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:: How the macroers could be defeated! ::


p0nd3r4

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I've just had an inspired idea, that's so simple I can't believe I've not heard it suggested before.

 

 

 

All they must do to put a big prevention on them is place spawns for aggressive level 20 or so monsters in the hotspots for macroers. So at the yews, there will be level 20 hobgoblins or something and when a level 3 macroer comes along he dies.

 

The only way they could macro then would be to train the account to level 41 first, which takes a fair while. Too long, I would think.

 

 

 

What do you all think?

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Better way... delete all f2p yews? :)

 

 

 

Just kidding, but as mentioned above I don't think this will work that well. :|

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By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( .

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What about the Level 3 Skillers. Forget them if lets say Lots of the level 3 skillers Cheat, and only a handful of them Play fare. Well, sorry but the fare ones get punished along with the rest of them. You got to make it fare for the over all group. And that̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s what we are looking at. So , sorry if a few level 3 skillers wont be able to get to their yews....Ever think about this what about use level 40-90 that cant cut or fish nothing cause there are 20 Marco running ever were. So tell me how that is fare. And who is to say his Idea won't slow them down. It will it takes "X" amount of time to level woodcutting to "60" It takes "X" amount of time to level combat to level "40" so thow in the Factor of them getting banned eventual. And there you have them respawning a new macro slowed down some. THis isn't a small problem that can't just be over looked its growing. THey have whole sits just like this one with the one purpose of Cheating and using Scar and scripts.

 

 

 

THANK YOU, for your Thoughts on Suggestions on this Matter.

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I've just had an inspired idea, that's so simple I can't believe I've not heard it suggested before.

 

 

 

All they must do to put a big prevention on them is place spawns for aggressive level 20 or so monsters in the hotspots for macroers. So at the yews, there will be level 20 hobgoblins or something and when a level 3 macroer comes along he dies.

 

The only way they could macro then would be to train the account to level 41 first, which takes a fair while. Too long, I would think.

 

 

 

What do you all think?

 

 

 

Have u heard of green dragon autos? They auto train charactors to a desired lvl all while getting a rich profit out of it.

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