Everything posted by Retech
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The Hegemony (12th Feb = 2018, Part 2)
That is a very entertaining war raging over there. :thumbsup:
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The Hegemony (12th Feb = 2018, Part 2)
^ Not as much as me! :rolleyes: What I don't quite understand is how you killed so many civilians in such a short period of time.
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Dungeoneering
Jen fires an ice ray at both the flail man and the swordsman with her polemace. Hopefully, this will make the swordsman vulnerable. She attempts to smash the swordsman in the side this time, and if she is given a bit of time, she attempt to heal her leg.
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The Hegemony (12th Feb = 2018, Part 2)
Except that companies generally don't sell themselves unless you offer a huge lump sum, or they are doing poorly. So either you are paying huge sums of wealth, or you're paying smaller sums of wealth every year. Not really much of a benefit either way.
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The Hegemony (12th Feb = 2018, Part 2)
Good 'ole Japan. We instigate first, so you don't have to! \:D/
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The Hegemony (12th Feb = 2018, Part 2)
Well I'm sure the companies wouldn't go, if they knew that Japan would kick them out of their own country. :) You can gain influence by other ways than taking over people's industry. Maybe you can make a peace treaty once in a while? Be the mediator in a conflict, solve the Spain-Portugal problem. Lots of stuff you can do.
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The Hegemony (12th Feb = 2018, Part 2)
-Cough- Except Japan, riiiiiiight?
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Dungeoneering
Jen attempts to freeze the flail guy, while kicking the sword guy in crotch, then bringing her polemace down on his head. She also fires more jets of water in the general direction of the enemies.
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The Hegemony (12th Feb = 2018, Part 2)
Well it's just for Japanese companies. You can go ahead with the rest of the world without Japanese intervention. Good luck with that. :P
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The Hegemony (12th Feb = 2018, Part 2)
I can block the transaction, or buy them at a higher price. I hope you can hunt somewhere else for them.
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The Hegemony (12th Feb = 2018, Part 2)
Japan safeguards its industries from Russian government takeover, simply because they are supposed to be under Japanese control. Japan suggests that Russia build up the industries it already has.
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Dungeoneering
"My baby golem! Give her life crystal back!" Jen unleashes her powerful water jet, hoping to surprise them. Then she fires her auto-ice shards, and attempts to bind their arms with ice. Then if they are close, she fights them with her polemace, occasionally firing ice shards as she's swinging, to add effect.
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Dungeoneering
"You killed my poor Wubbles! What the hell is YOUR problem?" Jen prepares to launch a powerful gust of water.
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The Hegemony (12th Feb = 2018, Part 2)
^ You do understand that if Portugal became part of Spain, there would be no point of paying 6 billion a year at 5% interest?
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Dungeoneering
Jen auto-fires ice shards at the adventurers while backing up to the wall (since it's a corner, I'm assuming there's a sorta wall at the end of the hallway). Meanwhile, she also attempts to bind their feet. If she succeeds on both of them, then she tries to gouge their eyes out with ice magicks. She raises her polemace and battles with the adventurers if they get close, using her rage that they killed Wubbles as a boost.
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The Hegemony (12th Feb = 2018, Part 2)
Maybe you could pretend to have a new government, but actually have it controlled behind the scenes by the same person?
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Dungeoneering
Jen travels towards the light, being cautious of traps and stuff.
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Dungeoneering
Noooooooooooooo, Wubbles! Jen picks up the body and puts it in her inventory. Then she continues around the corner, careful incase there is anyone around the corner, and watches for traps.
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Dungeoneering
Jen walks slowly towards the rock, and fires a small burst of water at it from around five feet away, keeping her shield upraised incase it explodes. If nothing of interest happens, then she carefully picks up the rock using her umbrella as a scooper. Then she examines it, careful to have her ice goggles on. (These come in handy)
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Dungeoneering
Jen clamber up the bank and looks around. She wonders what is there.
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Dungeoneering
Jen continues down the river.
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Dungeoneering
Jen swims to the light as fast as she can! She tells the voices to shut the hell up.
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The Nexus War RPG
Mage: Strength-1 Dexterity-2 Magic-4 Health-2 Mana-4 Cunning-3 I will play as a mage. I haven't thought of a name yet, but that can come later. I'm assuming magic is basically like strength for mages? Mage: Strength-1 Dexterity-2 Magic-8 (+4) Health-3 (+1) Mana-8 (+4) Cunning-4 (+1)
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Dungeoneering
It's a river deep within a cavern. Basically the only way out is to keep going deeper. Jen keeps going down the river.
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Dungeoneering
Errrr, well some wierd people (suspects Ivory mages) abducted my pet golem, and trapped me in a cave. So now I'm trying to get out of the cave, because the collapse is impenetrable. What do I do now?