, can you now? IF THEY DON'T MAKE A SAILING SKILL YOU CAN JUST ACCES THOSE ISLANDS THROUGH TRAVELLING (LIKE WITH CHARTER SHIPS) wich is way much better than building an oak boat and doing it yourself. silly
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Runescape Banner with the "Sailing Cape"
That's a very bold assumption. I think Sailing has a lot of potential. What makes you think that Jagex won't be adding in new islands to complement the Sailing skill? That's like saying, "If Hunting came out it would be stupid because you can only catch squirrels." Hunter can be used to contribute to other skills (like ranged and agility). What would sailing be usefull for? Lets see... um, like,... travel. And oh... Travel! And how would you travel, by a boat right? You could use woodcutting for logs, construction to make the logs into a boat, crafting to make sails, fishing while youre sailing, did you even spend more than one minute thinking about anything other than only being able to travel? Anyways, I dont support summoning being a skill, but its pretty amusing how many people only looked at the picture and not the text under it saying that there's nothing on the cape. :thumbup: Congratulations! You just advanced a Sailing level! You are now level 85 Sailing! You can now make Yew Boats and Ruby tipped sails. Seriously, once you build 1 boat you don't have to build a second one, so there are no repeatable options as in other skills. Except if you sell all yr boats ufcourse, but that would be lame in my opinion.
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Runescape Banner with the "Sailing Cape"
Wow, you really need to change your name... :roll: Anyways... you are also assuming the worst. You want compatibility with the other skills? Here you go: Sailing to an island with... -Ore -Trees -Fish -RC altar -Agility course -Pickpocket-able people -Hunt-able creatures -Herbs -Slayer monsters All it takes is a little more creativity and a little less pessimism. I mean come on now. you wouldn't need sailing to get to those islands.
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Runescape Banner with the "Sailing Cape"
That's a very bold assumption. I think Sailing has a lot of potential. What makes you think that Jagex won't be adding in new islands to complement the Sailing skill? That's like saying, "If Hunting came out it would be stupid because you can only catch squirrels." Hunter can be used to contribute to other skills (like ranged and agility). What would sailing be usefull for? Lets see... um, like,... travel. And oh... Travel!
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Runescape Banner with the "Sailing Cape"
I honestly believe that there's going to be no sailing skill, unless Jagex doesn't listen to feedback... It would be wiser to improve other skills, like construction. Adding more stuff to your house, like an Armadyl icon =)
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Ice cold banner.
Why does it seem that I am the only one who knows that there are going to be 2 QUESTS this month? This is NOT the Christmas quest, or part of it. Just a shiny (or icy) new p2p quest
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Dragonkin: After the Rise of Lucien
Lol, ok I'm going to throw in a shameless plug for clan recruitment. Check out our clan. Its called Dragon Kin and the creator was inspired by the Dragonkin that showed up in A Tail of Two Cats. Feel free to join us. And if you do...please use me as a Reference. Thanks and sincerely, Dragon Kin Staff I was actually refering to NPC's
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Dragonkin: After the Rise of Lucien
I don't think the Dragonkin have human followers.
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While Guthix Sleeps secret requirement
Clearly a bug Had 75 when I did it
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Dragonkin: After the Rise of Lucien
Why are you talking about Arrav?
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Dragonkin: After the Rise of Lucien
I also think the empty is linked to Zaros somehow. I hope that a future quest unleashes another God War wich makes RS very dangerous after the quest is finished for those player. That would be awesome. And to aznmidget448: if Jagex is able to remove several slayer masters and even the strenght cape NPC and put replacements that can't be seen by people who haven't done WGS, then they can remove Bob from players who have done a possible future quest, but not from those who haven't.
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Dragonkin: After the Rise of Lucien
A new cave entrance has been found just south of the chaos altar, dicovered by Howlin0001 I immediately went there to check it out: There is no way to enter it at the moment. It's just like it is some sort of obscure scenery.
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Dragonkin: After the Rise of Lucien
Iban was revived by that crazy old witch in the pass.
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Dragonkin: After the Rise of Lucien
Lucien didn't take part in Ardy quests,save from Temple of Ikov. And how are they supposed to work together when Lucien seemingly tries to KO Zammy just as he did to Zaros? Zamorak, and Iban (his proclaimed son?) and Lucien all were involved in the west-ish side of Ardougne and we still don't really know what it's for... Look back at Underground Pass amongst other quests, they're pretty dam deep quests for like 6 years ago! I'm not really shure about Lucien being involved. Lucien just hung around in East-Ardougne. He has on the other hand expressed some interest in Varrock, wich he attacked somewhere in the Fith Age
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Evidence Jagex planned for WGS quest
Planning, testing, coding, major bug fixing, repeat until complete. You must never have worked on a project much bigger than a few lines of code, have you...? I don't even know how to code. :lol: But people can do all of that within a year, and Javascript isn't even as complicated as other stuff out there, I don't think. For example, I wonder how long it took them to make Godswords. In my mind, you would just draw the picture, give it an animation and implement it however they do it, and make certain things happen using "triggers" and "conditions". They also needed to draw out a storyline, create good character models, add all those changes at the end of the quest, compose music, etc. Creativity takes time too
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26th November 2008 - While Guthix Sleeps
Yeah, I found that odd too. Jagex oughta explain that in a sequel.