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unknownmasterofnothing

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Everything posted by unknownmasterofnothing

  1. You posted it as jpeg, so none of it really is a pixel sig. Post it in gif form. As for the sig, I like the depth and the overall layout of it.
  2. wow thats really specific. Can there be 2 categories? and one of them is non runescape
  3. I still have a lot of hw to do until school :\. I should unplug my connection to the internet :\
  4. pixel sigs? I can help you if its that.
  5. SIG STEALER!!! You stole my mage sig! PMing a mod now, have fun joing the pile of rippers in the trash bin. jeez, and they aren't even that good... whats up with that :?
  6. 5 gp good? The background is too simple, and too small. And the scn lines ruin it.
  7. I can't really see it. Maybe change the bg color.
  8. RATING FORM: The Jeppoz runescape sig [4/5] Looks like it fills the requirements. [8/10] Background: Seems good. Theres a little depth in the chasm. Background is nice with the castle. Looks too crowded. You tried to stuff as much in the space as possible. [9.5/10] Drawing: This seems to be the strong point of the sig. There is a lot of good linework.Nothing seems irregular. The camel's hump seems a little too big. [7.5/10] Detail: Seems to be very detailed. All of the sig is filled. There seems to be a shiny texture on everything, due to the shading. [7/10] Shading: Quality of the shading is good. The colors chosen to shade, don't contrast making it smooth overall. It would be more texture to the things. [8/10] Design/Concept: The depth isn't as good as misterx's but still shows some. The half camel is a bit strange. [7/10] Expressivity-Theres some expression in the guys faces. [3/5] Presentation:The text is a simple pixel font.The border is ok. But maybe an orange border would have fit better. [54/70] Overall I'll rate the rest later
  9. wow I like the colors of the 1st one. They blend really well.
  10. How do u use pixel fonts? When I stroke it it becomes weird looking.
  11. Looks like its burned, no real shading on it.
  12. Yea, try drawing stuff. And study how light hits shapes.
  13. I would say theres a top ten, its mostly divided into, lower, middle, upper class. As for skill.
  14. yay, now i have to find some sig that I like :x
  15. You're heading int he right direction, i guess. USe darker and lighter colors of the object you are shading.
  16. shoulder should be less wide. The ammy sticks out too much. Try making a whole person, just make it into rune armor.
  17. There really isn't any adequate shading on it. Theres like a little shadow, but thats hot how things really are. And its really plain. The abstract is kinda good. Text doesn't really fit it though.
  18. Hmm I kinda like it, its a little different than most abstracts., 7.5/10
  19. I don't think it suits all the pixelart aspects as it should in a pixel art olympics. Now the problem is...are the judges prepared in pixel stuff ? Are they good friends of this or that challanger ? stuff like that might make the difference lol... However...i wish all the judges a good and fair work. *gets a coffee* Monday is 2 far (>.<) i say . .to make sure we don't get biased judging .. we all pm our sigs to sylver . .then he'll post all of htem without stating who made which actually it sounds like a good idea.
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