This update actually gave a reason to level non-combat skills. Prior to this update (the addition of the potions), the only point in raising non-combat skills was for quests as you could just buy all the other items you'd ever need. The update was something this game greatly needed if it was going to advance, unfortunately a large part of the update has now been "nerfed" making it less useful, however not completely. It still has huge uses in PvM combat and a lot of players will still enjoy the new potions. I for one hope Jagex release more updates like this in the future, despite that I think they should have waited with this update until they had similar updates also ready, releasing this alongside a new bow that requires 90 fletching, a new weapon that requires 95 smithing, new food that requires 95 fishing and 95 cooking etc. would have impacting it a lot less on PvP worlds and would be seen as a much more 'epic' update than what this was. That is one of Jagex's major faults in my opinion, they update too frequently, if they updated "little things" like this together at once it would not only give them extra time to work on them for rebalancing problems but also it would make it look like they're updating more.