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Hajutze

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Everything posted by Hajutze

  1. I would've already have a 3rd shif if the game wasnt so kind to spam me with the 40 bamboo voyages. Sooooo nice of it.
  2. I just got a 9001 mission :D
  3. I have only 1 ... I failed like 3 times at 80ish and one more at 60ish%.
  4. Finally got the 4k Slate. I'm thinking of doing the 2k gunpowder building as well (I have 1500 already) (for the 3% boost for the ship).
  5. Well Agility could be fun if they had more areas like the Brimhaven one - where you have more than one way to go to the target ... dunno I've always had fun in there.
  6. Btw just noticed that the said voyage is 7h one.
  7. Fun, 11k SF voyage for 2 Plates.
  8. As far as I am concerned this thing is impossible
  9. Hmm watching the guides I am really starting to wonder if the crossbow is worth it .. anyways I should pretty much spam her with abilities and try to avoid the fire waves and kill EVERYTHING else before her ... seems simple enough :D
  10. Which is the fastest style (and safest in general) go kill her with - mage, melee or ranged ?
  11. Actually what's the damage of the cannonballs post EoC ?
  12. Oh I failed quite a lot recently but I don't think failing screws with the percentage. You've pretty much travelled the same distance regardless of the result of the voyage.
  13. I'm at 84% with 1 voyage on the way ... I'm sure there will be people on the 4th island tomorrow. (I wont make it most likely). But I'll probably stay on the last 2 islands a little more (I need 1 more hull upgrade and I want a 3rd ship before the 4th island)
  14. You do realize that requirements are tied with rewards. If one voyage gives 250 chimes and 50 slate (just an example) and another one gives 500 and 100 you can't expect that they'll have the same req's.
  15. 12 voyages = 6 courses * 2.5 hours (not counting the special) = 18 hours per day ... not to mention sometimes you get like 3x 5000 seafaring voyages with 5-6 SF crewmembers so you (at least I) will have to skip a round. Even with an RDP you'll have problems doing them all ;( With that progression the voyages in the next zone are going to be 4-5h-ish,
  16. I was thinking of getting a 3rd ship but with the current requirements for the voyages ... **** that ... only wusses need to sleep :D.
  17. The game is quite messed up. The system should be - the combat related characters fight bosses for materials (dragon scales and whatever) and after that they trade them to skillers who make the armors and weapons. This way both the combat characters and the skillers would profit (a skiller wont be able to make an armor/weapon without the materials so he'll need a combat character to get them and vice versa - the combat character wont be able to make the armor on his own).
  18. Just imagine what armor would've they invented if they ever saw Nex then :D
  19. I wonder what the f*** were the people in the eastern lands fighting so they'd need to use such a badass armor.
  20. 48% I think. I agree with you but I prefer ~75% voyages .. not 50-.
  21. Having a 10,000 morale voyage is a real killjoy ... I mean I am 100% sure I will fail it but still .. 10 spices ..
  22. Not to mention that unlike the armors, some of the scrimshaws increase the damage and I am not sure that anything right now requires that much of an uber armor.
  23. If the game window had this feature the player interaction would be pretty much 0%.
  24. Storm Riders Clansman - 500 SF - 600 Chimes & 120 Slate Blazing Lantern Clansman - 500 M - 600 Chimes & 120 Slate Trader - Merchant & 150 M - 400 Chimes & 160 Slate
  25. I had a lack of seafaring guys. I got my 2 sirens before I even saw an eastern dude and even now I have 3 in total (I was hoping for 1 more before the next area but I wont buy anything tomorrow so I will be able to get the new guys).

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