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jondea0

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Everything posted by jondea0

  1. this guy knows what hes talking about, i think. i think some bots works by getting into the client. Runescape.com sends a package for the random (eg) if player clicks the right button give reward if player presses wrong button teleport to random place if 1min elapses and no movement teleport to random location well i think thats kinda how it works and the bot just goes search for "right button" press "right button" kinda thing so i have 2 different solutions, for auto colour-pickers everytime a tree respawns it spawns witha slightly different colour, maybe the same as a monster nearby. for them dratted client bots, the autoer gets teleported to a place which is exactly the same except something that a player can see but autoers cant pick up from the client, im not sure what because im not really a specialist but there you go. if i have any info wrong i am sorry just my 2 cents :thumbsup: =; stop those bots =;
  2. yes you have a point, i suppose the worldwide duel is to stop them noobs saying "0mg0rz 1 w0uld 0wn yu nub". tbh i dont think telling jagex exactly is really right, i think it is a better idea to plant seeds and let the pros handle the nurturing. cos i mean whats the odds of your idea being followed through to the very last word.
  3. thankyou atlast someone who isnt the missing link. ty for your help and please everyone else READ MY WHOLE POST FFS
  4. ty for your constructive critisism abotu the melee spells, too be honest im using a rather general term "spells" to mean abilities or skills like you say, so if the wording is complicated then i will change it. but i suppose since when did runescape stick by dictionary anyway. i really need to put alot more work into the healing part and is unfinished at the moment as i toss around ideas. when you say more work needs to be done on it, well yes i know but i also wanted this topic to be a disscusion too. i think you have kinda missed the point, my idea would be quite difficult to impliment non-theless but it would be a huge leap forward in gameplay also i dotn see why you wouldnt be able to stake in the duels? ty for you help
  5. yes i even linked it to my page. please read the entire post please
  6. Combat Reformation well i was talking to some of my friends and they said that the thing that makes Runescape not as good as other rpgs is the combat. note- do not say any of these ideas are copying X game because many of them are fundamental to rpgs there are a few areas that i thought of improving on: -more hp -more PvP arenas -duel everywhere (debatable) -High end armour -melee and range spells -healing -a few small adujstments -clan support More HP now i think for every level up you get on hp you should get 10 hit points this would also mean the amount you would hit would be timesed by ten (not just timesed by 10 but like 23 and 27 instead of hitting 2) this would allow more variety (more interesting) and also it would make it easier for jagex to implement weapons and armour giving hp bonuses like when you weild a weapon you get an extra 10 hp Pros -more variety of hits -can introduce more weapons without people being about to 1 hit another person (more versatile weapons too) cons -could be hard to implement on showing what you hit I like this idea. Having your HP displayed at the bottom would enable Jagex to modify the HP formula so that you get more than one HP per HP level, which is desperately needed in order to keep up with the increasingly high max damage. PvP if you are familiar with shooting games it will help in understanding me Domination 5 bases, you capture each one by standing near it, then it becomes your teams. every 10 seconds your team gets points for holding that base. First to a set number of points wins. to capture a base from the other team you have to kill all oponents nearby and wait 5 seconds and it becomes yours Simple really. The Map would look like this but with hills and building decorationg it * = bases and [] is spawns [] * * * * * [] Team Deathmatch simple, two teams fight and take each other out, kinda like fight pits but with teams if you can think of anything else please don't refrain from posting them Duel everywhere well this is kinda the discussion bit, im not pushing this idea just wondering your views on it Now the big one: High end Armour Melee well when you get past 70 in all combat stats theres no better armour really so we need high end armour. i was thinking 3 different classes (of armour) in melee: bezerk (str bonuses) assasin (attack bonused) paladin (good armour and prayer) and one each in range and mage (perhaps two if you can think of them) i even thought of a storyline: some higher power has declared war on gielenor(sp), in a very complicated situation the Gods have become rather powerless and the higher power have chalenged the inhabitants of our plane to a duel, a 5 vs 5. 5 brave fighters are called up but need gear. its all down to you to get them it. thats the basic plan and perhap for the berzerker (just an example)you have to get the horns of the KBD and hunt some powerful beast for the hide. and so on and so forth, with some very hard and long quest. for each class then when you have made the armour (and weapons) for them you get the opertunity to make it for yourself, following the same steps. perhaps you might have to get it blessed by several people using points from various minigames so that the armour cant just be bought for money. then armour might have to be recharged after a certain amount of hits or whatever. perhaps theres a magical field around the armour that disapears in time and when it goes the armour is rather rubbish and to get it recharged it costs quite a bit. Melee and Range Moves well the combat is pretty dull atm wih just point and click and a bit of prayer and spec here and there. well all that could change, to make combat the hectic and skillful ordeal it should be, introduce moves: (this is an example move interface and is very rough. just ignore the use of mage spells be imaginative :D ) first of all you have your power or energy (the 710/710 thing) which you use up in using your moves. if you select agressive you get a move interface based on strengh and agressive things, and if you select defensive, defensive things etc the amount of power you have is your level in that skill times 10 and as you go up levels it regens faster and also some armour would increase regeneration (also could increase maximum cap too). some ideas for the moves: increase of specific skill ie: when in the agressive choice it would be increase str by 10% and decrease str and attack by 5% Stun perhaps some kind of stun or knockback effect similar to the d spear Injure some kind of attack where it hits say 3 then 2 every second after that Block(defensive only) 50% chance somebody cant get past (in wildy or fight situation only) think up of more and post them :D Range Moves perhaps we could have a similar interface but no power bar. maybe you could put tips on your arrows like explosive, jagged or poison. you would make these and put them in a bag (would go in invent) like for the poison one there would be a poison cloth. ideas for that Flaming arrow could be made in the underground pass place. perhaps it could hit damage over time or just be more powerful versus ice Ice Arrows erm not sure about this one, it would slow people down or perhaps drain run energy Jagged Arrows woudl make the target bleed for damage over time poisen arrows just use a cloth on weapon poison(or some kind of poison pool), cloth could be used 15 times. hits like normal poison does now explosive made with nitroglicetine but instead of in a vial,it would be in some kind of container (lol) hits like chinchompas but not very powerful all the tips would be easy to get so not to make them too rubbish healing we have healing but its pretty lame tbh. I roughly thought up of something to make it good. a new skill: healing you would have a thing similar to melee and range moves (further up the page) i was thinking along the line of: -healing spells (they could take maybe 3 second to cast and would heal like every second so not instant so if a spell healed 21 and took 3 seconds it would heal 7 every second) -buffs, blessing, or whatever you call them, i think they should be able to bless people seeing as we can curse people aready spirit drain (drains spirit from opponent and gives to caster, spirit is the stuff needed to cast like energy or power in range and melee spells) -sacrifice (drains health from caster to target, pretty basic, doesn't use much spirit) -holy barrier (perhaps 30% defence bonus but the caster can only heal and buff through it) -holy damage (does a small amount of damage on target, not much or it would be overpowered) certain clothes would boost these effects and amount of max spirit A few small adujstments: just a few things that need a bit of tweaking (i cant think of any atm but ill add later or if anyone suggests something) Clan Support clan support is here but a bit more would be nice, i have already made a topic about it: here !this suggestion is under construction! if you dont liek any of my ideas, dont flame. Make a better one! Remeber: these are only basic outlines of ideas, they would need tweaking for balance if they were to be introduced into the game
  7. well you didnt search well here anyway the price is far to high and why do you have to pay to get in? what do you do in one anyway? well ive kinda reread it and realised, what do you mean guild? do you mean liek clan or like skill guild. im terrible sorry if ive got it wrong.
  8. after a few tests i have managed to find out that pest control now give half exp for damage dealt on monsters? the question i have is that was it like this before? Link Here and i cant seem to find it in the Runescape announcement Link Here am i wrong? I know cashing in points gives less im talking about while on the island and killing monsters
  9. very good, but what do you mean solutions. do you mean like solutions to ingame things or attitude. to sum up the attitude one in one sentence is: do to others what you would have them do to you. would you like to be backstabbed, or disrespected? No. so you can start by starting the trend. also i hate it when people have insult wars, i cant seem to get it into their thick heads that if one of them stopped they would both stop. trouble brewing is an amazing example, one idiot comes along and starts saboing then the other team lashes out and sabos even more and it just keeps gettign worse and worse till people start grudges and start leaving and cursing. sheeesh thats quite a long post free hugs all around
  10. start lunar diplomacy and there are 3 buckets (i think) of tar which give 1-8 per. they respawn quite fast and you can get 1100 and hour apparently
  11. this is only a problem because RS monsters are really dumb, because you cant do this on wow and guild wars and other RPGs. but also this problem of rangers and mages losing their power because of no safespots is a problem. this is solved on other games by providing pets for rangers (to take hits) and also cheap binding spells just my two cents
  12. why do people think this? Jagex about 6 months ago were pressurizzed(sp) by many people to introduce high level content. how long about does it take to create things? about 6 months, Jagex started making this high level stuff ages ago but its only just being finished and introduced now yes but the newbie updates will come in a bit and for the while just enjoy these high level updates to look forward to and make goals for. just because all of a sudden you dont have the best gear in the game isnt a bad thing. its a good thing
  13. definately, i have had no rare randoms for 2 years (mime lender and camo) and straight after a update i get 1 mime for the first time in my life (on rs). then straight after that i got a camo too, but i have had no common randoms mind you. dunno just my two pence (or cents)
  14. yes quite, i agree my suggestion chewchewbarz suggestion
  15. i want to mage iron dragons ive got a few questions i want to cast around 3k chaos i have the costs 450k - 3k chaos 180k - 12k fires 90k - 36 anti dragonfire pots total cost: 720k dragon plateskirt 500-550k i got my info off here im just wondering do you think i will make a profit? ill be using chaos gauntlets and im 64 mage. is there a better way? please give your opinions
  16. its embarrasing, . . . . fine ill tell you, after Brother Brace told me about the friends list on tuturial island i added him to it then wondered why he was offline =( when i got onto lumbridge i died to the mugger behind th castle cos i was lost :lol: so i made another account because i thought it was the end of that char :lol:
  17. not quite so, the money is neglegable on both anyway, fly fishign i much better exp because you can do 3-4 times more trips per hour than lobbies. it is faster exp
  18. if you want classes go to the other rpgs around, the point of RS is to be different. not to copy and be behind every rpg out there
  19. perhaps you could link to my topic and for clan dueling ill linkto yours =) ill help you with the clan dueling thing aswell
  20. Sinless this has been suggested btw, the clan house bit. by me. but i like your arena bit which i was going to make but someone else sugested that too #-o . we can combine ideas if you want though
  21. bump, ive been on holiday for 5 days and im back to bump ma topic

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