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archimage_a

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Everything posted by archimage_a

  1. Such as? And everything is explainable...it is just a case of digging long enough and hard enough...The Inexplicable does not exist.
  2. ISS Kirby has be upgraded with an extra Engine and a Cargo Bay, and has gained 8 kT of resources. Also, I am changing the function of the refinery. It now adds 2 kT per 1 kT of mined resources. Simplifies things. AKA, it trebles the income from mining. Puzzle cards have been added to the front page. The next session will start on Saturday, around 1 PM, GMT.
  3. It seems considerably more likely that Spirtualism was just random paranoia and imagination.
  4. Starting any minute /join #space5 tavern
  5. Oh, I see...Thats not very fair of you, X should be equal to Y, not greater than Y. It is remarkably sexist otherwise. =P
  6. Genesis Bomb created the Genesis Planet...So Not all Bombs are fail. Don't be prejudice against bombs, they have feelings too :cry:
  7. The USS Enterprise E > Naquadah Bomb
  8. Atom Bomb>Anything in the game ...
  9. Ok...My tests(All done with a shotgun): It took: 4 Venomous Zombies to kill me OR 7 Fast Zombies to kill me OR I defeated 40 zombies OR I defeated 40 headcrabs OR I defeated 40 Elites(Overwatch guns) OR I defeated 40 Rebels(Machine Guns) So True
  10. This test seems to be conducted using the scientific method :thumbsup:
  11. Alternative History is hard to describe(After five paragraphs). Its about taking one event in history and working out what would have been different...And then what effect those differences would have had, and so on and so forth. Then picking another moment in history and exploding it...analysing all the people involved and the decisions they make.
  12. Flat surfaces are usually least accurate...Take Headcrabs for instance, very is to shoot in a wide open space...kinda hard in confined area...where fear factor is higher.
  13. Only when, like me, you write alternative history in your spare time. =P For most normal people it just gets in the way of shooting
  14. Any really. Make sure you test them in a varity of circumstances...Testing on a flat surface tends to lead to flawed results.
  15. You obviously play the game very differently...and live very differently...Usually if I see a lit fuse I put it out, I don't run off and try to hide in a cupboard. Their only real benefit is if you missile attacked somewhere that was deserted, thus meaning the headcrabs were not insta-slaughted...But that kinda defeats the object of missile attacking somewhere...Better to just bury some mines... Sigh, they also create a bigger problem when they are used...One that requires more effort and resources to clear up. And are poorly suited to their role...Hence a plothole. Kinda like blowing up a wall to clean it...easy to do, but creates a harder problem later. Huzzah, that makes the ineptitude displayed earlier alright... 'Why did you kill all of our own soliders?' 'Well, I am a triple agent, when I get to the other side, I am gonna kill all of their soliders too' 'Huzzah, that makes it alright then.' Its still a worthless statement. Two out of the three Headcrab monsters are more dangerous than the Combine Soliders. And the Combine Soliders are more dangerous than civilians. Therefore two out of three Headcrab Monsters are more dangerous than Civilians. IE: Headcrab monsters>Combine Soliders>Civilians Therefore Headcrab monsters> Civilians. Your argument to that is: Combine Soliders<Headcrabs monsters.
  16. Ok, hope it was nothing serious. Sleep well.
  17. Its just something to do while making puzzles and preparing for Space. And that is the biggest plothole. The Combine, magically, defeat Earth's Military in 7 hours, but are too weak to put down a rebellion when they are fully entrenched. Ok, maybe Earth was massively backstabbed by Breen like people, but even so... Yes...Why drop a bomb when you can send hundreds of soliders in with cameras....No Wait a second, they don't! They send in missiles with HeadCrabs...No Cameras...no seeing the suffering. COME ON! If you wanted to see them suffer you would use a biogenic weapon with camera drones. What? Yes, the Venom Monsters, they are all about the immense damage to the torso...its the only thing I worry about when I try to kill them...Not the Venomous Headcrabs that give you 1 HP....That is far from my mind.[/sarcasm] And the Combine wear armour... And your point is irrelevant, because it ignores everything I said and is finished with a 'You will understand when you are older' line. On the other hand the price of cheese is going up. Which begs the question...Why not just kill everyone? They clearly don't have a point. Not especially. You fire a missile containing head crabs at an enemy and it is a case of 'Quick, everyone run to the missile to shoot the headcrabs.' It just creates a unifed responce, rather than a deep physcological impact... Its a shell...You could fill it with anything...Scrap metal, human remains...anything sped up to a few thousand miles an hour is lethal...Far more so than crabs that can be killed as they slowly climb out of the missile. And getting the 'animals' in would be more difficult than you make out...since you have to capture them, or build breeding plants and such... Its like the old Azimov story where they find the last human that can do maths in his head, so they get him to train other people to do maths, and then, rather than build the complicated computers, they put humans in rockets and use them to control said rockets. The fact is that Humans take up tonnes of resources from cradle to grave..So it is an entirely false economy. The same thing is probably true of the headcrab missiles...It sounds good, but actually would be more expensive and less effective than traditional weapons. Making the Nova Prospket speech worthless, plothole again. Anywho, my opinion is that the game was just not worth the hype people put into it...there are good bits, but it was just riddled with inept decisions which perpetuated the story...Like when Mossman was told to input the co-ordinance of Kliner's Lab...
  18. Errr...Ok... From experience, fighting Combine troops is easier than fighting the Venom Monsters and the skinny zombies...though the normal zombies were easier to kill, provided they didn't play dead and then attack from behind or below. The headcrabs themselves are more varriable...If there are alot milling about in front of you then they are easy, if they are hiding in vents or behind doors, they are harder than Combine Soliders. And fighting unarmoured humans, usually unarmed, and when they are they are poorly armed...Is easier than the Combine...So replacing easy to kill enemies with hard to kill enemies...Seems plotholed. And it still doesn't explain why they didn't just conventionally bomb them... Could'a. Seems rather pathetic though...the 'Capital'(I believe it is refered as such in the opening chapter) City's Barracks needs help fighting off a rabble of unarmoured and lightly armed forces...Far more likely it was a command center and the barrack was elsewhere...Given your evidence.
  19. It seems unlikely anyone would particularly notice...I mean people find new weapons all the time. And if they did, would people be overly effected? I mean, imagine you are in a World War 1 trench and suddenly the enemy begin firing a gas shells instead of explosive shells. You don't think 'Oh My God, the enemy are out of explosives, they must be getting weaker!' Or at the start of the game, when you are using the pistol to defeat everything, then you virtually never use it again because you have better guns. And the Combine need to find the Resistance bases first, then fire the missiles...So they are just trading one problem for another...and if they are spending all their time defeating the headcrabs, wouldn't it make more sense to spend their time defeating the Resistance... The Lost Coast disagrees with you, it seems like a pretty massive cannon. If your least advanced weapon is a massive cannon, and you are a star spanning empire, then there is a rather large plot hole there. Where is the backup coming from? If this is the Barracks for the whole city...and why would they have prisoners in the barrack?
  20. So they are able to defeat all of Earth's Armies in seven or eight hours...but are unable to storm a single town...Instead they use a weapon which damages them? It looks like a plot hole because the way you constructed your argument is 'Head Crabs are more dangerous than Resistance Fighters' then 'The Head Crabs are used to fight the Resistance Fighters because they are easier to kill'. So... A Tactical Nuke, such as the Davy Crockett, has a lethal range of 402.34 Meters. In any case duct taping a thousand pounds of explosives and flying a drop ship over the town is hardly impossible to do... Even if they didn't want to do that then there is radioactive waste hanging about everywhere, couple of barrels delievered strategically and Ravenholm becomes uninhabitable. The point is that housing the combine barrack in the same building as the suppression field seems rather foolish...It also makes it difficult to work out why the Combine then used dropships to get troops into the bank... @Rocco: In any case, grumpy old man post should have indicated I knew I was being mildly unreasonable...doesn't stop me being annoyed by the game though.
  21. Its your game, you should do it anyway you like... I just think that rule one, in any roleplay, is that railroading should never be used. Roleplaying isn't a spectator sport...you need to get in and make the decisions.
  22. I would recommend IRC, but do it on a turn-based system, rather than Psudeo-Real-Time(like on Space). That way you will have time to keep notes properly. Elsewise, the only thing to remember about Dungeoneering is that you need to be imaginative...preferably drawing on multiple stories and tales, binding them together and guiding the players through them. And number one rule...DON'T RAILROAD!
  23. So....Massive plot hole. Nuke, air-bomb, nerve gas, bomb the crap out of....They are all basically the same thing...And C17 to Ravenholm is...A Kilometer? Maybe two? Shall we say? A tactical nuke could take it out without significant risk. Its not about love...its about them doing their job...If they are already trying their hardest(As they are blindly loyal they have nothing holding them back) then threatening them and such is worthless. Its like telling a brick it is bad for breaking your window...Implying Breen is insane...Or the Trans-Humans are not entirely trusted.
  24. Hmmmm, Red Faction: Armageddon looks good....But I think they are pushing the concept too far. I mean, Red Faction was always about fighting Earth and such...Now we are fighting monsters from the deep? Hopefully it will be awesome though.
  25. Ok...So they are fighting something which they are also spreading...Which amounts to the same thing. Yes...Why would they have nukes? Perhaps because Humans have Nukes? And MOAB, if you wanted to avoid the radation... And yes you do nuke your closest neighbour if that neighbour happens to be your enemy...and you happen to have come to the conclusion that you don't want to waste troops on it. Propaganda: [hide] I have been asked to say a few words to the transhuman arm of Sector Seventeen Overwatch, concerning recent successes in containing members of the resistance Science Team. Let me say up front that I regret having to temper my heartfelt congratulations with a strong measure of disappointment. But I wouldn't be doing my duty as your Administrator if I didn't pass along the message I have received from our Benefactors. The capture of Eli Vance is an event of major significance, make no mistake. And while it's true that conceivably we could have taken him at almost any time in the last several years, the manner of his capture may prove to have unexpected benefits. It cannot have gone unnoticed by all resistance members that Doctor Vance's capture coincided with the act of giving shelter to Gordon Freeman. This might cause other resistance members to think twice before harboring Doctor Freeman. It might cause them to question his allegiance; even prompt some to turn him out, or turn him over to our cause. However, we cannot count on such developments. Doctor Freeman's reputation is such that other desperate renegades are likely to grant him a great deal of license in the spirit of spreading general chaos and terror. This brings me to the one note of disappointment I must echo from our Benefactors. Obviously I am not on the ground to closely command or second-guess the dedicated forces of the Overwatch, but this does not mean I can shirk responsibility for recent lapses and even outright failures on their part. I have been severely questioned about these shortcomings, and now must put the question to you: How could one man have slipped through your force's fingers time and time again? How is it possible? This is not some agent provocateur or highly trained assassin we are discussing. Gordon Freeman is a theoretical physicist who had hardly earned the distinction of his Ph.D. at the time of the Black Mesa Incident. I have good reason to believe that in the intervening years, he was in a state that precluded further development of covert skills. The man you have consistently failed to slow, let alone capture, is by all standards simply that--an ordinary man. How can you have failed to apprehend him? Well...I will leave the upbraiding for another time, to the extent it proves necessary. Now is the moment to redeem yourselves. If the transhuman forces are to prove themselves an indispensable augmentation to the Combine Overwatch, they will have to earn the privilege. I'm sure I don't have to remind you that the alternative, if you can call it that, is total extinction - in union with all the other unworthy branches of the species. Let's not allow it to come to that. I have done my best to convince our Benefactors that you are the finest the species has to offer. So far they have accepted my argument, but without concrete evidence to back it up, my words sound increasingly hollow even to me. The burden of proof is on you. As is the consequence of failure. I'll just leave it at that.}} [/hide]
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