Everything posted by Lord Zophar
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Barrows - Rise of the Six
Let me reiterate: this is a game, not a factory job. It should not require 400+ hours to obtain any individual accomplishment.
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Barrows - Rise of the Six
The thing is, "best gear" back then was FAR more accessible than the "best gear" now. For rune armor and mystic, they were not very rare drops from very complicated bosses, they were BOUGHT from a store. Sure, rune plate and legs were VERY rare drops from something that was pretty hard to kill, but you would most likely end up mining or wc for the 200k to buy it. Same for mystic. Before slayer, it could only be gotten from the mages guild for 220k or something. Black dhide was unique in that it also required a high skill to make and couldn't be bought. Next, we got to barrows and whip class weapons. Whips required a high slayer lvl to get, but were fairly easy to farm. They also cost a fair bit of money, but nothing that was impossible to get Barrows was a tad hard, and could kill you if you were careless. On the other hand, you could do it in rune armor with air bolt if you knew what you were doing. Meaning, it was very accessible content. Rune and Mystic were level 40 pieces of gear, Barrows/Whips were (are) level 70 pieces of equipment. Despite each of them being endgame in their own time, they progressively became harder to obtain because they were simply of a higher level. Likewise, chaotics and Nex gear at level 80 were exponentially harder to obtain than level 70 gear. Shouldn't this be an expected trend for high-levelled gear as we eventually approach level 99 equips? But why does it need to be like that? Eventually you have to draw a line. What, are the t95 weapons going to cost 4b? When is enough enough? I have no problem with it being difficult to obtain the best stuff, as long as it is realistic. Max Cash+ in liquid assets (i.e., not counting net worth that could be liquified resulting in your entire bank consisting of one item) is not realistic. This is a game, not a factory job. No item in any game should ever require 400 hours to obtain. And that's about it would take to get 2.4B assuming you can earn 6m an hour, which is generally considered fairly respectable. Even if something required multiple 99s in noncombats to obtain, I'd be fine with that. Someone can obtain 99 crafting, mining, and smithing all long before the amount of time it would require to obtain 2.4b GP. That is what I am getting at.
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Barrows - Rise of the Six
Except that Vorago flat out REQUIRES you to have t80/t90 gear. Without the majority of your team having t90 weapons, you will fail in part 5. Without t80 gear, you will probably be killed by his opening attack unless you go in a large team, which will still cause you to fail because his stats will scale far past your team's capabilities with your sub-par gear.
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Post all RS Screenshots, Videos, and Sounds here!
Im jelly. I am going to complete miss out on this cash cow because Im traveling. By the time I get good enough internet again, Barrows2 ain't gonna be worth doing... :(
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Barrows - Rise of the Six
See, thats why I am amused by anyone who buys the emote. You can see it on the wiki for free. =]
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Barrows - Rise of the Six
I echo your sentiments Kurama, my clan has yet to be able to do a kill. We can comfortably do Vorago, so we are not bad PVMers. Maybe not the best, but not bad. And we all have Ascensions. The prices are falling very fast, and soon this will be dead content because it won't be worth the frustration that comes from the absurd luck factor.
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Barrows - Rise of the Six
Which is everything wrong with this. Once again, Jagex failed to find any semblance of balance. Challenging content is good-- Vorago is challenging, but not impossible, even if you only have t80 gear. Thus far, only the the best of the best, with the best in slot gear, can accomplish this. Even though THOSE [bleep]ing people don't even need any of this because they have already got so much wealth they can never spend it all.
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Barrows - Rise of the Six
Wow, I double posted >< Crappy internet... Sigh. And you haven't been there yet to witness it firsthand. Karil's bomb attack NEEDS to be nerfed. It's stupid overpowered because it has a range that is way too big and will pretty much instagib you when it hits you. And like I said, if they made this a six-player event, it would be decidedly more fair. 6v6, they each have 50k and can hit for thousands of damage, you each have 8-9k and can hit for thousands of damage. You can heal, but they can easily KO you. It's well balanced. The way it is right now is just not fun.
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Barrows - Rise of the Six
This update is bullshit. Way, way too hard.
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Barrows - Rise of the Six
It's not even a good mechanic in other games. It always either ends up being so easy that you only have to bother with it if you just picked the game up for the first time, or it's a frustratingly luck-based challenge disguised as a skill one. I mean, I understand the point there, but better games have tried. I don't think any of them have succeeded. This, so very much. It's one of the worst forms of fake difficulty. It's like their objective with this update was to do as many things as possible to piss off your average high-leveled player. 1) Require a stupid macguffin to enter the boss, and consume it upon leaving. I don't care that they are relatively common or cheap. It's still bloody annoying. 2) Have a "prep and kill" mechanic, which in a game like RS where there is so much variability in your damage, makes the fight tremendously luck-based. Not fun. DDO used this mechanic frequently, but the difference there was that all of your attacks normally only had a 5% miss chance (based off the 1d20 system where a 1 is always a miss) when you are maxed. So, even though there was some variance in damage per hit you wouldn't have periods like you do in RS where you string together a combo of several 5k+ hits and then at other times hit very low or miss entirely. 3) Make yet ANOTHER boss with a difficulty level so high that it excludes people without years worth of gear investment. Jagex has a fetish with doing this, and it is always both disheartening and enraging at the same time. 4) Supposing you DO kill the bosses, you then have to escape an advancing wall of d00m in order to keep your rewards. Nice.
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Barrows - Rise of the Six
The rich continue to get richer, while the middle class falls further and further behind. It's [bleep]ing bullshit. And I say that as someone with all three Nex sets as well as dual ascensions. Mhmm, along with that Virtus wand and book have reached new heights with the wand hitting the 200mil mark, and bows are 260mil and climbing. WAT the bows are back up to 260? Also Torva is once again crashing, no surprise. I finally decided to just sell mine and eat the loss. It's not useful for the current endgame; the only place where I used it was Nex and Bandos is nearly as good there.
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Barrows - Rise of the Six
The rich continue to get richer, while the middle class falls further and further behind. It's [bleep]ing bullshit. And I say that as someone with all three Nex sets as well as dual ascensions.
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Barrows - Rise of the Six
500 energy for a pet is the one of the most retarded decisions Jagex has made. It ensures the melee armor remains securely out of reach for most players because the uber rich will hoard energies to buy pets.
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Post all RS Screenshots, Videos, and Sounds here!
You caught me. This looks shopped. I can tell from some of the pixels and seeing quite a few shops in my time.
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Behind the Scenes - November 2013
It's really amusing when you lose money at Nex. Nothing but crappy drops and brews.
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Behind the Scenes - November 2013
Don't all of his attacks have 100% accuracy because he is so high leveled? *shrug* Spirit Shields are relatively cheap anyway. 25m for Arcane, 40m for Ely, what like 60m for Divine?
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Behind the Scenes - November 2013
No, it doesn't. Not for the amount of time each kills requires. And it is by far the most complex -- and therefore difficult -- boss in the game. That isn't to say it is impossible by any means, but given the average intelligence and headstrong attitudes of the RS community, getting a group of 7-9 people to cooperate with finesse is not an easy feat. The clan I am in has learned Vorago through a large time investment of watching videos and attempting to replicate strategies in them. And even then, knowing what to do and actually doing it are two completely different things, especially becase there are that many moving parts. In phases 3-5, you need people to Provoke as soon as he slams. If one person is slow it causes major problems. If someone derps and attacks during a reflect, it can cause a wipe, particularly in Phase 5.
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Filled Treasure Trail Chest
I offer tree-fiddy, kay?
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Behind the Scenes - November 2013
Except that Vorago takes 4x as long to kill as Nex does. Thus, drops may as well be 4x rarer. Yet there can be multiple fights of vorago on 1 world. Does anybody actually pay the ludicrous price for an instance?
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Behind the Scenes - November 2013
Except that Vorago takes 4x as long to kill as Nex does. Thus, drops may as well be 4x rarer.
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Future Update Discussions
I see a short-term crash in Spirit Shields, but somewhat of a recovery afterward. I mean, most people will NOT be able to afford these Barrows shields anytime soon if ever (depending on rarity) and also Spirit Shields are still widely used for Vorago/Nex.
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Post all RS Screenshots, Videos, and Sounds here!
Sign of Life is my pocket. Sign of Item protection is the red one. The Sign of Life instantly heals you by 20% if you are KOed and prevents you from dying. Which, at Vorago, being KOed is very possible. I carry a sign of item protection to equip if my sign of life gets used up. Saves a bit of repair cost, if I should get KOed after that as it allows me to save 5 items if I have the prayer on as well. Portents are better because they dont need to be equipped, but Im not quite that high yet.
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Post all RS Screenshots, Videos, and Sounds here!
8 man, during Vitalis week. Very proud of everyone <3
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Behind the Scenes - November 2013
Exactly my point that RS has become Cookie Clicker. You work for upgrades for the sake of having upgrades. You don't need them to kill the uber hard superboss 4000 because HE is the one who drops the item. They are far too expensive to use in PvP, and they cost too much through degradation to use in ordinary PvM. So...
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Behind the Scenes - November 2013
Status symbol. Well now I understand completely. People want this because of the intrinsic value it brings. That's all this argument is about but no one is saying it straight up. They want this item because it makes them feel good for some reason. I just wish people would shake this. Your arguments are getting tirelessly more annoying as you go. The fact of the matter is there are currently 156,900 people with 90 Magic, the required level to use this wand. The fact that there is maybe 1,000 in supply right now is whats causing the issue. This issue arises from the fact that the drop rate is far far far to rare. In a game where people have been playing for 10+ years you can't limit top end gear, which isn't at the top end of the spectrum so much because the demand will far surpass supply for the foreseeable future. Even at a drop rate of 1:10 it will take a long time for the wand to come down into a respectable range. I deem respectable in the 100's of millions. Due to the fact that we shouldn't have people who are over the billion mark, or even in the nth number of max cash stacks. That is a fundamental flaw in the game that there hasn't been a reason for this gold to leave and it creates an ever expanding gap for new players. Who wants to start playing RuneScape and get to 90 magic in a couple month and realize they need to spend the next several years to be able to afford the gear that matches that level? No one, you want to kill a game, make it impossible to compete with current players. Which is one of the reasons why we're seeing a steady trend of newer players leaving the game and only veterans sticking around.