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TeenageLoser33 and Eldins 1st Completed Pixel sig

Featured Replies

Well me and Teenage just completed our 1st pixel sig together

 

 

 

was sold for 2mill

 

 

 

 

 

 

 

so all C&C on things we should work on is welcome

 

 

 

 

 

 

 

shadowolvesfinalsig4kq.gif

Wicked aesome line art and coloring. Three cheers for the dynamic duo!!

panoramiadk9.gif

Great sig, although i dont think its 2mill material, the buyer obviously did. A couple of things: it lacks shading on the girl, and the p-hat is way to big for her head. Also, the hair on the left side of her head doesn't look like it's even comming out of her head. Great sig nonetheless, keep it up.

oilertaych6.gif

[Admin Edit: Religious text Not permitted]

~108 combat~

5.9k dusties killed / dragon chain :D

:shock: great job u guys.

 

 

 

 

 

 

 

:o

 

 

 

 

 

 

 

 

 

 

 

also like the person above said, the purple phat is way to big for the head.

 

 

 

 

 

 

 

other then that, its great

pureleaderpixelie1.png

one of the girl's arms looks bigger than the other (my right, the girl's left.)

 

 

 

 

 

 

 

other than that, nice looking pixel that's a lot less visually distracting than most pixels. good job.

 

 

 

 

 

 

 

yay.

Nice sig :)

 

 

 

 

 

 

 

I got a few things that you could work on though.

 

 

 

 

 

 

 

First of, the guys teeth look weird, they kinda look like Jaws from James Bond. Now if that was the style you were going for, they look great :P

 

 

 

 

 

 

 

Second, I think you should do some more work on both of the weapons, both the bow and the spear? (non p2p) Could use alot more detail.

 

 

 

 

 

 

 

And also the bushes in the background could use some work, it's late here and I'm tired but it looks to me that it's only one shade of green all the way, you should get into some detail there aswell.

 

 

 

 

 

 

 

Other then that, the sig is very nice, the linework is really nice, and the shading is well done.

  • Author

Well

 

 

 

 

 

 

 

I did shading on everything exept stars, moon, grass, and a few other small things

 

 

 

 

 

 

 

Teenage did all lineart and shading i didnt do

 

 

 

 

 

 

 

but i think he did an exelent job, mayb not worth 2 mill but was a good effort for our 1st colab

well...no offense guys....but that sig is nowhere near worth 2mil.....im pretty sure the jeppoz sells his sigs for around 2milish and they are way higher calibur than yours.....but if thats wat the guy wanted to pay....thats his choice..

 

 

 

 

 

 

 

there are lots of things you should work on but i think most of them have been mentioned already..... good luck

supdarklinkel1.jpg

it's ok I gues...but as many times repeated...not 2 mill worth....for example...look at the purple party hat...it's proportion it's kinda...fauked up... :?

it's ok I gues...but as many times repeated...not 2 mill worth....for example...look at the purple party hat...it's proportion it's kinda...fauked up... :?

Quite honestly, Dark_Ice and Magia_Mortal I respect your opinions but when have you ever done pixel sigs? Magia you don't even have a sig, so I don't see where you really can criticize.

Quite honestly, Dark_Ice and Magia_Mortal I respect your opinions but when have you ever done pixel sigs? Magia you don't even have a sig, so I don't see where you really can criticize.

 

 

 

 

 

 

 

If you ask for C&C...what do you expect? Next time don't ask for C&C...as for my sig....I have many done by me (Non-pixel) and I'm working on a sketch (kinda bad) I did at school a while ago, but I hadn't scanned it...anyhow...I'm sorry if you feel attacked by my C&C.....don't ask for it next time.

 

 

 

 

 

 

 

^Aster^

Picking on a few details...

 

 

 

 

 

 

 

The wolf's head doesn't look very canine, and it looks almost pathetic. Try to define it more as separate from the torso in the sense that there is a neck there as well. At the moment it looks like just a wolf's torso with a bulge with eyes, ears and mouth at the front. Try upraising the ears to give it a more threatening appearance. Work on the eyes as well; at the moment, it looks like the wolf is whimpering.

 

 

 

 

 

 

 

The party hat, as said before, is disproportionally large.

 

 

 

 

 

 

 

I don't know how you would hold a bow, but I personally wouldn't hold it by the back of my hand like it looks like the girl is doing. It's also a little too small to be a usable weapon.

 

 

 

 

 

 

 

The arms on both characters are erratic in size.

 

 

 

 

 

 

 

The pointing hand of the girl (or whatever) should be defined more, it's hard to see it against her chest.

 

 

 

 

 

 

 

The amulet should look more like an amulet instead of a golden hoop with a little button. Try to make the neckpiece look more like a chain instead of a solid piece of gold, and define the amulet itself a little more.

 

 

 

 

 

 

 

I don't know how that staff is positioned, but if it's on the ground, try showing how it disturbed the grass.

 

 

 

 

 

 

 

The background on the sig is fine, but you do need to work on the wolf and characters.

 

 

 

 

 

 

 

No offense, but this sig is not worth 2m. I would at most pay 500k for it.

  • Author

alas the sahding issues such as defining the head from torso on the wolf would be my fault same with the hand

 

 

 

 

 

 

 

I understand fully your visual point of C&C although it does get slightly un-nerving when those who are not so great at pixel or those who do not pixel post, i understand that you still havea visual elements that you analyse, its just that when makeing judgements areas should be related to complexity of shading, proportions of linework (as stated by zonor), The main figures and background, but it shouldnt be in relation to just a visual appearance when you asking for serious c&C, it shold be into techniques approaching the problem, and where your texhnique went wrong in attacking the problem

 

 

 

 

 

 

 

 

 

 

 

thank you all for comments, and hopefully our next sig will be of a higher quality

wow u got 2mil for that?

 

 

 

 

 

 

 

you guys are lucky :?

 

 

 

 

 

 

 

no offence or anything - but somethings are just well, not looking right

Uhm, I don̢̮â¬Å¡Ãâôt like the wolve... I think you should̢̮â¬Å¡Ãâôve used other colours than grey and red eyes... :?

You 2 have been quite lucky, getting 2 mill for that, because in my eyes, thats not close to worth it..

 

 

 

The buyer obviously did find it worth the 2 mill, oh well..

 

 

 

 

 

 

 

 

 

 

 

The shading on it is almost non evident. Use some more contrast on the shades..

 

 

 

The faces and arms have no shading.

 

 

 

The right arm of the guy in zammy robes, looks like its in a really akward position.

 

 

 

 

 

 

 

The zammy staff, if thats what it is, looks like a pointy blob on a stick. Take a look at a real zammy staff and make the the right shape.

 

 

 

 

 

 

 

As already mentioned, the party hat is way too big.

 

 

 

 

 

 

 

The background is way too empty, Theres basicly nothing there but some undefined grass. The starscene is not too great neither, you could have some small things going on there..

 

 

 

 

 

 

 

This probably sounded pretty harsh, yeah, it might have been a bit harsh.. But In my opinion, it was needed..

 

 

 

See it as constructive criticisme.

 

 

 

 

 

 

 

Dont hate me >.<

tipitsigte0.png
You 2 have been quite lucky, getting 2 mill for that, because in my eyes, thats not close to worth it..

 

 

 

The buyer obviously did find it worth the 2 mill, oh well..

 

 

 

 

 

 

 

 

 

 

 

The shading on it is almost non evident. Use some more contrast on the shades..

 

 

 

The faces and arms have no shading.

 

 

 

The right arm of the guy in zammy robes, looks like its in a really akward position.

 

 

 

 

 

 

 

The zammy staff, if thats what it is, looks like a pointy blob on a stick. Take a look at a real zammy staff and make the the right shape.

 

 

 

 

 

 

 

As already mentioned, the party hat is way too big.

 

 

 

 

 

 

 

The background is way too empty, Theres basicly nothing there but some undefined grass. The starscene is not too great neither, you could have some small things going on there..

 

 

 

 

 

 

 

This probably sounded pretty harsh, yeah, it might have been a bit harsh.. But In my opinion, it was needed..

 

 

 

See it as constructive criticisme.

 

 

 

 

 

 

 

Dont hate me >.<

 

 

 

 

 

 

 

Yeah...pretty much my feelings. The arms are probably what bug me the most. And the whole sig itself just seems dull, no life to the colors or anything.

DH said most of it, and you should keep black outlines because the colours for the outlines that you choose don't look right.. And also, where is the lightsource? You should have used the moon for that.

alas the sahding issues such as defining the head from torso on the wolf would be my fault same with the hand

 

 

 

 

 

 

 

I understand fully your visual point of C&C although it does get slightly un-nerving when those who are not so great at pixel or those who do not pixel post, i understand that you still havea visual elements that you analyse, its just that when makeing judgements areas should be related to complexity of shading, proportions of linework (as stated by zonor), The main figures and background, but it shouldnt be in relation to just a visual appearance when you asking for serious c&C, it shold be into techniques approaching the problem, and where your texhnique went wrong in attacking the problem

 

 

 

 

 

 

 

 

 

 

 

thank you all for comments, and hopefully our next sig will be of a higher quality

 

 

 

 

 

 

 

Well I think making the linework is a technique, so the C&C on Hat, bodies, etc you should take it more seriously, since it's the final work which you want to imrpove. Also, if someone does Pixel or Not, doesn't have anything to do with giving C&C, because the person might not be good at pixel (in this case) but can have a good skill to see the piece (can't find the right word to explain this, main language is spanish, but I think you can understand it by what I said).

 

 

 

 

 

 

 

^Aster^

  • Author
You 2 have been quite lucky, getting 2 mill for that, because in my eyes, thats not close to worth it..

 

 

 

The buyer obviously did find it worth the 2 mill, oh well..

 

 

 

 

 

 

 

 

 

 

 

The shading on it is almost non evident. Use some more contrast on the shades..

 

 

 

The faces and arms have no shading.

 

 

 

The right arm of the guy in zammy robes, looks like its in a really akward position.

 

 

 

 

 

 

 

The zammy staff, if thats what it is, looks like a pointy blob on a stick. Take a look at a real zammy staff and make the the right shape.

 

 

 

 

 

 

 

As already mentioned, the party hat is way too big.

 

 

 

 

 

 

 

The background is way too empty, Theres basicly nothing there but some undefined grass. The starscene is not too great neither, you could have some small things going on there..

 

 

 

 

 

 

 

This probably sounded pretty harsh, yeah, it might have been a bit harsh.. But In my opinion, it was needed..

 

 

 

See it as constructive criticisme.

 

 

 

 

 

 

 

Dont hate me >.<

 

 

 

 

 

 

 

Well Shading errors will be my fault, im not one for great colour changes as i think they look tacky. Although maybe in the future i might have to adopt that style

 

 

 

 

 

 

 

I understand the emptiness as i was thinking about it when making it, but in the situation we needed to present I/We could find alternative things to add to the scene

 

 

 

 

 

 

 

Of Course C&C is going to be harsh, if they werent it wouldnt be C&C then would it lol

Well me and Teenage just completed our 1st pixel sig together

 

 

 

was sold for 2mill

 

 

 

 

 

 

 

so all C&C on things we should work on is welcome

 

 

 

 

 

 

 

shadowolvesfinalsig4kq.gif

 

 

 

 

 

 

 

is that a wolf in the pic? or is it a sheep with rabies?

  • Author

 

Well me and Teenage just completed our 1st pixel sig together

 

 

 

was sold for 2mill

 

 

 

 

 

 

 

so all C&C on things we should work on is welcome

 

 

 

 

 

 

 

shadowolvesfinalsig4kq.gif

 

 

 

 

 

 

 

is that a wolf in the pic? or is it a sheep with rabies?

 

 

 

 

 

 

 

is that a brain in your head? or a piece of jello?

 

 

 

 

 

 

 

C&C not stupid remarks please

 

alas the sahding issues such as defining the head from torso on the wolf would be my fault same with the hand

 

 

 

 

 

 

 

I understand fully your visual point of C&C although it does get slightly un-nerving when those who are not so great at pixel or those who do not pixel post, i understand that you still havea visual elements that you analyse, its just that when makeing judgements areas should be related to complexity of shading, proportions of linework (as stated by zonor), The main figures and background, but it shouldnt be in relation to just a visual appearance when you asking for serious c&C, it shold be into techniques approaching the problem, and where your texhnique went wrong in attacking the problem

 

 

 

 

 

 

 

 

 

 

 

thank you all for comments, and hopefully our next sig will be of a higher quality

 

 

 

 

 

 

 

Well I think making the linework is a technique, so the C&C on Hat, bodies, etc you should take it more seriously, since it's the final work which you want to imrpove. Also, if someone does Pixel or Not, doesn't have anything to do with giving C&C, because the person might not be good at pixel (in this case) but can have a good skill to see the piece (can't find the right word to explain this, main language is spanish, but I think you can understand it by what I said).

 

 

 

 

 

 

 

^Aster^

 

 

 

 

 

 

 

Read my quote in Victim's sig. I think that's what your saying.

I understand fully your visual point of C&C although it does get slightly un-nerving when those who are not so great at pixel or those who do not pixel post, i understand that you still havea visual elements that you analyse, its just that when makeing judgements areas should be related to complexity of shading, proportions of linework (as stated by zonor), The main figures and background, but it shouldnt be in relation to just a visual appearance when you asking for serious c&C, it shold be into techniques approaching the problem, and where your texhnique went wrong in attacking the problem

 

 

 

 

 

 

 

I do not agree with you on your statement that "does get slightly un-nerving when those who are not so great at pixel or those who do not pixel post". In my opinion, sometimes someone who doesn't do picel work is better for rating pictures such as this, as they give un-biased (meaning, not knowing how hard it is and all) views on how good the picture actually is, instead of just how hard it might have been to make it.

 

 

 

 

 

 

 

Overall, the whole image isn't the best in the world, but I'm not just saying this, here are the reasons:

 

 

 

 

 

 

 

Proportions

 

 

 

-The proportions of the humans are totally wrong and out of size. On both humans the size and length of their arms is much, much to short and it should be extended at least almost half the length of the existing arm.

 

 

 

-They have absoultely no neck.

 

 

 

-The girl's breats seem way too big for her body, and the dark line in her skin just above the hand seems to suggest it goe sup that high, which is way to high

 

 

 

-Th arms are distorted not only in length but also width-wise. They both seem to differ from the other

 

 

 

-There are lots of problems with the proportions, I can't really name them all. It's relatively good though ^^

 

 

 

-A pointer for next time, if you don't know the proportions of the body that well, or even if you are a tiny bit unsure, go stand in front of a mirror and study your proportions in relation to eachother, and it will make things a whole lot easier.

 

 

 

 

 

 

 

Overall

 

 

 

-Shading in most areas is 2-tonal, one for the base color, on for the shading. That's not really enough, the more shades of a color you have, the better it usually looks

 

 

 

-Keep the outlineing consistant, usually. If you're going ot outline a picture with a darker color, keep it that way.

 

 

 

-Anti-Alias the lines and shading more. Meaning, make them not look so jagged by manually anti-aliasing them in paint or whatever program you use.

 

 

 

 

 

 

 

I love the wolf, though. The only tproblem I see with that is that the pinky-grey color of the outlinging of some of the fur doesn't suit it. Other then that, it's very nice =D

 

 

 

 

 

 

 

Good Job, Congrats that you got 2 mil on that. ^^

 

 

 

 

 

 

 

tenshi-chan

tenshichan2.png
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