Jump to content

Jehosaphat

Members
  • Posts

    1407
  • Joined

  • Last visited

Everything posted by Jehosaphat

  1. Eh, we'll see how it works out. If people end up making games and don't ask to have them listed because they've forgotten that the Fireplace exists, then I'll unsticky it. But for now, I think it would be more convenient to have it at the top of the board for easy access.
  2. Reservation post for a new RTD - currently listed under Games in Enrollment Setting: Modern fantasy, magic and fantasy races only recently discovered Combat System: [hide]2 rolls - to hit and damage. To hit is opposed by defense, while damage is only opposed by certain minor factors. Both are 2d6. Magic weapons (i.e. weapons created solely of magic, or weapons with certain enchantments) have a -1 modifier to both to-hit and damage, but cause a status effect determined by the type of spell and 1d6. Ranged weapons will never run out of basic ammo, but can run out of certain, specialized of ammo. Defense is something that is automatic - if using a 1-handed weapon, you gain +2 to defense via increased dodging capability/shield use/what have you, but have a -2 damage modifier as opposed to 2-handed. Heavy armors carry a hefty defense bonus, but with a negative speed modifier, while lighter armors allow for greater speed but less defense. Any rolls done may have certain modifiers applied due to weapon quality and such. There may or may not be certain 'special' weapons that will pop up.[/hide] Stats: [hide]5 basic stats - CON, SPD, MAG, CHA, and LUC. Modifiers from these stats may or may not be applied to certain tasks. Modifiers are determined by (stat-10)/2. Each player has 25 free points to allocate to these stats, plus a base minimum of 5 in each stat. CON - basic constitution stat. Grants a +modifier*2 bonus to HP. SPD - basic speed stat. Determines how many actions can be taken in one turn (speed/10). MAG - basic magic stat. Grants +modifier bonus against magic damage, as well as affecting possible enchantments. CHA - basic charisma stat. Bonuses not capable of being concretely described, but include discounts and NPCs being more accepting of you. LUC - basic luck stat. May allow you to succeed through blind luck rather than skill, but don't rely on it too much. Basic HP is 20 for PCs, and may increase with certain occurrences.[/hide] Other: [hide=Leveling System] Every so often, upon achieving a feat of some sort (killing a 'boss', becoming mayor, that sort of thing), your character will gain a level. Upon gaining a level, you also gain 3 more points to spend on stats as you please. Leveling may also include a choice of abilities which give dice bonuses in certain situations. The time at which you gain a level is fairly arbitrary and will be decided by the GM.[/hide] [hide=Enchantment System] As you play, you are able to enchant things with elemental magic - armor, ammo, whatever. When you choose to enchant something, it will give bonuses based on the components used to enchant it - an earth enchantment done with, say, diamonds is going to be stronger than one done with dirt. Player enchantment will never give solely negative bonuses, but enchanted items found or bought might. If an item has already been enchanted, it cannot be enchanted again. Player characters are granted ((10*level)+MAG)/20 enchantments per level.[/hide] Base Character Sheet: [hide] Name: Weapon: (can be just about anything) One Handed? Y/N Backstory: (optional) Currently Equipped: Basic Clothing HP: 20/20 CON - 5 + ( ) SPD - 5 + ( ) MAG - 5 + ( ) CHA - 5 + ( ) LUC - 5 + ( ) Starting Gear: (choose 2) Rope Lantern Matches Armor Spare Weapon Charcoal Knife [/hide] Player Limit: 6 Base Rules: Non-combat actions decided based on 1d6 + ability modifiers. Play by post, not by session. Turns will be done once all players have submitted actions. GM does the dicerolling.
  3. Games In Draft are games where the GM is still working on bits of the game, but wants people to know that it'll be ready relatively soon. Or it's games that are nearing completion through discussion in the thread.
  4. Thread locked as per discussion. Rest in peace, Back Room. New thread is here.
  5. Hello, and welcome to The Fireplace, where the Tavernites discuss possible new games amongst themselves and where I, hopefully, will manage to keep a list of games currently running or being drafted. To get a game added to the list, just throw me or a Tavern Moderator a PM with the game's name and what list you wish for it to be placed under. Games Running is for games which are currently running - it has all the players it needs, is fleshed out, and people are playing it. Games In Enrollment are games which still need more players, but are otherwise ready to go. Games In Draft are games which are still having the fine details worked out, but have a decent core concept and a GM willing to run them. Falador Tavern Archives is for games that have run their course and are finished, but may be resurrected sometime in the future if the desire to do so is there and there is a willing GM if one is necessary. Drafts in Storage has just recently been added into the list of categories. This is for games that are making no progress in the Draft stage. Any posts which do not show any progress after one month will be moved here so that Tavern members and newcomers know what to look forward to and not get confused between what is being worked on and what isn't. Games Running: Windward Nimbus Games In Enrollment: The Millions War Games In Draft: Hegemony Drafts in Storage: Falador Tavern Archives: Dungeoneering Space Hegemony An Ocean of a Problem - Pathfinder Campaign That list aside, this thread is for discussion of concepts, game structures, and generally Tavern games that are under construction. This is not the Back Room, and posts which are naught but off-topic will be killed with fire.
  6. That depends on the day and how much people decide to break ze rules. I don't get to kill spambots much, though. Much to my disappointment.
  7. No, Napalm, get out, it's just staff right now
  8. ...Dang it, where'd the admins hide the banhammer...? :P And a community gaming thread sounds quite interesting, although I'm not sure how well certain parties would take it, since there's already a subforum in OT for non-RS video games.
  9. So... the consensus seem to be that the Back Room should be turned into and/or replaced with a game ideas thread, and most people seem to be desiring a new thread instead of using this one due to clutter issues. Is this correct, or have I been misreading people's intent?
  10. I'm going to give it a week before any changes are made so everyone gets a chance to vote.
  11. Because some people wanted it that way. I, personally, have no strong feelings one way or the other, so ask those who requested the conversion of the Back Room instead of its deletion and the creation of a new thread.
  12. Huh. I haven't spammed here in what feels like forever.
  13. Sure whatever. -age: like I'd tell you. -occupation: nothing at the moment. -gender: Male. -location: Earth. OR SO YOU THINK. -political leaning: I have no strong feelings one way, the other, or the bazillion others that probably exist -highest level of education: Second year of college -do you like milk : Sometimes. Also dependent on the source - cow milk is pretty okay sometimes, but soy milk is shit that can die in a fire.
  14. The poll has been modified and the votes have been wiped. This is the final iteration of the poll unless there are issues with people being incapable of voting, and as such will be the one through which action is taken.
  15. Because, to put it simply, they don't break the rules. They're off-topic things where they belong - in an off-topic thread, annoying to some, fine to others. However, I think that a problem begins to emerge when there exists no topic to be off from - but that again is an issue of my personal interpretation, and not an issue of a breaking of the rules. To make things perfectly clear, I am only supposed to use mod powers when a rule-breaking has occurred, with few exceptions. As for changing the poll to be public, or adding more options, I'll get to doing that, but in doing so I will have to delete all the votes currently cast. I would suggest a vote for whether or not to change the poll, but then I'll fudge that one up somehow, and we'll end up with a poll about changing the poll about changing the poll. In essence, pollception. So I'll just change this one (hopefully for the last @#$@ time) to be public voting. Maybe throw in an 'other' option somewhere.
  16. Poll recreated due to a few issues that were being had. If you voted before this, please re-cast your vote.
  17. Jagex never said there would be 1.5M bans going along with this. They said that they had recently banned 1.5M bots. All this does is prevent bots from continuing to bot. Doesn't ban them. Then every bot they've "banned" must've been an F2P noob account. That is, if they actually banned any accounts for botting. What about the high level botted accounts in P2P? They're not going to ban them? :rolleyes: Well, they released the program that stops bots from working as an update. Most bots are usually down after an update anyways, so naturally there aren't going to be any on for them to ban. And really, most of the ex-bots probably won't be banned, because if the botting program doesn't work, they're not going to log on. So unless some moron tries to use his old, broken bot, then you aren't going to go up in ranks without gaining XP due to this. Just for the sake of asking then what is, essentially, a stupid question: why impose anti-botting measures if you're not going to permanently ban the bots? :rolleyes: Because it means you don't have to ban the bots to keep them out of the game. Really, what Jagex is trying to do is get rid of the bots, not ban them all. Banning was just one technique they used - granted, they didn't use it as well as it could have been utilized, but if the newly added solution works, then it's better than trying to ban all the bots.
  18. Jagex never said there would be 1.5M bans going along with this. They said that they had recently banned 1.5M bots. All this does is prevent bots from continuing to bot. Doesn't ban them. Then every bot they've "banned" must've been an F2P noob account. That is, if they actually banned any accounts for botting. What about the high level botted accounts in P2P? They're not going to ban them? :rolleyes: Well, they released the program that stops bots from working as an update. Most bots are usually down after an update anyways, so naturally there aren't going to be any on for them to ban. And really, most of the ex-bots probably won't be banned, because if the botting program doesn't work, they're not going to log on. So unless some moron tries to use his old, broken bot, then you aren't going to go up in ranks without gaining XP due to this.
  19. Bullshit, those don't exist :P And while I doubt that the conversation will turn in this manner, I figure it'd be better to post a preemptive warning: Please no discussion about rape.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.