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Hajutze

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Everything posted by Hajutze

  1. /offtopic IMHO they should make the new fishing minigame the way you train fishing generally. Just an example of a better runescape :D The minigames are way better than the original training. I hope D is just the beginning.
  2. More important question if you ask me: Will this be considered as bug abuse? How much xp/hour in runecrafting are we talking about here? afaik 1/10th of the original exp.
  3. People hate it because they have to think more than while training FM for example .. or fishing. Its just not boring, that's why they think its not a skill.
  4. Someone should check herblore and smithing.
  5. Cmon, is this serious or are you just [bleep]ing with us? Dungeoneering is dull and boring, so you go back to Slayer? It sounds kind'a ironic doesnt it xD. Since Runescape is based on dull and repeating ... (THE WHOLE EFFIN GAME ... but it seems that some people just don't accept that fact)
  6. As far as I saw you get free runes only on the lowest rooms ...
  7. Between longsword and rapier (scimy) .. I'd go for the rapier than (its 0.6 sec faster .. the extra hit gives more average damage than longsword)
  8. Hmm which weapon should be the prefered choice ... battle axe, maul, longsword, rapier etc ... ?
  9. BTW IMHO they should make all the armor in-game like the armor in dungeoneering (In other words, the ranged armor lowers melee accuracy and etc)
  10. Considering you need a bit more skill to do it than lets say woodcutting, fishing, firemaking, cooking (I can go on all day like this) - Yes its more of a SKILL than at least 50% of the RS skills (which ironically do not take any skill of some sort to do)
  11. I am going to smith myself a Tier9 Rapier (76 smithing + a potion), but I'll need some help for the T9 Platebody when I hit 50. Btw by pers. experience Rapier (scimy) or a BattleAxe ?
  12. Are the ingame items tradable ? (theoretycaly other words can someone with higher smith make me an item if I give him the ores.)
  13. The Rapier is the equivalent of Scimy, so its the same speed as whip. I think the Maul was the 4 bars hammer, its 2h.
  14. Well it is actually more like dungeon exploring than mastering (roleplaying) but it's idd amazing
  15. The statues room is annoyin =/
  16. any idea how to solve the statues puzzle ?
  17. Since Dungeoneering is a non-combat skill (afaik) ... does this mean that there is a dungeoneering strange rock ?
  18. Only for the new skill, opening up the other skill tabs show the normal 99. With my flawed logic I deducted ... that sooner or later (till the end of the year?) they might make it 120 for all skills (It looks .. strange, 99 for all except 1 skill)
  19. Is 120 the max level cap for Dungeoneering or for all skills ?
  20. New people tend to ignore any tutorial, FAQ, advisers unless they are forced to and tend to shout "how the f can I do X". Since the only chat in the Demo is Quick chat, most of the newbies are just going to give up at that point ...
  21. Well you start with Unstable Foundations and after you finish it you are pretty much .. on your own .. Well yeah you have the adviser but who's gonna use him ..
  22. The item value in the Demo Mode is kind'a .. wrong. I had 100 big bones .. in other words I should have 43k ... but IMO the street price of a big bone in the demo should be around 85 gold, in other words - I had 8.5k. If you get my idea ...
  23. I was the first one to max it .. and still no fame-cookie ? I'm disappointed =/
  24. I don't follow you ... o.O in other words "wha' ?" He means people can't just make hundreds of trial bots and dump resources into the GE. I don't see anything stopping them. Make new account > finish the tutorial > gather and dump (kind'a like it ... always was ?)

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