Everything posted by Retech
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Manifest Destiny
-Icu "What is there to know about the holy grail? It's a shiny thing! Oooooh, it looks like you have it there." The monkfishes start trying to scurry into your lair to see the shiny thing. -Goa'ulds Your cone attack failz (wow, another below 5). The shark-planktons strike with deadly accuracy, 10 more killed. 270 remaining. -Steve The whale plankton (just one) starts crying out and dies. It starts floating upwards. +0.3 Combat -Rocco Your microbes bring the shiny thing back to the colony. Many of them wonder what it is. Your microbes succeed in bringing back enough food to sustain the colony. +0.2 Strength Your search parties come back at the same time and tell you tales of the far lands. They start talking at the same time, and you wonder which one you should listen to first. +5 points
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Manifest Destiny
-Icu The monkfish band knocks on the door frame. "We come seeking the holy grail. Would you happen to know where to find it?" -Agrius You succeed in flooding the surronding waters with poison. Unfortunately, you'll have to risk your people in venturing onto dry land. Maybe one of them will show promise?
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Manifest Destiny
-Steve You encounter the massive whale plankton. +1 point -Agrius Your species seems to change overnight. They now have a proto-probiscis which can feed on meat and plants, as well as used as a weak stabbing weapon. You now have 1 point remaining.
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Manifest Destiny
Sorry about that. Computer trouble. -Steve Your pack fails to mitosize. About half of it begins traveling to the surface. -Agrius You develop a feeding tube. Unfortunately, you are left with only your poison for your defences (along with stingers). You find it hard to eat meat. -Icu Before that happens, you encounter a band of monkfish.
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Manifest Destiny
The Agrius fail to create a probiscis from their jaws. They feel that there needs to be some intermediate steps. However, now that they are larger, they succeed in killing a few dolphin-plankton. +0.3 Poison
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Manifest Destiny
-Casthens You succeed in mitosizing to 600 microbes, but you feel your food supply start to stretch thin. -Icu Your people begin worshiping the light. They develop a religion focused on purity. +0.4 Piety +2 points -Agrius The Agrius begin their trek onto land, but they cannot stay on land for more than a few seconds. They fail to develop a probiscis. However, they spot some new plants near their tidal pool. +1 point -Ra The Goa'uld start charging their electric stings, but ultimately fail. The sharks attack again and kill off another 20. (280 remaining) +0.2 Combat
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Dungeoneering
So what time will we be starting dungeoneering? :thumbsup: I'll be back right after dinner. :)
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Manifest Destiny
It's not actually on Earth. I was just trying to fool everyone. Anyways, I'm going to have to make a map sometime. I've sorta planned it out, but I won't be able to post it. I might have to send parts of it as PMs to people who explore, since people actually need to explore before they find other people.
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Hegemony-V2 begins page 302
Huzzah! You can also make shows even more extravagant than before by hatching soldiers from the secret location and bringing them to Erikio, which is now a barren wasteland. Then put about 500 billion soldiers on each side and give them weapons. Run the hell outta there and film using satellites!
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Manifest Destiny
They have plants in canada...I mean errr where he landed.
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Manifest Destiny
I have to go now. You can post if I have responded to your post, and you can edit your post to add more things.
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Manifest Destiny
-Icu As soon as your microbes swarm it, it stops glowing! Maybe the reflection is from the surface. -Stunning revelation and a 20- +4 points
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Manifest Destiny
They successfully mitosize, giving them 380 microbes. The walruses begin mating and soon, ten of them are pregnant. You wonder if live birth is the secret to their strength and skill.
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Manifest Destiny
-Icu Your microbes manage to create a nest. It's small, so the microbes are crammed together. +1 point
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Manifest Destiny
-Microb As soon as your group enters the fish, the fish begins tossing and turning. A large hole forms in the side and you fall out...into the stomach of yet a larger fish. -Agrius Your microbes develop venemous stingers which unleash neuro-toxins when used. +1 poison
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Manifest Destiny
-Ra Your eggs hatch, giving you 300 microbes. Unfortunately, they have 20 shark-plankton, the next level of evolution. They strike again and kill 10 of your microbes. (290 left) -Icu Your people fail to create a nest. You gain points by doing activities which generally lead you to the surface (going near the surface) or give you some intuition of some kind. Often the best thing to do is look for challenges and overcome them intelligently. -Steve Your people encounter a piece of floating kelp. You hear some movement behind you.
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Manifest Destiny
-Microb Bob An ocean current sweeps you upwards, luckily straight into the mouth of a fish. All of your people tumble in safely. (You have 190 microbes and 20 walruses I believe, correct?) -Agrius Your people feel the evolutionary drive to move onto shore. They are washed by the waves into a tidal pool by the shore. So begins your next stage of microbial development. Please go to the front page and go under the microbe section. You may either choose any one of those or invent your own thing (and I'll see if it's okay. If you want to move onto land, it'll be harder since you're going early. Or you could stay in the tidal pool and develop more before going on land)
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Manifest Destiny
-Steve Your people start chanting. "The surface! The surface! We want the surface!" +2 points
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Manifest Destiny
-Ra The goa'uld have no clue what you're talking about. Then they see the mass of shark-plankton and begin defending their homes. They manage to kill a single shark-plankton and the rest grow more feral. The eggs have not hatched. +0.3 Electricity -Icu The doofus microbes calm down and begin following you around. They begin to understand some basic language. +0.1 Intelligence
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Manifest Destiny
-Agrius Your group munches down on some passing sardine-plankton, and mitosizes. Now you have 600 microbes. Unfortunately, you believe that this method of hunting won't be able to feed all of them for the long run. -Rocco The microbe goes in and returns. He doesn't spot anything wrong with it. It also seems very light, since he could move it slightly by himself. ------------------- Tree as in giant stick reaching up the heavens. There seems to be a bouncy cord attached to it.
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Manifest Destiny
-Microb Bob You come across the largest "tree" you've ever seen! It seems to have a bouncy thing attached to it. -Icu You are, but these fellas sometimes don't even understand basic commands and charge at you. -Ra You begin to enhance the language...until a pack of shark-plankton surround your home.
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Manifest Destiny
The walruses refuse. They encourage the Casthens that they are already so close to achieving the walrus-level lifestyle (2 points away). -Icu The two volunteers fuse into a single microorganism. You find they are stronger, but that they are as dumb as rocks.
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Manifest Destiny
(So do you basically want the walruses to be your new creature?)
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Hegemony-V2 begins page 302
That means you can't destroy the universe. :) We still have Doom, Sere, Rocco, Grim, and Dusty, as well as others.
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Manifest Destiny
-Steve Your people mitosize, giving you 400 microbes. They feel bloodthirsty, and ready for a battle. -Icu The people successfully mitosize. Suddenly, a strange thing happens. One of your microbes give birth to a live child! You now have the option of giving birth to live children or continuing mitosizing. (How many microbes do you have now? It doubled from before.) -Microb Bob You convert them to your side, and they've agreed to join your group...On one condition. You must help them break the surface and get closer to their god. +0.3 Zealotry