Moonshadow Posted January 6, 2008 Share Posted January 6, 2008 A little tutor there that explains some things like common vocabulary. A lot of people don't know what a death dot is, or, what someone means when they say fall in. Link to comment Share on other sites More sharing options...
Harrington Posted January 6, 2008 Share Posted January 6, 2008 I agree and support most of those suggestions... I recon Jagex will make a lot of improvements with Clan Wars over the coming months. I get the feeling that they rushed this update, to appease everyone who was upset by the recent PVP changes. Link to comment Share on other sites More sharing options...
Wizz Posted January 6, 2008 Share Posted January 6, 2008 you know this sounds like your trying to make Clan Wars into Castle Wars the medic packs, the bank.Hmm I support. the only difrence is in Castle Wars you get rewards and if you die you just get reborn again. Wongton is better than me in anyway~~ Link to comment Share on other sites More sharing options...
NJE03 Posted January 6, 2008 Author Share Posted January 6, 2008 you know this sounds like your trying to make Clan Wars into Castle Wars the medic packs, the bank.Hmm I support. the only difrence is in Castle Wars you get rewards and if you die you just get reborn again.No not really, the goal of castle wars is to steal the opposing teams flag and return it to your base whereas the goal of clan wars is to kill the opponent. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
Id_Suge Posted January 7, 2008 Share Posted January 7, 2008 I like all of these suggestions, especially adding some type of reward system. I was just kinda let down after my first win and all I got was a message saying I won. I wouldn't mind if Jagex just put in a scoreboard. A bank would be nice though, since if say you're a mage and you run out of runes, you can change to another style or perhaps get more of them(I wouldn't see why you wouldn't have brought them all but whatever). My two cents on the idea. Heres a hammer, some planks and a few nails, now all you gotta do is build a bridge and get over it. Id Suge- Latin for "Suck It" Link to comment Share on other sites More sharing options...
Omar Posted January 7, 2008 Share Posted January 7, 2008 something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k Nice idea. That's going to be troublesome actually. It can be annoying, just in the Duel Arena, because people want youto play by their rules -- imagine an entire clan of people with different rules each... Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL! Link to comment Share on other sites More sharing options...
NJE03 Posted January 7, 2008 Author Share Posted January 7, 2008 something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k Nice idea. That's going to be troublesome actually. It can be annoying, just in the Duel Arena, because people want youto play by their rules -- imagine an entire clan of people with different rules each...Good point harrinator, I guess that would be difficult. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
ThurinEthir Posted January 7, 2008 Share Posted January 7, 2008 something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k Nice idea. That's going to be troublesome actually. It can be annoying, just in the Duel Arena, because people want youto play by their rules -- imagine an entire clan of people with different rules each...Good point harrinator, I guess that would be difficult. Couldn't it just be made that the clan leader (The one that started the clan chat) gets to pick? I really like the no-food suggestion, and clan wars with more than 2 clans would be cool. Despite team capes, I think marking clanmates on the minimap should be added, since many clans use the same cape, as well as the fact that many clans recruit at clan wars, and people they recruit often don't have money with them to buy a cape. Of course, the leader could just buy a ton of capes and give them out, but with people joining and leaving clans frequently, that could be quite hectic. Otherwise, I think some sort of reward system is needed. Kind of like what Moonshadow said, but maybe you can get runes/arrows, or maybe XP? Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
Omar Posted January 7, 2008 Share Posted January 7, 2008 something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k Nice idea. That's going to be troublesome actually. It can be annoying, just in the Duel Arena, because people want youto play by their rules -- imagine an entire clan of people with different rules each...Good point harrinator, I guess that would be difficult. Couldn't it just be made that the clan leader (The one that started the clan chat) gets to pick? - Then people would only want to join clans with their sets of rules. People are already annoying enough when it comes to ranks, let alone rules. If anything Food/no food, but the rest would just be annoying. I really like the no-food suggestion, and clan wars with more than 2 clans would be cool. Despite team capes, I think marking clanmates on the minimap should be added, since many clans use the same cape, as well as the fact that many clans recruit at clan wars, and people they recruit often don't have money with them to buy a cape. Of course, the leader could just buy a ton of capes and give them out, but with people joining and leaving clans frequently, that could be quite hectic. -Agree'd. Otherwise, I think some sort of reward system is needed. Kind of like what Moonshadow said, but maybe you can get runes/arrows, or maybe XP?- Then make sure it doesn't become like Pest Control once was. Clan Wars rewards should be based on level differences between you and the people you've killed. Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL! Link to comment Share on other sites More sharing options...
ThurinEthir Posted January 8, 2008 Share Posted January 8, 2008 ]Then people would only want to join clans with their sets of rules. People are already annoying enough when it comes to ranks, let alone rules. If anything Food/no food, but the rest would just be annoying. Now that I think about it, the other options from dueling wouldn't be THAT great. Perhaps No Potions and No Prayer, but I suppose the other ones would create chaos. Then make sure it doesn't become like Pest Control once was. Clan Wars rewards should be based on level differences between you and the people you've killed. I'm not a big fan of Pest Control, so I hope what I suggest isn't too good... I'm thinking that for every combat level of every person you kill, you get one point. Kill a level 100 and you get 100 points. Kill a level 70 and you get 70 points. For every point, you can get 2 XP points in whatever combat you choose, not counting prayer. When summoning comes out, I'll decide whether or not it'd be included. If you exchange 1000 or more points at a time, you get an extra 5%. If you exchange 10000 or more points at a time, you get an extra 10%. Basically...1000 points is 2100 XP, and 10K points is 22K XP. You are allowed to Exchange X. Perhaps you could get some sort of armor or something as well. (Possibly P2P only) Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
Skull Posted January 8, 2008 Share Posted January 8, 2008 I'm thinking that for every combat level of every person you kill, you get one point. Kill a level 100 and you get 100 points. Kill a level 70 and you get 70 points. For every point, you can get 2 XP points in whatever combat you choose, not counting prayer. When summoning comes out, I'll decide whether or not it'd be included. If you exchange 1000 or more points at a time, you get an extra 5%. If you exchange 10000 or more points at a time, you get an extra 10%. Basically...1000 points is 2100 XP, and 10K points is 22K XP. You are allowed to Exchange X. Perhaps you could get some sort of armor or something as well. (Possibly P2P only) I could round up a bunch of my friends, fight all of them, have them let me win and get a few hundred k exp in a matter of minutes (maybe not that fast). Other than maybe that little flaw, I think thats a good idea, but I don't think rewards are needed tbh. [bleep] the law, they can eat my dick that's word to Pimp Link to comment Share on other sites More sharing options...
Omar Posted January 9, 2008 Share Posted January 9, 2008 I vote worthless, untradable armor. No XP whatsoever. Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL! Link to comment Share on other sites More sharing options...
NJE03 Posted January 9, 2008 Author Share Posted January 9, 2008 I vote worthless, untradable armor. No XP whatsoever.Yes I believe that would be a good reward. What would the requirements be to gain this though? Simply your team winning? Or should you gain this armor based on what YOU contribute to the fight? [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
ThurinEthir Posted January 9, 2008 Share Posted January 9, 2008 I vote worthless, untradable armor. No XP whatsoever.Yes I believe that would be a good reward. What would the requirements be to gain this though? Simply your team winning? Or should you gain this armor based on what YOU contribute to the fight? I suppose that since it's what Castle Wars (The other CW) gives as rewards, and plenty of people play Castle Wars, it would be enough to make people happy. And it should be based on what you do, since there would be people that just stand at the side and do nothing, just to get the rewards. Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
Omar Posted January 9, 2008 Share Posted January 9, 2008 I vote worthless, untradable armor. No XP whatsoever.Yes I believe that would be a good reward. What would the requirements be to gain this though? Simply your team winning? Or should you gain this armor based on what YOU contribute to the fight? I suppose that since it's what Castle Wars (The other CW) gives as rewards, and plenty of people play Castle Wars, it would be enough to make people happy. And it should be based on what you do, since there would be people that just stand at the side and do nothing, just to get the rewards. Yeah, but make some of them REALLY challenging. For example: Everytime you kill someone under your level, you get a point. Everytime you kill someone your level, you get two points. Everytime you kill someone that's higher leveled than you, you get 2 points plus the level difference between you and them. The more points you have, the better rewards you can get. Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL! Link to comment Share on other sites More sharing options...
zoomkey Posted January 13, 2008 Share Posted January 13, 2008 what about staking? each person can stake something and if they have staked 3k they can win only 3k if they have staked 10k you can win only 10k etc. and if your team stakes 10k and the other team only 5k the money get divided (or whatever it is in English) by how much damage you have done, this would make clan wars a lot more interesting Link to comment Share on other sites More sharing options...
NJE03 Posted July 4, 2008 Author Share Posted July 4, 2008 what about staking? each person can stake something and if they have staked 3k they can win only 3k if they have staked 10k you can win only 10k etc. and if your team stakes 10k and the other team only 5k the money get divided (or whatever it is in English) by how much damage you have done, this would make clan wars a lot more interesting I think that would be a bit more suited as a duel arena update - team duels or something of that nature. Clan wars could use some reward but staking isn't necessary in my opinion. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
Balazeal Posted November 7, 2008 Share Posted November 7, 2008 Support, it really is a chore to always have a team cape at the ready. 100% F2P99 Defense, Tuesday February 10th 200999 Attack, Tuesday May 26th 200962,189th to get it Link to comment Share on other sites More sharing options...
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