Everything posted by Retech
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The Back Room
Ah, good point. I was using magic item pricing rules for it, so that is now a ring of reduce person. :)
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The Back Room
Wyvren, that's the whole point. The reason it would never make it to one of Grim's kingmaker games is because it isn't designed for a party adventure, although several rogues might be interesting. :) Although with the loading with mage hand, another option would be to load each gun separately, using mage hand to hold one gun while reloading the other.
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The Back Room
Just got some help from Archi on a fun DnD character that will probably never see the light of Grim's Kingmaker campaigns, since he was the expert on firearms. A tiny goblin (accomplished by amulet of reduce person) wielding dual-pistols being reloaded by an amulet of mage hand with a ridiculously high stealth modifier of +46 in optimal conditions (+36 while sniping). So while it is an effective rogue situation, it primarily excels in randomly killing stuff inside a city. Basically, here's the scenario: Goblin buys a few nice houses overlooking the main square of a medium-sized city and links them all with underground tunnels. He installs arrow slits to act as improved cover, disguising them as decorations and ornaments, and covered with some ivy and stuff. Then, he can proceed to start randomly shooting into the square and running between the houses, to make it seem the shots are coming from totally different directions. After several minutes, it is likely more powerful reinforcements(read: PCs that will find you a CR appropriate encounter (CR 5 encounter)) will arrive, ready to chop your head off and earn experience points. Not to worry: surprise round them with thundershot, which if aimed at a single PC, should easily take them down one at a time, though two wizards/sorcerers/bards could also be defeated. Laugh maniacally at your profit and flee the city. Because you have such a high stealth modifier, no one should be able to even see you, much less recognize you when you head to another town. I suspect chaotic evil. You could add a black duelist hat for general badassery too.
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Space
If it turns out that researches are too easy and I won't be able to hoard them, I'll probably end up being an engineer. :P
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Space
*cough* I already voted for it.
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Space
1. I don't see how you've made up election rules. 2. SI has stated that only ingame actions actually mean anything, hence lack of election rules. 3. I have voted for the SUP.
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Space
More ships fragments the crew though. While it is inevitable that we will be working against each other, we could just set some ground rules down so that no one is permanently gimped.
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Space
Icu, we could just go with the Chinese model. Using socialism/communism as a justification and bludgeon for total government control and as another flag to wave around, along with nationalism. Then we can start attacking places to free their people from their capitalist oppressors, which is much more fun than actual communism/socialism.
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Space
Question: is this real socialism or "real" socialism? "Real" being based on Maoist/Stalinist ideas of hyper-nationalism and sacrifice. Aka socialism for modern times.
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Space
Socialism takes its first steps into the greater expanse of space! http://www.youtube.com/watch?v=XyHVsFdxGRU
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Space
I agree with both of you. I vote for democracy as well. Perhaps a common-sense constitution (no theft, killing etc).
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Space
I personally haven't decided.
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Space
Okay, I will play Jen, the Japanese medic, that mainly focuses on research. But is not evil.
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Space
What was decided yesterday? Thunderstorm knocked out internet for me. :thumbdown:
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Space
You could have an unhealthy relationship. After spending your first night together, both of you are found dead with plastic bags over your heads. It was a subplot from a cop show that I don't remember the name of.
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The Back Room
Hah, you're right. I started with silk road project (classical music ensemble), winded through mathematics, and ended up at property (pholosophy).
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The Back Room
Gah Nex, you can't be drifting away. We're (mostly) a good influence and your philosophical insights always fit in. <_< And how did you fall asleep during the ninth symphony? That was the greatest part of the trip.
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The Cursed Planet
I won't be able to make it because I have another concert today, so please don't kill me off? :)
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Space
If I recall, I was the one who was up for investing huge sums at the expense of the human population. They can live in slums! :thumbup:
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The Back Room
I don't see why totally destroying a nation that opposes you isn't a more commonly used strategy. :P
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The Back Room
Well I know that Hegemony didn't start that way, but it implies that the point of the game is to establish Hegemony, when the name of the game is Hegemony. Gaining power and roleplaying are not necessary mutually exclusive, especially when if I gained control of a country, I would attempt to start gobbling countries near me until I established control of a continent (or a major land mass), so there wouldn't be any country with a significant land border. And not having a large army in a world filled with power hungry crazies is not exactly smart...or sane.
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The Back Room
If the steamrollers take risks, then they deserve to keep steamrolling if they succeed. Hegemony wouldn't be fun at all without steamrollers (namely Dusty) chugging ahead and causing conflict.
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The Back Room
Dustymony = I was not afraid of France for a simple reason. Dusty was making Napolean powerful because he became powerful in real life. Similarly, he was destroyed when he invaded Russia... Retechmony = DDD were allied since the beginning --- In any case, preventing steamrolling means preventing the very premise of Hegemony: establishing Hegemony.
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The Back Room
Point is that trying to force the mod's view of politics is never a good thing. Players will naturally isolate those that are steamrolling and ally with each other to defeat common threats, which is much more interesting that if the mod just says some stuff. I don't want to have the game played for me. Say I just steamrolled Dusty (extremely unlikely, hence excellent hypothetical). It's not really a penalty if the other player's people don't like me, if the players are okay with me. And then if you started making the people riot because the players are dealing with me, that is kinda going heavy-handed with the mod power. ----- Well Jews and Germans are both humans, and humans also have some limited forms of morality. It is part of our culture. Now if we had different races (like actually, two different species) that thought the other was inferior and needed to be genocided, then that is a different story.
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The Back Room
And if I have a warmongering nation where the people are enthusiastic about mass genocide and want more space to live, then they should be thrilled? "Oh no, we're sad because we're utterly destroying an enemy that we consider scum and inferior, regardless if we believe that they should be wiped off the face of the planet and replaced with our own offspring!" Sure, discontent would take place if we lived in a society of today, but since we're creating our own races, why not?