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muggiwhplar

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Everything posted by muggiwhplar

  1. I told my mod friend the bug so he can send in a bug report
  2. Multiple times somehow? And why did he have a can of insect repellent on him... The insect repellent message is the examine info for the Kalphite Queen.
  3. No its not them. Post a pic of you doing damage then :P I'm note in this picture, but this is what I found from people I know on other forums: Since the file name is "veneancebugs" and there are three lines of vengeance text in the chat bar, I'm gonna assume that vengeance is required :P Though, that makes me wonder why you don't consider it as a bug.
  4. No its not them. Post a pic of you doing damage then :P
  5. No you need 43 for when you have to lure the 180s. You do DT with binds, cannon, friends with lunars
  6. This thread was created before the release of Purple Sweets :P
  7. I need to experiment with the crossbows to find out the recommended bolt type to use. The crystal bow is better than the dark bow because the crystal bow is at 10/10 the whole time via bow switching. Plus, crystal arrows are stronger than rune arrows and only 72gp each when bows are 180k each. Rune bolts are overkill and cost 1k each, though with the accumulator and projectiles which you can pick up, you should only need like 1k to 2k bolts. Gonna go smith some steel/mithril/addy arrows later to see which ones hit as hard as crystal. Without testing, I'm predicting mithril will be my ammo of choice. 70 range is fine; just bring more super restores or get a higher range attack bonus
  8. This was posted on MM forums:
  9. its very consistent against melee armor, its kinda like a magical range attack. You mean a magic attack? >_>
  10. To the previous post, the dark bow is the slowest weapon in the game - it's even slower than a 2h/great axe/halberd. It is so slow that people can steal your targets if you are attacking targets with the dark bow.
  11. Holy crap, learn to type, my eyes hurt now. You aren't a very good reader >_>
  12. Finally ... all done.
  13. This isn't gonna be like the Chris Gaines project is it? :?
  14. That guy's really bad :oops:
  15. Mages CAN KO, I've hit 29-30 combos on people...
  16. This isn't a good setup. The melee would be 126 combat and the other two types would be 108 combat. You need to have all of the different combat types with the same combat, why still having their combat based on that respective class. Plus the warrior/ranger's magic level is a major factor. If they're even as little as 10 magic levels lower than the mage's, they'll get torn to shreds.
  17. Practice, practice, practice :P
  18. Why in the duel arena? Conduct your experiment in the wilderness... The duel arena means all the fights are death matches; in which case, the mages will win every fight. Same goes for the wilderness except for the people can escape. Nevertheless, sign me up if you need someone to fill in the mage category. :?
  19. No they're a waste of money; rapid heal is fine
  20. The KQ from stealing V Helms off solo'ers >_>
  21. I don't think you shared any information that we didn't already know :?
  22. No they barely add any defense
  23. The DDS hits 40-40 specs four times in a row. The weapon is permanently super-poisoned, costs 50k, and you can 1-item with it. Does Jagex allow this? Yes. Dragon
  24. Mage is meant to prevent your opponent from even coming close to you. Just barrage or entangle, and then fire wave/continue barraging to your heart's content. Its unlikely they'll run out of food before they've managed to spec you a load of times/killed you. Mage can't ko because it doesn't have any spec. Im sticking to my "make dragonhide give negative melee bonus'" stance. Mage can KO easily if you use certain spells at certain times...

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