[spoiler=Quote from Tui's guide] In this example, yellow cursor has reached a gd, while the rest of the team is also at a gd. For a fast floor, the ggs has to be on the biggest path usually, so it is favourable if yellow cursor can solo their gd. It is very beneficial to the floor time for yellow cursor to solo their gd - even if youre going to take a hit prayer wise and food wise it is worth it. Only if the gd is very bad should you require team assistance. If this is the case, then you should only mgt when the team has no gds. The team completes their gd, and you might think, AHA, heres my chance! And mgt to the se corner, but no, since the gd is branching 3 ways, and is a much bigger path, it will very likely lead to another gd. Once the team explores and leads to something other than a gd, or at the end of a gd without many branches, then you should mgt to the se corner. For example, if the gd the team was at was only a gd going n, with the other 2 doors being key doors, then the yellow cursor would want to mgt to the se corner at the end of the gd. Have you read v2 of my guide, mighty? It's required for dgs'ers :s (v2 was released 2 months ago)