Everything posted by pokstair
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dungeoneering worlds
I would still recommend you to try rushing lower floors on 5:5 or even 5:3 on w117. If that doesn't work, try to at least duo with a friend, because let me tell you, soloing dungeoneering makes it repetitive and boring. Agreed. However some teams may just kick you or refusing to take you because your level is low. So on the off chance that people on 117 do take you try to follow the following: try to keep with the group, dont worry about "skilling", just keep yourself with the main body of the group. remember that people are here to finish the floor FAST. dont get into fights with other members about certain issues. if they give you advice or instructions i suggest you follow it unless it is extremely unsound. dont be afraid to ask questions. some groups are full of tards but usually 1 or 2 are willing to give help just for the sake of not having to go out and find another person. just keep your questions relevant and simple. remember that you are here not just to gain XP, but also experience that makes you a better dungeoneer in general.
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dungeoneering worlds
either try w2 or none
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Dungeoneering Leveling
When your at low levels you should just try to go with the largest team size on c6 smalls. It doesnt take too long and you level up quick, which unlocks more floors. Once you start to reach around lvl 40+ youll notice the levelling is slowing down abit but I encourage you to keep on doing dungeons with teams of friends or at least more casual groups until 50+, after which you get your 2nd bound item and should be getting your feet wet in medium and large dungeon sizes. If you like, world 117 has a bustling dungeoneering community, but some teams have combat level (usually 120-130+) and/or dungeoneering level requirements (70-80+) I played with my young brother on my "noob" f2p account, we had a blast and levelled to about 28 or 29 really quickly even though I was kinda holding his hand through everything :mellow: The main reason I would discourage trying to find teams of people til your higher level is because sometimes people really do look down on people with low dg, and also, the main xp floors that teams do nowadays are from large floors of like f26-35 which only really come into play at 50-60+ dg, so youll have difficulty trying to find other people to do lower numbered floors with you for the sake of xp.
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What's the point of body?
Quest is blatantly just for quest cape and maybe EW4 if they ever decide to get it done.
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Dungeoneering 70 - 80 - 88
1-25 5:5 or 5:3 Small 30-35 5:5 Large I missed out 26-29 because these can either be Small or Large depending on your preference. If you end up with small gaps of floors in 1-25 range (because of different groups etc) it may not be easy to find groups willing to Small that odd floor. I would recommend Soloing. If you hate Soloing then just complexity 1 it. Strategy for Small - Open all doors unless you get something that you need to farm a seed for, in which case it may not be worth the time spent. Kill GDs only. Strategy for Large - Open all doors. Either kill all except DEs, or kill only GDs / when there is a lull in the moving from room to room / when group is low on food. Group's preference. However do note that killing only GDs may result in glitches where monsters (and even the boss sometimes!) are invisible and the main way to fix this is either to relog or to kill monsters in nearby rooms. Some XP figures here for reference. Prestige 35. All XP given is before modifiers (+16 for large, + 13 for all rooms, +19 for 5:5 etc) A modifier for large should be about 140-150% without deaths, for small about 120-130%. I.e. the XP given is the "base XP" + "prestige XP" average. Your mileage may vary. Small - Floor 1 - 4113 Floor 25 - 6587 Floor 26 - 5822* (this was a duo dungeon. I give this here to illustrate that the player number/difficulty does affect the average XP) Large - Floor 27 - 28360 Floor 35 - 36785 Cheers.
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Constitution Update
What I see is that the "max LP" will be recorded by changes in the constitution skill in the skill totals. E.g. A potion that increases max LP to 1100 will make your Constitution level to be displayed as 110/99. However, as LP numbers are no longer tied to constitution level, your LP can drop to 800, 700, 600 even though your Constitution level is (temporarily) at 110 due to modifiers. However I believe that the update was not necessary to accomplish this change. All that was needed was a mentality shift that the number before your real skill level was not your current HP, and that your current HP was whatever was shown in the HUD beside your current Prayer and Stamina points.
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Chinese Trojan on Maxtor HDD hunts online games pass
Maybe if some of you people actually met some real Chinese people instead of just the word "China" being tossed around in media articles, you would have a better idea of who they are. That is to say, normal human beings. I really think that a good number of the posts here are not only off-topic, but also inflammatory and highly ignorant. I feel Agresser (sp) has covered most of the main points I would have liked to make, so props to him/her, and those of you who have made the aforementioned type of posts, please reconsider your mindset regarding the countries of the developing world, they will not serve you well in the globalising world of today.
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OoC Presents: The Great Tutorial Race (OVER)
Nearly here..be sure to come if you can and have a blast! :wink:
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Back to My Roots Quest Guide Corrections
Not true: the growing time varies. Mine was fully grown in about 20 hours and wild about 16 hours after that. I doubt that growing time varies by that much, other farming things timing is *almost about* set in time. I agree with you on the 20 hours for growing, but turning it into wild takes only abour 4-5 hours for me.
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Back to My Roots Quest Guide Corrections
The miniquest part is *not exactly* complete. After giving all 7 body parts to Rarve at the Wizards Guild, he will offer to teleport you to Sandy's Office, where you need to search the desk there for Sandy's diary. After which you can unlock and read the diary for evidence against Sandy. Only then can you return back to the Wizard's Guild for the reward.
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OoC Presents: The Great Tutorial Race (OVER)
I will be there :) The more people, the funnier the sight of this whole bunch of us with the same name running crazily through! So please try to come and it'll be a great time racing and bombing =D>
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The Ourania Altar
Ha, i do it at world 70 just so that i dont get hurt too much by the mobs. Well about the level changing thing, the test should still be able to be run without many leveling up's; the general level range should still remain the same. Of course, getting people to do it at low levels is hard, the average revenue and xp you get per essence crafted is rather low since you make many of the "noob" runes with pure essence, so maybe this method is not popular with lower runecrafters. So good luck with that :
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The Ourania Altar
The "What to Do" part is messy and hard to understand (the info is in one big chunked paragraph) If not, it's fine. Maybe a study of the runes you get at lower RC would be good for would-be serious Runecrafters going from level 45+ to ~70 at the altar.
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Why the ZMI Ourania Altar Will Change How You Runecraft
Not necessarily, ZMI provides a cheaper way to rc at a comparatively less cost than using a runecrafting company, good for people who want the xp but dont feel that its worth plunging that tens of millions into it.
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Why the ZMI Ourania Altar Will Change How You Runecraft
sorry, lag and double posted.
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Why the ZMI Ourania Altar Will Change How You Runecraft
Firstly thank you for the rune pricings Qeltar, in fact they werent that far off from my estimates. I too would consider clicking time and the slightly longer time per trip to discount the usefulness of 1 slot saved with cheaper methods such as glory or dueling rings; I myself use Ourania banking at this point. (<75 rc) Past level 75, though, when you need to bank at least three times to fill pouches, the opportunity cost of Ourania banking will increase rather significantly, making it unfeasible, in my opinion. There's always Lunar Isle teleport which nets you nice Magic XP in the long run, but that costs another 600gp in costs each run, for the effort you would take to use a dueling ring/glory and change the thing every so often.
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Why the ZMI Ourania Altar Will Change How You Runecraft
Hello. First off, I would like to commend you on creating such a focused, professional, concise and well substantiated report on the ZMI altar. It definitely helps serious RCers choose their preferred method for training RC/ using RC to profit. There is a question I must ask, though - when you calculated the revenue obtained per hour, what numbers did you put on the pricing of the individual runes? I have my reservations about the revenue you get at 60 rc (im 68 so i cant speak for 75 or 91) so, if you could tell me what pricing you used, that'd be great. Thanks for making such a great report!
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18 September 2007 - The ZMI Altar
The xp rate is not that much faster from using a runecrafting company.
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18 September 2007 - The ZMI Altar
In case anyone wants this: 1 hour trial with 66/67 rc 65 agil running all the way, boosting energy with super energies. result: 24798 xp in 1 hour, 1569 ess used @ 15.8 xp per essence total costs: 207188gp, factoring in cost of banking, super energies, p ess at 100 each. total revenue: 185140gp, very conservative estimates of prices (nats at 290) trips taken to repair pouches: 1, natures were crafted during this trip final summary: - 22048 gp for 24798 xp ( - 0.889 gp / xp ) // yes, less xp than what I was expecting, also small amount of money lost. xp rate probably will increase by about 27.5% with giant pouch, bringing it up to an estimated 31617 xp/h. at higher levels more better runes will be made, hopefully cutting the losses. misc: rune breakdown - Total: 1569 essence used 115 fires (7.3%) 104 earths (6.6%) 88 waters (5.6%) 71 mind (4.5%) 147 cosmics (9.4%) 156 chaos (9.9%) 276 natures (17.6%) 67 deaths (4.3%) 24 bloods (1.5%) 3 souls (0.2%) *128 laws (8.2%) *186 astrals (11.9%) *Laws and astral counts are HEAVILY INACCURATE as I used about 4 astrals and 2 laws per run (tele to lunar and back). I maybe made about 38 trips, so the real count of astrals and laws were increased by 152 and 68 respectively to give the given numbers. **Airs and bodies cannot be found due to me using these runes for banking. As you can see, natures give the bulk of the money made on this altar.
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18 September 2007 - The ZMI Altar
The xp rate is good, people who initially were using Abyss to RC cause they found it fast and they didnt want to lose money off craft/run services might use this if you can break even off it. It's about opportunity cost. People who are willing to sacrifice money for XP will shift away from abyss. Even law crafting on worlds like 66 may lose people if the xp rate is comparable, since they wont lose as much money.
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18 September 2007 - The ZMI Altar
Some thoughts you may want to consider. There is an altar next to the ladder. Use it. Use protect prayer, or if your really that "on", Piety. There is moonclan teleport, and the runes you craft can make up for all, if not some, of the runes you need to teleport to moonclan and back. (Better if group tele service as some people have posted.) Why waste time drinking super energy, filling pouches or eating food to regain lost hp at bank? Tele to moonclan, take all that stuff out, tele to the other place, and while you are running, fill those pouches, drink those energies and eat that food. Then bank at the 20 rune guy (use those lousy runes that yer never gonna use like bodies!) and deposit/withdraw stuff. Time saved for your 20 runes. Consider this.
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The OoC Presents: Newbie Appreciation Day! Date changed!
Hello Tip.It! Just informing you that NAD is indeed in just under 4 hours, at 5pm GMT. The time was changed but the main post had not reflected it until now. We apologise for the inconvenience and hope that you can still make it =)
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The OoC Presents: Newbie Appreciation Day! Date changed!
Weekend after next, more details on the main post (all the way down to the bottom)
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The OoC Presents: Newbie Appreciation Day! Date changed!
This is just an additional note - if people want to make full iron sets, you do not need to make the kiteshield part of it as we have kiteshields in large excess. Thank you.
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The OoC Presents: Newbie Appreciation Day! Date changed!
Read the first post, there are a list of people you can donate to. Thanks Moonshadow