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Wisp

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Everything posted by Wisp

  1. im good at physics, normally. i just havent been paying attention to it much here Plus your average school doesn't teach advanced theoretical quantum physics. Yup, it's 300 still. If you want anything specialized, you could ask and I might be able to do it.
  2. Dusty, there aren't any we've discovered in real life.
  3. Project CAD is still in progress. And walka, all this physics stuff is ridiculously complex, so I can't really say I understand half of it either.
  4. You said stargates require a black hole. The closest black hole is just under 1000 lightyears away. Have fun. Walka, there is no way you can create people made out of exotic matter. If you did, they wouldn't be able to survive. Plus exotic matter isn't even proven to exist. Then if you were to some how create massless people, how would you make them move faster than light? Sere, I can start production, but just remember the types I sell only are for interplanetary travel, not interstellar. Their hulls would fail at those speeds, and they can't even go that fast because of their weaker propulsion.
  5. Here's a question. Let's say you managed to create a wormhole, or had the tech to do so. How would you choose where it would end up? If it's random, you would probably have an overwhelming chance of ending up in intergalactic space. Which is nothing, basically.
  6. Plus creating a wormhole would require access to where you wanted to go. And more energy than exists in the universe.
  7. In general, if you're building something unique, you have to detail the steps, atleast to a point. I would atleast post progress reports like "60% done" or something like that every now and again.
  8. They're in space. They're basically big space stations. The reason why is, for any large ship, getting free of Earth's gravity would be impossible, pretty much, so they have to be built in space. Or on the moon, or something like that. Since you don't have any right now, it would probably take 10 years or so for the first one. Then longer to research ship types and all that. Once you have some shipyards up, they can help produce more in space, so it's cheaper to build more once you have some.
  9. Shipyards cost me about a half trillion each. Most of mine were being built during the first major space research, which was only me and dusty. Those were built over 25 years, I have 12 orbiting Earth. For a habitable planet, we decided like 30 pages back that there wouldn't be any more within 20 lightyears of us, because finding one is uncommon enough as it is. There are a few planets within 10 lightyears of us, I think around Epsilon something or another there's one. I thought that we'd given up on ftl. I'll never give up on it, but I will make shure whatever solution I come up with at least seems plausible. Apparently you guys have missed the past 10 pages or so.
  10. Well they have to sleep sometime :lol: Anyways I'm fanning out across the country with my UMRF's and exobreakers (100,000 exo-breakers and 1,000 UMRF's) and anyways the HAW's have at least 1 very good use static defense I wont send them out but now that I have 600 of them I can trash whatever tank army comes my way... Also I am starting research on making smaller faster (yet still heavily armored) walkers. Try wolfram hull, wolfram is the hardest known metall, it is used in lightbulbs(glow thread) and ball point penns(small ball). The later is under a preassure equal to an elephant doing pirruettes on a golfball when used.(Do not use wolfram as a conductor when in contact with oxygen as it'll fry in nano-seconds.) That would be tungsten. And I don't know what you're talking about with oxygen, because it certainly does not fry with oxygen. And his drones apparently have true AI. I think. Which means they adapt, and can think. Not video game AI, where they only do a few programmed things.
  11. RPG, yeah. Otherwise people would just be "oh i killed 10 million soldiers with 4 casualties and found all the guerrillas in 4 and a half minutes, while they were all sleeping" And no, tachyons aren't even proven to exist. That wouldn't work anyway.
  12. Grim. How exactly does a HAW manage to fit a [bleep]ing farm inside of it. Do you know how much space a farm takes? Have you ever heard of growing times? How do you process the food? It's not like having a tiny bit of hydroponics inside of a walker means you have infinite food year round. Unless it's a a 6 lane highway, a HAW would have to walk through buildings. They would fall through the cellars and get stuck. Or, they would, when walking on a street, break through the highway and hit a gas main or something, and explode. HAW's don't work in cities.
  13. Your HAW's can't fit in a city. My guerrillas (around 120,000, the rest are guarding the capital) have spread throughout all of khazakstan. Good luck finding 120,000 troops in 3 million square kilometers of land. They recently ambushed a supply convoy successfully. Enemy troops are now suffering from lack of food in some areas.
  14. I guess some combination of that. Were my troops ever on enemy territory, they would be vulnerable to any ballistic missiles, and the system could protect them. That's one use for it.
  15. Ok, for surface area, we would need 5250000000000000 km2. Now, for total cubic space, we'd need 2,100,000,000,000 km3, or 2,100,000,000,000,000 cubic meters. Or, in English, 2.1 quadrillion cubic meters. I don't know how many tons that is, but that's a lot. My factories that make them are all being used to research ways to make it so they don't cost so much to make, and they're all highly specialized, so thanks for the offer but it wouldn't really help.
  16. I'll use Ross's station and Elysium for realisticism? Someone remind me what Elysium is? And Ross is using his station for ships already.
  17. Not necessarily, they are dropped from a lower altitude than a RFG. The surface area would also make them be much slower, and along with the lower altitude, they would be even slower. They also wouldn't be able to correct their aim, like a RFG. And also, people, stop just saying "I has kinetic weapons now". It's not like building them is common knowledge, it takes years of research in order to get the targeting down alone. Ross, the math for this is gonna be hard. I'll look into sources of carbon.
  18. A SPG would have no accuracy whatsoever, and likely hit about 500 miles away from the target.
  19. I don't know how we can do this. If the entire thing was .08 grams per square meter of space, we'd need like 9.8 quadrillion tons. I think. EDIT: Latino, there's no way you'd be able to get those off the Earth, without them being built in space. Unless they're tiny.
  20. The huge majority of stars in our area are red. There are only like 4 out of 20 within 10 lightyears or so that aren't. For how much material we need, the surface area of Sirius is 2.069818 × 10^19 meters squared. I think. Or, 20698180000000000000 meters squared. I don't know how thick the thing we're building would be, so I can't do the rest of the math.
  21. We're still working on developing them so they're cheaper, right now it would cost a ridiculous amount. Building our space elevators cost way more than it could have, had we taken it slower. Are we going to do Sirius? It puts out more energy and is a good amount bigger. We're going to need some source of carbon and other materials, if we don't want to wreck earth in the process of doing this. This will take a long, long time to do. We're also equipping my Global ICBM System with more advanced particle weapons than we had when we made it, and letting their aim ascend a bit more than previously possible. Also upgrading their hulls and exterior with more resilient layers of mirrored materials.
  22. Well, I'm pretty sure telephone pole sized, solid tungsten rods would do a lot more damage than a 20-metre radius, lol. Well, since he said not to destroy the city, it would vary what you were gonna use.
  23. Nah, you guys are just great at making weapons better than they should be. I made a post about desta battleships about, oh I don't know, 15 years ago. Or something. Well, kinetic bombardment all depends on the size of the projectile. Saying you're using a RFG isn't too specific.
  24. Eh, for what it's worth, the way my ship production is broken up is this: 50% Desta battleships 15% Experimental Ships/Research Ships 15% Harvester Ships/Colony Ships 20% Production Ships. The production ships are used to help assemble more stuff. They work like my production stations, only more mobile. RFG aren't as powerful as one would think. They might be able to do a lot of structural damage to a block, and kill people within a few hundred feet. Well, depending on the type. In general though, conventional weapons are more effective.
  25. One rfg wouldn't do anything close to .7km of damage. More like 20 meters. Or so. Sere, according to trol he was in a nuclear bunker, so it wouldn't kill him. Plus, if it landed 20m away from the palace it would only really kill any guards unlucky enough to be standing there. Sere, let me just check at what I'm building for ships right now and I can get you a price/time estimate. Trol, I'm about 7000% sure that government nuclear bunkers are equipped with toilets.
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