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DownToFletch

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Everything posted by DownToFletch

  1. Hopefully we'll get those details with NXT, right?
  2. Maybe we should take this to reddit, considering that seems like a surefire way to get jmods to notice lol
  3. > that empty spot at the bottom right that looks awful
  4. I've been looking to start playing League, if I get into it I'll message you :)
  5. I saw him on every now and then but whatever. Did Nex and KK with my clan, was good fun. We should all do stuff some time
  6. Beats 200mscape without actual milestone marker levels. Debatable. Maybe if most of the skill chart wasn't loaded with empty levels as they currently are... inb4 the skill rework is just filling up levels 99-120 :( That would be a major blow to me. If max cape stayed at where it is now but they added another cape, like true max or something for 120's, that would be kinda fair. But I don't support raising all levels to 120. Would also basically be unfeasible to reach for soo many players, even Trim is more feasible than 120 all skills =/. It ias nearly 15k hour (at high efficiency) investment in there alone, on top of making the money to train the skills. depends entirely on what they fill it with, it's possible that away from combat that whatever you gather/create that is above 99 has some seriously good xp, the same way that dungeoneering has far increased rates the higher you get You're banking on them doing it really well, then? definitely! (after around 14 years of buffs and nerfs) lol. I'm not interested in 14 years of fixes
  7. If you're on android you could request to see the desktop version.
  8. The army doesn't care how many skills I'm off :p I'm currently grinding out the last 2k points for the tuska ability at world event, any extra points I'll probably sink into huge lamps or something
  9. Beats 200mscape without actual milestone marker levels. Debatable. Maybe if most of the skill chart wasn't loaded with empty levels as they currently are... inb4 the skill rework is just filling up levels 99-120 :( That would be a major blow to me. If max cape stayed at where it is now but they added another cape, like true max or something for 120's, that would be kinda fair. But I don't support raising all levels to 120. Would also basically be unfeasible to reach for soo many players, even Trim is more feasible than 120 all skills =/. It ias nearly 15k hour (at high efficiency) investment in there alone, on top of making the money to train the skills. depends entirely on what they fill it with, it's possible that away from combat that whatever you gather/create that is above 99 has some seriously good xp, the same way that dungeoneering has far increased rates the higher you get You're banking on them doing it really well, then?
  10. lol even I'm working towards max. Probably won't be able to finish max by the end of the summer due to limited funds and time :c
  11. I too am playing RS with the hope of maxing before I leave for army bootcamp around the end of the summer. Dirt Rally has been updated a lot, I'll be playing that soon :)
  12. Such a great game. I think I've posted this before, but I still can't believe it's as fun as it is. The premise sounds so boring, but I find the game usually quite relaxing. Really hope ATS comes out this year. World of Warships lately. I think we're in pre open beta now (it's open beta, but testers only. I guess they're using us to make sure it all works, since open beta is basically the games official release, and it gives us a chance at a little head start as an extra reward I suppose). Downloading that right now. Given how much they are screwing around with World of Tanks at the moment, this at least gives me a good alternative until they figure out what they want with WoT and implement it. I'm not totally opposed to all the changes they are trying to make, but I dislike playing games during that kind of transition period. Not sure WoWS will be a success though. I mean, it was never going to beat out WoT, but there are issues with the game (that they won't even acknowledge as things that might be a problem) that could see the game go the way of World of Warplanes (a complete failure). It doesn't have direct competition though, so maybe it will work (WoWP also took the stance of "listening to tester feedback is stupid, so we'll just do what we want and everyone will love it!". Yeah, how did that work out last time?). People that see that WoT is pay2win will see that (assuming WoW isn't pay2win) the game is more fun because it's more balanced without obviously paying to win
  13. Beats 200mscape without actual milestone marker levels. Debatable. Maybe if most of the skill chart wasn't loaded with empty levels as they currently are... inb4 the skill rework is just filling up levels 99-120 :( That would be a major blow to me. If max cape stayed at where it is now but they added another cape, like true max or something for 120's, that would be kinda fair. But I don't support raising all levels to 120.
  14. According to the reddit thread Mod Daze is one of the few that's willing to delve into the code to fix things when many others claimed they couldn't. I'm paraphrasing what was said, so don't rail me if it's wrong.
  15. New ui is nice. As you can see towards the top left it now tells you how much respect you have as well as bottom right you'll notice the new interface for making things. When you click an anvil now, it'll automatically make whatever is selected. No more smithing menu type thing unless you right click the anvil and select "open menu"
  16. Arr, matey. Sell me your portholes please.
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