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Whats with all the cartoony sigs...

Featured Replies

just like to say they are absolutely rubbish... who wants to see something that looks like a 3 year old did it?? stick to the photoshop ones, at least they generally look good even for bad ones .

 

 

 

I know this is a pointless post but the cartoon type ones are rather annoyingly bad.

you don't have a sig.... and pixels IMO are way cooler than any of the photoshops... i know some look bad... even mine does (no offense to the makers) but ppl need to start somewhere on them.... look at ppl that make the good ones like TJ and Ran Shadow2 they have some smokin sweet sigs.....

Don't hide behind a new 1 post account if you want to say something.

 

 

 

 

 

 

 

Or if you are new then hang around and find out.

sig16xk.jpg

 

Superknight/Blademaster: Level 150; Hps: 132

Theoretical damage per round: 234

Highest recorded damage in one round: 104

if a a 3 year old could make my sig please tell me who they are, you?

Oh and another thing....

 

 

 

 

 

 

 

Its EASY to chuck a few special effects at a picture or generate a freaky looking abstract, chop it into a sig shape, add a border, maybe a nice font or so or even get a couple of frames to blend into each other with the automated animation tools.....

 

 

 

 

 

 

 

Hell, I think mines nice and its completely special effects but it didn't take much effort and only a little bit of imagination, but I find it disgracefully difficult to make a decent looking pixel (I blame my mouse) and I admire those that can make one which looks good.

 

 

 

 

 

 

 

Yes there are some dodgy looking ones as in all things but theres nothing wrong with cartoon-ish style sigs.

 

 

 

 

 

 

 

 

 

 

 

I'm typing way too much in reply for this but I've got pins and needles in my foot for some reason and I need to vent my frustration.....

sig16xk.jpg

 

Superknight/Blademaster: Level 150; Hps: 132

Theoretical damage per round: 234

Highest recorded damage in one round: 104

Well do you just expect us to stop doing pixels? for crying outloud dont you think people have said something about this before?

 

 

 

 

 

 

 

if you think you can stop us pixeling i have one thing to say:

 

 

 

Ha.

 

 

 

 

 

 

 

Now onto the whole "3 year old" junk.

 

 

 

It takes much more concentration and effort to make a pixel sig, im sure you wouldnt be able to make a decent one, and NOBODY at my school can make a decent pixel drawing or sig.

 

 

 

 

 

 

 

Once again:

 

 

 

Ha.

girlsigfi1.png

axeraider70.deviantART.com

what a pointless post.

 

 

 

 

 

 

 

pixel sigs are in demand. if people pay for them, people will make them...

what a pointless post.

 

 

 

 

 

 

 

pixel sigs are in demand. if people pay for them, people will make them...

 

 

 

 

 

 

 

... and if people like them, they will keep them.

 

 

 

 

 

 

 

 

 

 

 

and what are you gonna do about it then huh?

 

 

 

 

 

 

 

jeez, at least show up an account with some decent post numbers, not a 1 post wonder :roll:

The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.

 

In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice.

you are using a new account to flame correct..?

 

 

 

you are stoked correct?

 

 

 

only person that comes to my mind on this one.

 

 

 

now your punctuation is way different but your view upon pixel is similiar.. no your not stoked.. stoked talks different.. who the hell are you?

 

 

 

 

 

 

 

these "cartoonish sigs" as you refere to them are not bad at all if done right?

 

 

 

but style is not something you can twist about so this topic is rather pointless dont you think?

 

 

 

 

 

 

 

 

 

 

 

:roll:

signature_1.gif

lmao i think there ridiculous, but yeah they do take sometime to make. if i showed my 8 year old brother how to do them i bet he could make a decent one :lol:

i would like to know your definition of decent :)

girlsigfi1.png

axeraider70.deviantART.com

ok i think i can go both ways on this one. firstly, this is a pretty pointless post. although i do prefer abstract/landscape/space sigs, there isnt much we can do about the pixels. but i do think the posting every single pixel sig you make is a little over-done.

you are stoked correct?

 

 

 

only person that comes to my mind on this one.

 

 

 

now your punctuation is way different but your view upon pixel is similiar.. no your not stoked.. stoked talks different.. who the hell are you?

 

 

 

 

 

 

 

lol wtf its stoked get him put him in pixel hell!

monkeys.jpeg

 

thanks everyone for the sigs!

Ok id like to see a 3 year old make my signature, go ahead show me. Ill apy you 5 mi gps cash if u can find one. Pixel signatures are better than abstract and landscape in my opinion, ive used terragan and its not that hard to make a mountain with a hil in front of it -.- And abstract im geussing are easier to make then pixels. I think your just jealous that you dont have the skill to make pixel signatures

shaunri33sigpsd9vq.png

If you have any questions about World of Warcraft or you need an explanation about something, please feel free to pm me.

Ok id like to see a 3 year old make my signature, go ahead show me. Ill apy you 5 mi gps cash if u can find one. Pixel signatures are better than abstract and landscape in my opinion, ive used terragan and its not that hard to make a mountain with a hil in front of it- And abstract im geussing are easier to make then pixels. I think your just jealous that you dont have the skill to make pixel signatures

 

 

 

 

 

 

 

ok...i b et

 

 

 

1. it looked like total crap

 

 

 

2. you have no clue how to use terragen in depth

 

 

 

3. you cant do any type of sig your self

 

 

 

 

 

 

 

and DONT INSULT TERRAGEN...it much harder and has more capabilities than youd think, just because you cant comprehend or use terragen correctly dont hate it :D

monkeys.jpeg

 

thanks everyone for the sigs!

 

you are stoked correct?

 

 

 

only person that comes to my mind on this one.

 

 

 

now your punctuation is way different but your view upon pixel is similiar.. no your not stoked.. stoked talks different.. who the hell are you?

 

 

 

 

 

 

 

lol * its stoked get him put him in pixel hell!

 

 

 

 

 

 

 

yeah and its full with Despaxes sigs lol jk.

 

 

 

 

 

 

 

or it could be filled with my photoshop sigs...

girlsigfi1.png

axeraider70.deviantART.com

 

 

you are stoked correct?

 

 

 

only person that comes to my mind on this one.

 

 

 

now your punctuation is way different but your view upon pixel is similiar.. no your not stoked.. stoked talks different.. who the hell are you?

 

 

 

 

 

 

 

lol * its stoked get him put him in pixel hell!

 

 

 

 

 

 

 

yeah and its full with Despaxes sigs lol jk.

 

 

 

 

 

 

 

or it could be filled with my photoshop sigs...

 

 

 

 

 

 

 

hey! im not that bad :( am i :cry: o well i dont care if it comes down to it ill just kick your [wagon] hehe :twisted:

monkeys.jpeg

 

thanks everyone for the sigs!

Hey whats with the hostile appearence? dont make me get my dragon bazooka on you!

 

 

 

 

 

 

 

8)

girlsigfi1.png

axeraider70.deviantART.com

 

 

you are stoked correct?

 

 

 

only person that comes to my mind on this one.

 

 

 

now your punctuation is way different but your view upon pixel is similiar.. no your not stoked.. stoked talks different.. who the hell are you?

 

 

 

 

 

 

 

lol * its stoked get him put him in pixel hell!

 

 

 

 

 

 

 

yeah and its full with Despaxes sigs lol jk.

 

 

 

 

 

 

 

or it could be filled with my photoshop sigs...

 

 

 

 

 

 

 

oh man.. thats the greatest thing i've heard in a while :lol:

 

 

 

 

 

 

 

 

 

 

 

anyways, each style has its ups and downs. I do agree though that any style can look good, if you know what to do. I have seen some amazing pixel sigs, and some bad ones, and i have seen some amazing "photoshop" (or even filter pile-like) sigs and bad ones as well.

 

 

 

 

 

 

 

 

 

 

 

Basicly, complaining about a style will do you no good. For all of the cartoony pixel sigs out there, i have seen some very good pixel's as well. Although, pixel's are usualy cartoony in nature, kind of like grunge sigs "usualy" are made to represent darker feelings. (note i said usualy, i mean, you don't see a pink grunge sig often :D)

grrrrr dep grrr... never seen so much anger from someone with such a peaceful sig :wink:

a. I think pixel sigs have been great for this board. The trend has inspired people to take up drawing. That alone is worth all the MANY "rate my first pixel" posts.

 

 

 

 

 

 

 

The real problem is that people take up pixeling for the money, not for the love of drawing. So they do just as good as they have to to sell.

 

 

 

 

 

 

 

Pixels may be cartoony, but you are dealing with a board dedicated to a cartoony game. So I see no problem with that. They allow for endless creativity etc.

 

 

 

 

 

 

 

b. abstracts...I don't even want to repeat all my views on them. I will just say this. When you get done with a work and say."hm...what should I call it...hm...er...hm...well...um....CHAOS! that is it CHAOS. THen you know that your piece was not worth being made.

 

 

 

 

 

 

 

Most abstracts around here have few redeeming qualities. They aren't based on compositional elements like early abstracts. They don't have any point to them, or often forthought to them. They simply are a nice accident. They sometimes look good, and that is about it. More often they don't look good.

 

 

 

 

 

 

 

Pixels on the other hand have an obvious point. They tell a story, portray a scene, sometimes give a joke, or even make you think. They often illustrate things about a person. I view them as considerably better than abstracts.

 

 

 

 

 

 

 

c. terragen. I hate to say it, but I am tired of the "hidden deep secrets" of terragen argument. No matter how many secrets there are it is still sliders, textures, done. Yes, you may have 200 objects in there like akman. That doesn't change what it is. You did not do the work to make it photorealistic. You did not do the work to render the shapes. You did not do the work to make the lighting. You simply selected what looked good.

 

 

 

 

 

 

 

Now that in itself is a skill. Selecting what is good. Whether it is messing with your terrain map, picking textures, picking the atmosphere settings, sure, that is a skill. But please do not pretend it is something more than it is.

 

 

 

 

 

 

 

A photographer does much the same thing. THey find the scene, get the lighting right, adjust their camera settings, and boom..they have their image. We credit them for what they did right. But we aren't suprised when a photo is realisitc. It is SUPPOSED to be realistic. It is designed just for that. Terragen is the same way.

 

 

 

 

 

 

 

I actually would like to use bryce, vue, poser, daz, etc. because you can just work in concepts, building a scene. and there is a time for that. But usually I just feel guilty for wasting my time in the end because I can never call the work my own. And that just bites. I wind up thinking.." I should have spent my time on a painting that would be all mine." Even if I paint all the skin etc. on a poser model, I still know the 3d designer did the hardest part.--getting the form right. Once you have the form right, you can make a good piece just by shading. The form is THE most critical part. Without accurate form, forget a good painting.

 

 

 

 

 

 

 

It is like this. Once you make a terragen/poser/bryce/vue piece, what do you do with it? You can post it on sites like deviant art, etc. but when you do, you have two choices. You either say right out that it is terragen...at which point half the people have no interest becaue they feel it is too pre-fab...or you don't mention it, which is dishonest. I was ticked that half the people who commented on ackman's piece thought he hand painted it. He never said in the description what it was. That is not right either. So for me, I avoid this problem and simply paint. That way the 3d designer doesn't get the true credit.

 

 

 

 

 

 

 

 

 

 

 

I still prefer terragens to abstracts. But I like pixels better than terragens, only on skill. I actually like some terragen or vue scenes. And once in a great while I like an abstract (don't let that out now). But I hold pixlers in higher respect because of the raw skill factor.

 

 

 

 

 

 

 

d. Space scenes. Hm...they are not at the level of pixelers, but they do a lot to get their scene. There are a bunch of tricks for star fields, but after that it is largely brushing. And that takes some skill. But really....space scenes get old quick unless you integrate some new elements...ships...battles..structures, etc.

 

 

 

 

 

 

 

e. brush painted sigs. Hey i am biased, I like em lol. I would say that brushing and pixeling both require skills in actual drawing. I admire the pixelers for the sheer detail they pack in a scene. You can't do that with brushing. For brushers the key is to get the blended tones, realistic feel. Both are tough. But undoubtedly pixel and brush painted sigs are my favorites. Simply because they show raw artistic talent, and have a huge range of concepts they can portray. In many ways space scenes can be in this category too. I just wish they were not so trendy and often done. It would be better to consider space scenes as one type of brushed sig, rather than space scenes as a whole different genre.

First, Tttia, you spelled theakman2's name wrong :D

 

 

 

 

 

 

 

 

 

 

 

Anyways... i'm mostly just going to go towards the terragen thing.

 

 

 

 

 

 

 

 

 

 

 

Now, yes, it does have a lot of sliders in it. BUT you'd be suprised that it does take a knowladge of actual landscapes, a good eye (you already said that one), and usualy post-processing stuff to make a great render.

 

 

 

 

 

 

 

You also do have to know what stuff does in Terragen. you might think "well you don't need to, just slide random sliders" and you have your piece. You might think that for a surface map as well, but surface maps don't even have sliders :P

 

 

 

 

 

 

 

 

 

 

 

Infact, if you just randomly slide stuff around your probaly not going to get that great of an image. It might seem cool in many people's eyes, but in reality, its not that great. If you compare it to other scenes, it is just, random.

 

 

 

 

 

 

 

 

 

 

 

And thats where some of the skill in terragen does come in, is in the ability to actualy mimic what you want to come out of the piece. Now, yes, not everyone does this. There are people who randomly click stuff and are happy with its results, but i could almost say the same thing for drawing. Some people may just randomly draw different people in the wild killing each other, but common, is it realy that good? And i know it wasn't that hard to come up with, nor probaly draw for many.

 

 

 

 

 

 

 

Also, you forget one important key that alot of people use in terragen to generate terrains. World Machine. World machine gives you more control over what you want your landscape to be, and its just a better overall program for it.

 

 

 

 

 

 

 

If you wanted, you could even draw (well, kinda brush, but whatever) a greyscale terrain in a program like photoshop, and import it to terragen, and use that as a terrain. It gives you extra control over what you want.

 

 

 

 

 

 

 

Plus, back onto surface maps, you can just randomly put a few colors down and expect it to be great. usualy it involves a good ammount of time with working on the Parrent/child layers (for more beginners) and then working on Altitude/Slope later on. Like beaches, they get preaty complicated after a while, if you want to get a great transition to a beach than water.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

What I'm saying is, is that terragen is more than what most people think about it. Now yes, me myself has moved onto Vue (which i am having a lot of fun in at the time.. going to experiment with making Atmospheres today) but I still know people who work in terragen, and i would hate for people to just "hate" their work because they made it in Terragen.

 

 

 

 

 

 

 

 

 

 

 

Onto other styles, the same thing applys for anything. Realy, you can put actual thought into a piece or you can just wing it. Even drawing or painting, if you just start randomly drawing a scene like i said, with no thought about it at all realy (just drawing) than is that any more hard than randomly doing something else? Perhaps, depending on the persons drawing skill. The same thing goes for other random things. They may be super hard for a person to do, but of course, they realy are quite easy.

 

 

 

 

 

 

 

infact, I usualy see as random stuff as a first step towards becoming good. Because after that, you start focusing in on ideas. The drawer might start drawing pictures that are more than just him killing something, but tell a joke/story/ect. The same thing goes for the Abstract maker. he might start off doing random crap, but soon he may try actualy incorporating it into designs, maybe a minimalistic feel or try and replicate an idea of his.

 

 

 

 

 

 

 

 

 

 

 

And, the same thing goes for terragen. The fact is, you can easily tell who is new to the program and who isn't. The people who have been using it for a while usualy put thought into their piece. They have at least a somewhat set idea on what they want, be it the atmosphere, Terrain, whatever, and then they work to achieve it. The new user will probaly just pick the first thing he sees, and its evident. But, as i said before, the drawer may pick the first idea that springs to his head, which may be a good idea, just like the abstract/terragen guy, but most likly its preaty random.

 

 

 

 

 

 

 

 

 

 

 

I do agree though, that yes, Drawing probaly does take a bit more thought than terragen/abstracts/whatever. But however, you still have people doing the random kind of thing, and not getting that great of results.

 

 

 

 

 

 

 

 

 

 

 

~Nadril

 

 

 

 

 

 

 

ps: like i said before, each style has its ups and downs. It realy just depends on preference, but realy any style can be great, just depends if you put thought and effort into it.

I didn't read any of your's and tttia's answer

 

 

 

 

 

 

 

But spectacular answer :wink:

I didn't read any of your's and tttia's answer

 

 

 

 

 

 

 

But spectacular answer :wink:

 

 

 

 

 

 

 

Yeah right on.

 

 

 

 

 

 

 

i dont know how people can read like 4 pages of these 5 paragraph long, "essays" if you will... lol i certainly can't only because i dont understand half of it...

girlsigfi1.png

axeraider70.deviantART.com

i know exactly what u both mean

 

 

 

 

 

 

 

sry nad and ttia

 

 

 

 

 

 

 

but shorten ur stinkin posts up i mean jeesh could enter that in any essay contest

kc32dx4.gif

thanks to Etexbleu for the sig

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