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LeonardMart

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Everything posted by LeonardMart

  1. look, skill capes are rather obvious to be p2p, even more obvious as you already know that the hoods are p2p, insanely obvious as almost all skill cape selling npcs are in the members world, and deadly obvious as the knowledge base's article about skillcapes says (members), finally tremendously insane deadly obvious as almost all updates are p2p :wink:
  2. my personal opinion: holiday rares are a waste of money! forget the mask and spend that money on something useful!
  3. willows, if you arent interested about keeping the logs cut at rimmington and sell them at the general store a few steps away
  4. def pot for verac? i have never killed him in his grave. i always leave him for the tunnels to easily safespot him. and now, seriously, guthan and torag arent that deadly. forget the def pot
  5. i completed dt with lower stats than yours. i dont wish you good luck, even without it you will success :thumbsup: :wink:
  6. it isnt that easy to know the "average hit on bad mage def". there are a lot of factors that decide the accuracy and strength of a spell ->casters mage level ->casters mage attack bonus ->victims mage level ->victims mage defence bonus ->victims defence level (some people wont believe, but jagex states that in the magic faq) i personally wouldnt train mage for some serious xp with ice barrage either, as it would cost you a fortune, and there are much better (maybe slower but WAY cheaper) to train mage
  7. depends on what you like, and you want to achieve. want some cash? train fletch to 70 to make yew longs. you could btw cut the willows yourself if you like wc. or choose a quest and train to the needed quest requirements. do what you want to do
  8. congratulations abyssalwhip! :thumbsup: =D> :wink: now, to get an idea for my entry will be hard... i reccomend you to wait until voting starts because until then any votes are not valid. also you havent seen anymore entries. who knows, maybe you will like more another fake that will be posted later? and dark, any news about my underbanner of the fotw #1?
  9. that checkerboard really screws up my eyes lol
  10. you are not the only whos puzzled about this...
  11. sharks? monks? i am way lower lvl than you and lobs are fine for me : use safespots for maximum prayer and food saving. and you could forget that def pot, as far as i know youre gonna pray against karil anyway and the other monsters arent worth the pot
  12. if you dont pick up the arrows, hitting a 0 will give no xp for that arrow as you wont use it again. i really reccomend to take avas accumulator to save money
  13. for the agility, as always dont bring expensive stuff to the wildy especially armor as it weighs a lot. have various spare sets of boots of lightness in your bank, maybe spotted capes too and take some cheap food to the agility course. to get there quickly use that lever in ardougne
  14. cmon be realistic do you think that jagex would allow the most powerful armor sets in the game be available to f2p?
  15. actually it costs 1 alching pizzaz point and 1 graveyard pizzaz point, and considering that you need (around) 1 nat to get 1 graveyard point and 3-4 nats to get 1 alching point, you would lose out nats
  16. hes very often in the archery store in catherby, but cmon take nothing but your ammy to the wilderness and you will be fine
  17. corect me if im wrong, but i think this topic belongs to the marketplace
  18. cmon just hide behind all those bushes and wait for the guards to move so you can move too
  19. are you sure you have the needed slayer lvl? i see your sig and as far as i remember you need lvl 42 before starting a quest check the requirements!
  20. you mean world 99 where runners dont get their ess back?
  21. go to the mta and do either the alching minigame (can give double xp than alching elsewhere) or the enchanting minigame if you have a mud to cast dstone enchant, or get 87 mage and a lava and use onyx enchant
  22. in the alching playground in the MTA you will of course want to alch the 30 coin item, and coins give 2 extra xp each, so add the xp from the coins plus xp for casting high alch (65 xp), at a cost of 1 nat (300 gp lets say) but you are awarded 1 free gp every 10 coins got from alching, that means: (math formula warning!) Experience per casting of high alch: 2 xp/ coin x 30 coins/ alch = 60 xp/ alch 60 xp/ alch + 65 xp/ alch = 125 xp/ alch Costs per high alch cast: -300 gp/ nat x 1 nat/ alch = -300 gp/ alch 1 gp/ 10 coins x 30 coins/ alch = 3 gp/ alch -300 gp/ alch + 3 gp/ alch = -297 gp/ alch Cost in gp per xp point: (-297 gp/ alch) / (125 xp/ alch) = -2,376 gp/ xp, if you want, rounded down to 2 gp/ xp note that i used the word "coin(s)" for the coins that you get while alching in the mta, they dont belong to your cash as you cant take them out with you. with "gp" i mean your own money in the bank, which you will spend buyin the nats and dont forget that if you mess up, there are always the free-to-alch items to repair your errors!
  23. what else could happen if you lose membership? its obvious that you become f2p after losing membership :P
  24. most north-eastern part of the woodland, in a fenced area is the falconry place. not sure if there are any chins there
  25. you forgot that you buy 1 ess for 30gp, so 1 ess actually costs 110gp (80+30), and you make 90 gp selling the airs, so you lose 20gp per ess it turns profitable when you have 77 rc (8 airs per ess) look: outcome: (2000 gp / 25 ess) + 30 gp/ ess= 110 gp/ ess income: 8 airs/ ess x 15 gp/ air = 120 gp/ ess profit: 120 gp/ ess - 110 gp/ ess = 10 gp/ ess remember that you can buy cheaper the ess, but to make profit at 55 rc you would need to buy it for less than 10 gp ea if you wanna sell the airs 15 gp ea, and that could be hard. at 66 rc buy them 25 ea to break even if you sell 15 ea the airs made

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