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Nero

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  1. Prussian invasion of Mecklenburg Summer, 1780 Prussia invaded the independent German state of Mecklenburg on February 8th, 1780. Mecklenburg quickly mobilized its army and raised 3,000 new militia troops, and so did its ally Bremen, combining the two into a force of over 15,000 strong with 10 cannon. By comparison, the Prussians were invading with an army of 15,000 and a single cannon. Numerically the Mecklenburg-Bremen army seemed to be superior, but its troops quality was lower, and they were facing off against the iron discipline of Frederick the Great’s successor army. The two met just on the border between Mecklenburg and Pomerania, a narrow field flanked by two large forests. The Prussians advanced in two parts, the first part commanded by General Von Santa Klaus (Offensive Doctrine) and the second commanded by General Mannerheim (Disciplinarian). The Mecklenburg infantry waited, blocking the narrow field, while the Mecklenburg cavalry had complete control over the woods, and waited to the Prussians to advance. The cannonade started as the Prussians moved forward, spurred on by their General’s words, and the single Prussian cannon spat back its feeble response before being targeted by the Mecklenburg cannons and had its limber shot apart. The Prussian cavalry, only 1500 strong, guarded the flanks of the advancing Prussian columns. The Mecklenburg line marched forward, eager to get the fight over with and send the Prussians running home. The two lines marched steadily towards eachother, their battalion flags fluttering in the minds and the drums beating the beat of the damned. As they got closer, the Mecklenburg cannons started firing canister, but were forced to stop as the gunner crews feared they might hit their own troops in the rear. The two lines halted as both of them raised muskets to shoulders and started their volley fire. The Prussians got the better side of the engagement, as they were able to wrap around the flanks of the Mecklenburg line and punish the militia units holding the flanks severely. General Klaus finally ordered his cavalry forward, recognizing that if he could break the militia troops on the flanks then the Mecklenburg line might just crumple entirely as had happened with the Croatian army just a few months previously. The cavalry stormed forward, lancers and sabres held forward, and the Mecklenburg General responded by sending his full cavalry out from the woods. This was the flash point, as the Prussian cavalry was caught off guard by the speedy attack of the Mecklenburg cavalry, and barely managed to withdraw in time. The Mecklenburg cavalry, now wild with bloodlust, turned towards the Prussian infantry and charged forward. The Prussians were still in line, and they believed they could simply ride over them, but the Prussian officers saw the cavalry charging forward, and despite the fact that they were taking heavy fire from the Mecklenburg infantry line, the regiments wheeled expertly into square, just barely making it in time [Discipline bonus. If you had lost this roll you would’ve lost the battle]. The Mecklenburg cavalry was almost entirely slaughtered within a quarter hour. Unable to attack the stoic Prussian squares, they rode around them while the Prussians poured musket fire into them and they fled. The Mecklenburg militia units, seeing the cavalry fleeing from the Prussian infantry broke as well, and fled. However, the Mecklenburg regulars and artillery kept their composure and withdrew in good order. The Prussian infantry was too tired to pursue, and any time the Prussian cavalry came forward the Mecklenburg infantry formed square with the cannons protected inside and drove them off, killing a fair number of lancers. Result: Tactical Victory : Kingdom of Prussia Strategic Victory: No one Causalities: Mecklenburg: 3000 militia units 2000 line infantry 2,000 hussars Bremen: 3,000 hussars Mecklenburg-Bremen army remaining: 2000 Line infantry, 2,000 fusiliers, 1,000 Grenadiers, 10 cannon Prussia: 3,000 Line infantry 1,000 skirmishers 500 Lancers 1 cannon (all will be replaced by next reset) Prussian army remaining: 7,000 Line Infantry, 500 Lances, 1,000 Skirmishers and 1,500 Imperial Guard, 1,000 Curiassiers, 500 Lancers. Mecklenburg is trying to raise more troops to challenge Prussia on the battlefield again. However, it has offered Prussia a peace deal. They will pay Prussia 5,000,000 ducats if they leave Mecklenburg and sign a non-aggression pact for the next 5 years. You can raise 2,000 militia troops from your new colonies. You can push for 3,000, but they'll be crappier quality. Militia units are free to raise (but you can only raise them when they're protecting their homes...and they're essentially cannon fodder). Forward me any plans you're making over PM if you'd like.
  2. You are a poor joke teller, Sau. tsk tsk :thumbdown: Plus, how can you expect me to remember something that was posted two years ago? Huh? Answer me that one!
  3. How delightfully unexpected...
  4. I think toast's got 99 farming, as has everyone that was previously like 30-40 levels behind me lmao. weeeeee
  5. Retech, any player talking in absolutes about what will happen is merely posturing. What was your decision for this random event again? All successful. Problem though... You have a separate treasury of 10m. You can steal the royal treasury if you'd like though :P (In case anyone is curious, Doom is not playing as France any longer, but as Revolutionary France) ---- Also, Austria-Hungary has colonized 5 colonies in Australia. There was a bit of confusion at first when the ship captain received his orders to colonize Africa, but thankfully the orders were accompanied by a map so he went off to Australia.
  6. France chooses Option D: Do nothing. Weee Rebvolution. I can't be arsed to fix the typo. ------------------- Austro-Hungarian Invasion of Croatia Winter, 1779 November 18th, 1779. An Austro-Hungarian army numbering 23,000 strong crossed the border into Croatia, intent on smashing aside the Croatian army and adding its lands to the Habsburg kingdom. What met them was a Croatian army of 8,000 strong, composed of mostly skirmishers. The Austro-Hungarians blazed into Croatia led by General Zweig, who had been handpicked for the task due to his offensive style. The Croatians however, refused to meet the Austrian army on the field, and instead retreated closer towards the coast, where they were preparing their defensive position in the Dinaric Alps. The Croatians sped ahead of the pursuing Austrians, as they lacked the slow moving artillery that General Zweig had with his army, and so reached the Alps far ahead of the Austrians, and set to work extending the defensive works. The Austrians reached the Croatian line, which had now been bolstered by 2,000 hastily raised militia units, on November 31st and General Zweig began his cannonade. For a week it continued, pummeling the Croatian positions before Zweig ordered his troops forward. In this terrain his cavalry was next to useless, but he was relying on the bulk of his forces – his line infantry, to take the brunt of the Croatian fire so that his Guard troops and Grenadiers could get in to clear the entrenched defenders. The Austrian line moved forward, and the Croatians remained silent. They waited until the Austrians were close enough, then unleashed a crushing volley, before they devolved into a chaotic mass that fired without order, as fast as they could reload. The Austrians suffered heavily under this fire, advancing in short bursts, the clean order of the line dissolved. But Zweig was watching, and had figured out where the Croatian militia units were positioned by the slower rate of fire, and that’s where he committed his elite. 2,000 Imperial Guard and 1,000 Grenadiers rushed forward, and the grenadiers tossed their crude grenades into the militia troops before the Imperial Guard rushed forward with bayonets fixed. The Croatian militia could not stand against such professional troops, and fled before the Guard’s bayonets even reached them. There was a hole in the Croatian line, and the Austrian troops poured in. While Fusiliers pushed in the Croatian flanks, the mass of line infantry, grenadiers, and imperial guards expanded the gap outwards, until the entire Croatian line seemed to ripple before panic took it and they fled like the militia did. Zweig threw forward his lancers to pursue, but most of the Croatians fled deeper into the mountains, where the cavalry could not catch them. Result: Tactical victory: Austria-Hungary Strategic Victory: Austria-Hungary Casualties: Croatia: Entire army (10,000) Austria-Hungary: 6,000 Line infantry dispersed over the different regiments (these will be replenished by the next budget through recruitment – no cost) Croatia offers Austria-Hungary the following peace terms: They will pay Austria-Hungary 5,000,000 ducats this budget, and 5,000,000 the next They will cede Dalmatia to Austria-Hungary (the westernmost province) [You do not need to accept this, and can propose your own terms, whatever they may be]
  7. If everyone wants to send me a PM with your country name as the title that includes what you're researching and how much you're putting in each reset it would be easier for me to keep track of without accidentally missing something. --- Austria-Hungary has mobilized its army. Spies report that the army's location means that it is either preparing for an invasion of Italy, Croatia, or the Ottoman Empire. ---
  8. I am back aye, 375k to go :P And yeah, I've been gone a while. I pretty much stopped playing in 2007 I believe. 'Tis good to see you got 99 though, congrats :D
  9. Pretty much every country has some sort of plan in place in case they need to attack any other country. BREAKING NEWS: Sources reveal that the US Army Command had planned and trained for the possibility of a Russian attack on American soil during the height of the cold war. This is C. Obvious, channel 011011000110111101101100 news.
  10. 3,000 infantry, 10 cannon, and an unknown number of cavalry (at least twice the number of infantry)
  11. Btw Mather, Denmark is not taken, and it controls Norway as well...
  12. mather, you're not getting all of Africa.
  13. Coins/Food/Melee Equipment Magic equipment Range equipment Herblore Farming Mining/Fletching/WC/Crafting Summoning Random crap
  14. Naval research as well. And then anything else you want that could give you a benefit in the game (Icu for example is researching winter equipment, which would reduce the attrition his armies take in cold environments). There are no real major 'must have' technologies though. I think the only one that gives you a major boost is the steam engine and railroads. It just means that you won't get that technology until you research it. No, the PM states that it's determined by the cash invested per budget reset. Announcement - Prussia:
  15. Pshaw, you don't have your Model 10 Time Machine yet, Rocco? Jeez, you're so old school. (Yes August 2nd, my apologies)
  16. The fields are pretty much whatever you want to research. Like, instead of researching farming you can research agriculture as that gives you the whole umbrella of everything under it. The more broad the field you're putting money into is generally the better, but if you get down to specifics (like researching a new type of musket, for example) then it may go faster. Who knows (it's all random). Well, if you get attacked you still need to pay deployment costs for troops. Those were the size of the respective armies, which included all the supply officers, scouts, provots, and everything else. The amount of fighting troops was a lot less. This is true. ---- Summer, 1778
  17. Except then it turns into every other hegemony where in two weeks we're having 300k vs 400k sized battles.
  18. Why do people insist on having avatars that give epileptic seizures?
  19. When I used to farm on Dusty, for herb/allotments I used to go: Camelot teleport for the patch near there, bank, then ectophial to the patch near port platypus (whatever its actual name is), then take the fairy ring to right outside the legends guild, bank there, go to the ardouge patch, then bank either in ardouge or back at the legends guild, then over to trollheim, then finish up with the falador patch (you can use the explorer's ring 3 for that one).
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