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Everything posted by Blofeld

  1. Really excited about his month , however one thing has me worried : ' These raids feature stealth elements ', please God no, why do they keep adding stealth activities in quests. With the tick system they just do not work, isnt it enough they ruined Dishonor Among Thieves without ruining another quest with them.
  2. Agreed , it's a classic case of forgetting something rediculously obvious, then treating the fix as if it's a great update to it and that they're listening to the players. It clearly should have been there all along. Did they learn nothing from the "kill 1000 elves " debacle.
  3. I don't know if i'm just very lucky, or its just not as bad as initially thought. But through a,combination of prawn balls, pennies and crackers I have gotten 7 of the fish in around 3 hours.
  4. Darn it. I wax just about to ask that very question. Why on earth didn't they include a list! I too am losing track of the smaller fish . I think I just need the leaping trout and the regular salmon. But when I went into the aquarium to verify this I just got even more confused
  5. This sounds very promising, finally something to address the castle wars problem after all these years. I am struggling to find things I want to do when I log in currently, and I really would like more minigames to be playable again so I can play some games I haven't for a very long time.
  6. Question: is there a difference in damage done between using full manual and using revolution, but manually activating the abilities?
  7. it would be more interesting/representative to see a graph where those numbers are multiplied by the average time per kill to see the difference in total hours spent killing the bosses by players.
  8. The Runelabs ideas page has depressed me more than anything in RS in a long time and really is the definition of 'this is why we can't have nice things'. No one seems to have read or listened to anything related to what it was supposed to be about, or the guidelines, let alone that ideas needed to be for a 'medium sized piece of content. Instead it seems it is being treated as a rebadged forum where you can post whatever the hell you like , regardless of its usefullness. It's hard not to come away with the conclusion that the game is played entirely by 11 year olds based upon the posts. I know that this community and ones like Reddit tend to be a bit more obsessive than the average player, and a lot of us follow very closely everything Jagex announces. But I at least hoped those posting would have a vague awareness of what jagex has said is not viable , or not likely to ever happen. The amount of posts I have seen saying things along the line of 'my idea is that smithing should be reworked', or 'my idea is that minigames should be made so people play them again' as if they believe theyre the first ones to have come to such a genius revelation makes me fuming mad. Every one knows half of the problems being posted about in one line suggestions, the entire point of Runelabs is for people to suggest ways to fix the problems, not just point them out. My biggest worry currently is how much time is going to be wasted by Jagex staff moderating and monitoring Runelabs to the stage where a feasible idea can be picked, not to mention with this much community involvement how much extra time it will take to develop the content. I think the man hours it will have taken to secure each release will probably be 2-3 times more than a typical update, I dont know about other people, but I would rather have 2-3 normal updates updates than one that was 'designed by the players'.
  9. Is there a way on Rune Labs to view the suggestions that are getting the most attention/support. All I can see currently is to view the most recent support which seems 99% full of ridiculous spam suggestions like 'add more quests and 'raise the skill cap'. I was under the impression it would function similar to reddit where the most popular ideas would be at the top. Currently things just get buried by new posts. Am I just missing a really obvious button somewhere?
  10. Pips is the head of runescape and not the ceo. A,lot of companies promote someone internally like the COO to CEO but in this case I think it's a good thing they want to bring in fresh blood. It worked pretty well for the game to have MMG as an outsider to stir things up a little (even if there does seem to be a lot of disgruntled people regarding management within the company.
  11. It was the UK version of Dragons Den done by the bbc that really made it big. (I wasn't aware there was a us version of the show until I moved there from the uk). The us version debuted 3 years after the UK show.
  12. My interpretation is they admit that they were wrong and should have been trimmed requirements all along, but it's too late to change it now so they're not going to.
  13. It's interesting because this is the first time to my memory they have admitted the castle wars req was a mistake, i really wish they would change it, but alas. I think its toxicity to the castle was minigame itself i only one of the reasons it has had a negative effect. I think there are a lot of people that would otherwise have gone for trim and done the other reqs, but see it as so unachievable to get the C Wars req that that they don't. If content deliberately puts you off other content that is definitely not a good thing. I also wonder how many players have become so disheartened whilst getting the C Wars req that they have quit altogether? If something is so obviously broken then it should be fixed, or at least have been reduced far more when profound was released it seems however that whenever any reasonable debate is had on the HLF, those against change simply have to say 'yeah,but it makes it more prestigious'. and it's seen as an end argument statement that means any discussion is ignored. I remember the old joke that Andrew Gower programmed firemaking in an afternoon, yet so many people have wasted so much time doing it. Well I legitimately hope that Mod Chis L feels genuinely bad and remorseful for the amount of time he has made so many people waste and get anxiety over, because it was a horrendous decision to make.
  14. Has the motherload shard reward drop table been reworked yet? Or is that in a later batch...
  15. By voice acting being disappointing do they mean not many players turn audio on for quests, so its not financially worthwhile to do it? If so thats frustrating because I love the voice acting
  16. I would really like an emphasis on updating the graphics as well as the skills this year. In the second half of 2012 and the first half of 2013, they had a massive push on graphical updates that came seemingly out of nowhere. They completely overhauled Al-Karid, Draynor, Rimmington, The Wizards Tower, Castle Wars, the GE and pretty much all of the dungeons, all while keeping a regular weekly update schedule. It really showed how quickly they can update things when they want to. I would really like to see another push on rejuvination like this again. I personally would like port phasmatys redone the most, because whilst theres not a lot specifically in the town, i go through it a heck of a lot heading to celestials, araxxor, farming runs, penguins etc and it looks dire. Others in need are places like Ardy and Yanille, thoough ardy would deffinitely be a massive project. If the game is going to survive it needs to be completely updated to the standards of 2014.
  17. The new CEO is definitely going to be a big deal with huge potential impact. I really hope they get the client out as HTML5 looks fantastic, I just want to be able to play it after what, like 18 months since we first saw it! A skill/smithing rework is what I want too, if they could fix the artisan skills that need it that would be a huge thing. I think a construction rework is asking a bit too much as this point though
  18. I think it is pretty much impossible to break into the market now days, at least the MMO/MOBA/MMORPG market anyway. With these type games (and much of the console market too) players expect such a high quality of graphics, that the amount of money that needs to be invested into them to make them even remotely appealing is going to be very high. Especially so in online games like Runescape and WOW where their defining feature is often their shear scale. Just look at what it cost to make GTA5! Jagex are not alone in having massive struggles to get something new onto the market, as opposed to just resting on their main original success. Other examples are companies like Rovio, who whilst they are still making a killing from Angry Birds have yet to have remotely similar success with anything outside that game. Even Nintendo struggle greatly, how many genuinely successful new franchises have they put out in the last few years? I don't really know what Jagex should do, because they have a heck of a lot of staff to pay just funded off the back of a single game. But if any other venture is too risky and just likely to result in even more rapid loss of revenue and therefore staff is it really the only option to keep flogging Runescape until it finally crumbles?
  19. I also wonder how the financials worked for this between Hasbro and Jagex in terms of who invested the most in the game. The cost of this failing is a drop in the ocean to Hasbro, but it could quite easily have been 50% + of Jagexes profit from Runescape for the last few years wasted on this
  20. So did it actually ever leave the Beta? I guess the fact that the changed what genre the game was going to be half way through the project meant it was always destined to fail. I'm just surprised they scrapped it this early as it really hadnt had time for proper marketing. Perhaps just bad results from playtesting was enough to kill it.
  21. Grr, I did a Rush of Blood platinum reward run and reached wave 16 and it hasnt completed the task. Anyone else had this issue?
  22. I always strangely enjoy doing the task sets , even though they're largely pointless trivial tasks theres something worryingly satisfying about gradually ticking off a list.
  23. This is such an obvious oversight, it is really embarrassing, how could they no think it though! Especially as others have pointed out, dark beasts are weak to bolts, yet you can't even use them now if you want to get the 5% buff from the quiver.
  24. Does anyone have any advice on the best method/time/location to get a crystal imp. Its the last thing I have left to do and havent had much luck so far. Though all i've really tried is world hopping over and over at the supposed iowerth spawn from the start of the turn of the hour when the VOS starts for around 10 mins. Should I just keep trying?
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