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Hajutze

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Everything posted by Hajutze

  1. ... I have no idea what channeling means ... (I use 2h for magic) but I'm pretty sure I've hit all 3 times on my last vyre task without doing anything special.
  2. Is it me or now this is the best damage dealing basic ability ? For 2.4s you do 3 attacks with up to (I assume it's a typo ingame, it doesnt deal a fixed amount of damage) 75% 82% and 89% damage. Which is in total 246% of damage for 1 attack-time. (If understood correctly) Fury - 246% Sever, Dismember, Cleave, Decimate - 188% A bunch of stuff at 125% and 100%.
  3. Can't have 2 menus open at the same time No customization whatsoever No action bar ... (heck even without abilities it's more useful than anything Legacy can bring up to the table ...) I doubt anyone with clear head will use it ...
  4. Try some things in Dominion tower? Idk. Muspahs are lv150 and are quite easy to kill (but require Fate of gods)
  5. Considering they are a business company it's a good assumption that they ALWAYS need MORE money, regardless of how much they actually make.
  6. Go, try 2H Legacy .. you don't really need a source. BTW I think they toned it down a bit, while the max hit in Legacy is the same I am hitting on the low side a lot more often after the system update.
  7. Not to mention an amulet of power costs less than 2k and gives the equivalent of 3% crit to all (which should be 22 strength now ?) and has no quest requirements or anything ...
  8. Not with the gear I'm wearing .. 99 magic, extreme pot, SoL, dragon rider, crystal amulet, fire cape (too lazy for the upgrade), sixth age circuit. In EoC the best I can hit them with is 6k CRIT hit. In Legacy I constantly hit for 1000 (10k equivalent) and crit for 12k. It's literally twice as good. Sure I sometimes hit for 100-200, but in general my dps is a higher than when I pay full attention with EoC.
  9. Aphahahaha EoC maxhit on Ice Strykewyrms (with SoL) was around 4k. Switched to legacy - I just hit a 1200 :D This is ridiculous. I'd say on legacy my dps is more than twice as good as on EoC.
  10. They could've always make it a pocket slot (it seems quite the fad lately) or let us combine it with ... any other necklace ... or something.
  11. Any reason it shouldn't ? I guess you're not on the same page as me but the skillers don't get penalized for gathering motherloads (it's quite rare for a skiller to need a necklace) but combat..eers are screwed ... I mean it wasn't going to hurt to translate those 15 strength instead of toning it down to 4 .. right ?
  12. Why should the crystal amulet have good stats though It had 2% critical hit chance. For example the Dragon Rider Amulet had 4%. Right now the Dragon Rider Amulet has 30 strength bonus (for all styles), which means the Crystal Amulet should have 15 ... it has 4. I mean it was bad but now they made it useless.
  13. The Crystal amulet is now even worse combat wise (and to think I viewed that feat to be impossible ...)
  14. TBH I was expecting the Dragon Claws and such to make ... a noticeable jump in price by now.
  15. The capes from the next minigame are separated (depending on what attacks you use the most during the minigame itself you get a melee, ranged or magic cape)
  16. Not exactly. There is a cauldron which spawns 1-3 monsters and you have to avoid some lava (if you've fought the Butcher in Diablo 3 it's pretty much the same) It's quite easy because the bank is literally next to the cauldron. I think it took me 30 minutes to gather enough shards to make all the armor parts + the helmet. The other minigame is for the upgraded version of the lava cape.
  17. Even being melee I wouldn't try to melee them (actually I did try with Drygores and extremes but I felt that I killed them faster with Royal Cbow)
  18. Try to finish the quest for the Obsidian armor .. That damage reduction (45% if not shield) makes the fight even a bigger joke ...
  19. It forages sharks as well (at least mine dropped 8-10 or so when the timer ran out)
  20. Dear lord ... they should make some sort of ... an explanation. Even in the official site nothing mentions picking up .. just teleporting to the bank. And considering how the Spring Cleaner works ... Even the other pocket slots - bonegrinder, herbicide, seedicide etc ... they do what they do without the need to pick up stuff ... It just seems counterintuitive :D
  21. In what case exactly is it transporting dragonhides ... because as it turns out, killing dragons doesn't quite work with it.
  22. TBH this is a bit disappointing .. if it was for a shield or an armor degradation it would make sense - every time you are hit - 1 charge. But ... it just makes no sense for a weapon ..
  23. When does it happen ? - When I hit them - When they hit me Quite the important info if I want to do a .. hellhound task for example (or anything that gets more than 1 enemy on my ass)
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