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Tutorial Island


RayOxide

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Wouldn't it be nice to go back to Tutorial Island and help the new people?

 

 

 

Maybe go back there for easy meat and banking, Or to cut the oaks?

 

 

 

If you could go there, it should cost about 100gp per trip, and if you're stats are high enough you can talk to the experts and they can give you things..

 

 

 

This may not be a good / perfect idea, but you could go there to brush up on some things you may not have done yet, Or when you become a member you can have the option to go there to try the stats?

 

 

 

Mod, Lock if ya need to, I just think it'd be cool :XD:

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Yeah, I've always wanted to return to Tutorial Island, just to see new people as they make their way through it.

 

 

 

+1

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A while ago, I had this quest I suggested that included returning to tutorial island. It wasn't a good quest, so I'm not going to even bother finding it.

 

 

 

But still keeping that in mind...Make it so you need to do a quest, as well as pay a fee each time. It might work.

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Yeah, I've always wanted to return to Tutorial Island, just to see new people as they make their way through it.

 

 

 

+1

 

 

 

Just make another account.

 

 

 

I don't think that you should get mixed in with the newcomers. Why? Well, first a lot of high level people might go there to......say.....train magic on the giant rats. Well, then they're wouldn't be enough rats for all the newcomers! The requirements seem easy enough to get through, and I can't think of a reason to go back anyway. for everything in the island, there's something else far better on the mainland. Although it might slow down autoers and teach newcomers about comepetition in the game (might stop: "My rock!! Go away!!!")

 

 

 

The Island was made for newcomers and it should stay that way.

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A while ago, I had this quest I suggested that included returning to tutorial island. It wasn't a good quest, so I'm not going to even bother finding it.

 

 

 

But still keeping that in mind...Make it so you need to do a quest, as well as pay a fee each time. It might work.

 

 

 

Mmkay.

 

 

 

You've finished all your quests, and theres this last one... :ohnoes: You have to go to Tutorial Island, and help Vannaka* (The combat instructer) Defeat Elvargs son! (Level 90) When that's finished you can go to Tutorial Island for 100gp per trip all the time, any time.

 

 

 

Requirements: Same as Dragon Slayer

 

 

 

Name: Helping Tutorial Island (Not even a good name.....)

I dont need a siggy no moar.

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A while ago, I had this quest I suggested that included returning to tutorial island. It wasn't a good quest, so I'm not going to even bother finding it.

 

 

 

But still keeping that in mind...Make it so you need to do a quest, as well as pay a fee each time. It might work.

 

 

 

Mmkay.

 

 

 

You've finished all your quests, and theres this last one... :ohnoes: You have to go to Tutorial Island, and help Vannaka* (The combat instructer) Defeat Elvargs son! (Level 90) When that's finished you can go to Tutorial Island for 100gp per trip all the time, any time.

 

 

 

Requirements: Same as Dragon Slayer

 

 

 

Name: Helping Tutorial Island (Not even a good name.....)

 

 

 

I remember his quest, I liked it.

 

 

 

And a note about your quest, Vannaka is level 143 (Or around that), he won't need help killing a level 90. (If he really needs help he has the mage instructor). The most you could do is give um anti-dragon shields.

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Good idea actually. We could have chalenges with the instructers how many fish could we fish and cook in 1 minute, 5 minutes, 10 minutes. How many logs could we cut, rocks can we mine, bars we can smelt, armour we can make, spells we could cast, monsters we can kill. Could we beat vannaka? it could turn into like a mini-game island.

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Good idea actually. We could have chalenges with the instructers how many fish could we fish and cook in 1 minute, 5 minutes, 10 minutes. How many logs could we cut, rocks can we mine, bars we can smelt, armour we can make, spells we could cast, monsters we can kill. Could we beat vannaka? it could turn into like a mini-game island.

 

 

 

......Yea...I was thinking....The same thing.....Too......... :-w

 

 

 

Lol, anyway, That'd be cool. Series:

 

 

 

1. Training Fish/Cook/Smither/Miner/etc

 

2. Middle class ^^^

 

3. Upper class ^^^

 

4. Makin' meals fit for a king or queen

 

5. Leader challenge (Challenge Derrick or the Survival expert etc.)

I dont need a siggy no moar.

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Did anybody notice that's its called TUTORIAL ISLAND? for, you guessed it, TUTORIALS! People who have mastered the skill don't need to go back, they have better things to do on the mainland. Is there any purpose to go back to tutorial island, other than to see the instructors? Vannaka is in Edgeville dungeon too!

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Did anybody notice that's its called TUTORIAL ISLAND? for, you guessed it, TUTORIALS! People who have mastered the skill don't need to go back, they have better things to do on the mainland. Is there any purpose to go back to tutorial island, other than to see the instructors? Vannaka is in Edgeville dungeon too!
Well maybe we wanna visit him on tutorial island.
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I don't think this is a good idea at all. The whole concept of the Tutorial Island is to break in new players without conflict from the outside world. If JaGEx is going to do that, they might as well get rid of Tutorial Island all together and just change the spawn point back to Lumbridge beside the well (good ol' memories).

 

 

 

Introducing new players into the world around the more experienced, and often immature, sets the wrong mood for new players and would probably discourage continued play.

 

 

 

But that's just my opinion.

 

 

 

~Lunar

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I don't think this is a good idea at all. The whole concept of the Tutorial Island is to break in new players without conflict from the outside world. If JaGEx is going to do that, they might as well get rid of Tutorial Island all together and just change the spawn point back to Lumbridge beside the well (good ol' memories).

 

 

 

Introducing new players into the world around the more experienced, and often immature, sets the wrong mood for new players and would probably discourage continued play.

 

 

 

But that's just my opinion.

 

 

 

~Lunar

Maybe they could seperate us from the players who are actually doing it for the first time?
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I don't think this is a good idea at all. The whole concept of the Tutorial Island is to break in new players without conflict from the outside world. If JaGEx is going to do that, they might as well get rid of Tutorial Island all together and just change the spawn point back to Lumbridge beside the well (good ol' memories).

 

 

 

Introducing new players into the world around the more experienced, and often immature, sets the wrong mood for new players and would probably discourage continued play.

 

 

 

But that's just my opinion.

 

 

 

~Lunar

Maybe they could seperate us from the players who are actually doing it for the first time?

 

Then really what's the point? If the people on tutorial island were all on the mainland too, would you be happy with that?

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Did anybody notice that's its called TUTORIAL ISLAND? for, you guessed it, TUTORIALS! People who have mastered the skill don't need to go back, they have better things to do on the mainland. Is there any purpose to go back to tutorial island, other than to see the instructors? Vannaka is in Edgeville dungeon too!

 

 

 

Ever thought that not everyone is a fricken member? Get a brain.

 

 

 

Furthermore, as I said, it could have something to do with a Quest?

I dont need a siggy no moar.

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Did anybody notice that's its called TUTORIAL ISLAND? for, you guessed it, TUTORIALS! People who have mastered the skill don't need to go back, they have better things to do on the mainland. Is there any purpose to go back to tutorial island, other than to see the instructors? Vannaka is in Edgeville dungeon too!

 

 

 

Ever thought that not everyone is a fricken member? Get a brain.

 

 

 

Furthermore, as I said, it could have something to do with a Quest?

Actually i'm a member but I still think it's a frekin awsome idea.
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A while ago, I had this quest I suggested that included returning to tutorial island. It wasn't a good quest, so I'm not going to even bother finding it.

 

 

 

But still keeping that in mind...Make it so you need to do a quest, as well as pay a fee each time. It might work.

 

 

 

Mmkay.

 

 

 

You've finished all your quests, and theres this last one... :ohnoes: You have to go to Tutorial Island, and help Vannaka* (The combat instructer) Defeat Elvargs son! (Level 90) When that's finished you can go to Tutorial Island for 100gp per trip all the time, any time.

 

 

 

Requirements: Same as Dragon Slayer

 

 

 

Name: Helping Tutorial Island (Not even a good name.....)

 

 

 

Uhh...I had an idea, but I haven't really posted about it.

 

 

 

Member's tutorial island, but f2p can get in after doing an additional quest, to experience member's skills (but not profit from them, or train the skills) and it's there to train members in the skills they can use.

 

 

 

But, you would have to make it so that players entering couldn't bring anything, or leave with anything.

 

 

 

The reason for having f2p go to that island is so that Jagex will like it, since it'll entice F2P into going members. Comments, please?

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i think make it p2p only...coz i dont think many people are in tutorial island in a p2p world (if any) so no newcomers will be wandering around there...and as others already said a nice quest and a mini-game and maybe in a few months a few more quests...

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if you really wanna see new people go to lumbridge, theres really nothing that amazing about tutorial island once you surpass lvl 20 in all stats, and half the people heir aren't new anyway. a lot of the new players are actually old players making more accs.

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