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God Of Lego

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Everything posted by God Of Lego

  1. Good, now just scale them stupidly large numbers down so that people can quickly caclulate. And bring back max hits pls.
  2. My only problem is they are going to pass it off as a full update. It'll be like the castlewars update Mostly graphical.
  3. Dragon weapons each had a very unique use. This added depth and variety in a way which eoc does not bring. Tierscape wasnt there, the system wasn't overly perfect. Any weapon could have had its use in the right places. Just like the Zamorak spear at Corp. Outside its a bit meh
  4. Dragon items would of been useful pre-eoc. Due to the way the system was. Right now we have tier scape and a plain armour/weapon system.
  5. I have a confession. I bank stand most of my days. Are you all going to have a heart attack?
  6. So thats why we bearly have any updates this month, they've been fighting eachother with nerf guns.
  7. Rod of seasons next pls My rod can make it snow.
  8. Disgusting month. Looks like most of it was chopped out of old content to act as a filler later on.
  9. Porters, daily divine locations and the Invention skill coming out in 2017/18.
  10. Welcome to the thread! I've been waiting for your input for years! Drumgun deserves no1 though. You cant argue with that. Someone who's been grinding away 20 hours a day for years versus someone that most likely dropped out of school in order to get max exp gains on rs? hard choice I'm rooting for drumgun, even though I find it stupid to sit down and root for one person to nolife more than the other, it's not healthy and we're all supporting this As long as he is financialy stable and happy who cares. Its his freedom.
  11. Oh yeah I forgot about that. Seems our ninja team has been taking break for "art class" :P. I can't wait for the next three polls to be honest. We have two days and should see a whole new set since they are holding off on replacing the slayer poll. I would imagine they might poll more elf city training methods. I think we should see a dungeoneering poll Because linking that and the elf city would be hard. I would imagine the poll looking like this: How would you like to train dungeoneering in the elf city? A. Be asigned to venture to bilrachs resource dungeons for resources to rebuild the city. Returning grants bonus dungeoneering xp and further xp in skills for turning in what was found. B. Be assigned to explore daemonhiem on behalf of the elf city to learn about the unnatural elements there. You will gather bonus experience based the floor and a side helping for the skills you train the most while inside. C. Be assigned a random floor/theme to explore for bonus dungeoneering experience and tokens. I feel elf city dg would be an ideal way to break away from the mini-game esque idea that dungeoneering is only ever about daemonheim/bilrach magics and expand it into more of a general magical dungeon raiding skill and thereby put it to use with the library and stuff that was underneath where the city was (will be?) in some way and they could easily make a link because they could be situated near a rift to another world where this 'dark lord' of theres resides leading to a reality bending situation similar to that of daemonheim leading to a rift to 'Zamorak's world' I agree with this, skill of going in dungeon. Does not make sense. Expand.
  12. Time wasted is purely based on an individuals value on time.
  13. Where does he say that? EDIT: oh, you mean: Looking at this graph... if I was a business, I would call that "seeing growth", even if it tails off at the end. Misleading, yes. But they did see growth in that quarter. Graph from: http://www.reddit.com/user/Azu99 Was it actually growth though, concidering the emails were to old players rather than new ones. They like to use sly wording to manipulate data in their favour. No need to lie when you have statistics - membership fell to about ~460k in 2013, so this current level is a climb from that low: https://docs.google.com/spreadsheet/ccc?key=0Ak5Dxra-B_usdE5NLXlGWU9SWkNsOUJoa2hKXy03T0E&usp=sharing#gid=0 Actual players (instead of bots) data is probably even healthier, but only JaGeX will have a good idea what that amounts to. That looks like a very steep decline. The upward trend is just people who unsubbed to send a message about silverhawks, that didnt intend to actually quit. I dont think its silverhawks, because how can he get the total players when it takes 2 weeks for them to drop off the highscores (this maybe incorrect. please tell me if I am wrong)
  14. Death Lotus Top 6.8M Sea Singers Bottoms 3.51M Element 1.12m
  15. Where does he say that? EDIT: oh, you mean: Looking at this graph... if I was a business, I would call that "seeing growth", even if it tails off at the end. Misleading, yes. But they did see growth in that quarter. Graph from: http://www.reddit.com/user/Azu99 Was it actually growth though, concidering the emails were to old players rather than new ones. They like to use sly wording to manipulate data in their favour.
  16. Personaly I think its a lie that he has said more people are playing now and the games growing. Just before FTP highscores were added it dropped 20-40k and was slowly declining again (this is after the mass spams of 1p membership) So they are not reliable steady statistics.
  17. Only problem with the highscores now is we cannot measure membership numbers.
  18. As long as the transmute charms are not a stupid rate it will be good. Easters minigame looks ok. Novice quests, bleh. Sounds like a filler just to get the elf quest at the 200 point.
  19. Would be a good limited solution, as it doesn't revive the general game. Jagex need to understand old combat is what people found fun. That should be the the foundation on reviving the actual fight. "blah blah, this is new, blah bah #skill" Newer or older, fun is fun. I mean, if their intention was to balance out the combat triangle, they could easily have done that without having to make EoC. Then if they wanted bosses that required strategy, they didn't really need to make everything ability-based, as evidenced by quest bosses such as Pest Queen/Sigmund, could just have had certain special items require usage at a strategic time (in KK's case, have a shield which you can right click to activate an equivalent of Provoke, etc.) Their imagination and egos limited them. Such a shame really.
  20. Would be a good limited solution, as it doesn't revive the general game. Jagex need to understand old combat is what people found fun. That should be the the foundation on reviving the actual fight. "blah blah, this is new, blah bah #skill" Newer or older, fun is fun.
  21. They should still do that, would give people the choice to A concentrate and make money but get xp too. or B be lazy ass afker but no moneys for you.
  22. ADD THEM TO HEIST! ks.dfjs;dflkals;dfmksdf peanut.
  23. Didn't think they did themselves any favour with what quest lines they mentioned in the current section either.
  24. How long does it take to cap the MKT. And what would be the best options these days? I dont understand why I dont do it to be honest. I just like seeing large piles of items.
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