December 27, 200718 yr -Enemies should appear yellow on mini map. -The attack option should be removed from allies, it is a hassle to try clicking your opponent over and over but accidentally click on teammates. -Left click attacking regardless of combat levels. - If combat ceases for 60 seconds arrows should direct the two teams toward each other to prevent playing "hide and seek" -There should be an option to turn off food, not all of us wish to use food in a game with no rewards. -Right click "invite to clan chat" option while in clan wars area should be implemented. MORE TO COME... [hide=Suggestions by Moonshadow]-Arrows shot by archers are automatically returned to the archers at the end of the war -An option to see how many people are in your clan and someone elses (Maybe a little count on the clan chat thing and a poster on the wall?) -Clan war records that record the past few wars -A bank chest in clan wars. -An effect where if there is only one person left in a clan and 10 in the others, the remaining person can hit 25% harder than normal, but, their defence is lowered by 15%. (optional) -A type of specialty food only for clan wars (like castle wars medic packs) They are almost exactly like the castle wars ones, you can use them on other players. -Clan war points where you can exchange the points in to get some cool looking clothing or something?[/hide] [hide=Suggestions by bubbyjoe2]My idea for Medkits. There would be three types: Basic, Normal, and Deluxe. Basic ones heal 8 Hp, are F2P Normal ones heal 12, F2P Deluxe heals 18, P2P These would be sold for a gp at a new Clan Wars store. They are also tradeable. Basic Medkits cost 100 gp, Normal 250, and Deluxe 500. They only can be used in Clan Wars.[/hide] [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 27, 200718 yr -Enemies should appear yellow on mini map. -The attack option should be removed from allies, it is a hassle to try clicking your opponent over and over but accidentally click on teammates. -Left click attacking regardless of combat levels. - If combat ceases for 60 seconds arrows should direct the two teams toward each other to prevent playing "hide and seek" -There should be an option to turn off food, not all of us wish to use food in a game with no rewards. -Right click "invite to clan chat" option while in clan wars area should be implemented. Arrows shot by archers are automatically returned to the archers at the end of the war An option to see how many people are in your clan and someone elses (Maybe a little count on the clan chat thing and a poster on the wall?) Clan war records that record the past few wars A bank chest in clan wars. An effect where if there is only one person left in a clan and 10 in the others, the remaining person can hit 25% harder than normal, but, their defence is lowered by 15%. (optional) A type of specialty food only for clan wars (like castle wars medic packs) They are almost exactly like the castle wars ones, you can use them on other players. Clan war points where you can exchange the points in to get some cool looking clothing or something? MORE TO COME... Just a few things I thought of, and, I support your ideas.
December 27, 200718 yr Author Hmm your medkit mention made me think that each participant could be given 25 stackable medkit and no other food could be allowed, that would be good solution to that problem... though I am sure some would prefer this is optional as this would make the games longer. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 27, 200718 yr Author Anyone have some feedback? [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 27, 200718 yr -Enemies should appear yellow on mini map. -The attack option should be removed from allies, it is a hassle to try clicking your opponent over and over but accidentally click on teammates. -Left click attacking regardless of combat levels. - If combat ceases for 60 seconds arrows should direct the two teams toward each other to prevent playing "hide and seek" -There should be an option to turn off food, not all of us wish to use food in a game with no rewards. -Right click "invite to clan chat" option while in clan wars area should be implemented. Arrows shot by archers are automatically returned to the archers at the end of the war An option to see how many people are in your clan and someone elses (Maybe a little count on the clan chat thing and a poster on the wall?) Clan war records that record the past few wars A bank chest in clan wars. An effect where if there is only one person left in a clan and 10 in the others, the remaining person can hit 25% harder than normal, but, their defence is lowered by 15%. (optional) A type of specialty food only for clan wars (like castle wars medic packs) They are almost exactly like the castle wars ones, you can use them on other players. Clan war points where you can exchange the points in to get some cool looking clothing or something? MORE TO COME... Just a few things I thought of, and, I support your ideas. I was going to make a topic on this, but you two have done much better than I could have. I completly agree. [bleep] the law, they can eat my dick that's word to Pimp
December 27, 200718 yr I support, and how about 3-6 way clan wars for larger fights? This would be needed if ever there were to be another "MSSW (Multi-Site Steel Wars)"... :? Nje03, what do ya think? :-s BTW, I support all the 'Clan Wars additions' that have been mentioned in this thread except one : ... The "60 seconds without combat gives arrows" rule. Some good clan wars, as I have discovered through other games, are best done with "hide and seek" hijinks. :P ~Mr. Devnull and normally with a cool mind.(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)
December 27, 200718 yr Author I support, and how about 3-6 way clan wars for larger fights? This would be needed if ever there were to be another "MSSW (Multi-Site Steel Wars)"... :? Nje03, what do ya think? :-s BTW, I support all the 'Clan Wars additions' that have been mentioned in this thread except one : ... The "60 seconds without combat gives arrows" rule. Some good clan wars, as I have discovered through other games, are best done with "hide and seek" hijinks. :P ~Mr. DevnullTo me, playing hide and seek chasing a lv40 in no armour is more of a headache. :-w Thanks for your input. : [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 27, 200718 yr I have another idea. How about there are "safe houses" where players can enter their clan's house to be safe? No one on another clan can enter, and you can only go in for 20 seconds at a time.
December 27, 200718 yr I agree. Although your first two suggestions can be solved with a team cape. Maybe a team cape store at Clan Wars? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
December 29, 200718 yr I agree. Although your first two suggestions can be solved with a team cape. Maybe a team cape store at Clan Wars? Such a thing already exists, and sells one series of the capes. 8-) ~Mr. D. V. Devnull and normally with a cool mind.(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)
December 30, 200718 yr When you get huge clans though, not everyone has the right team cape, and, it gets annoying. Oh, how about you can't teleport out of clan wars... really annoying when someone does it. Oh, add in a filter so only specific level groups can join your clan. Like set a limit for only 90 and above and so on. Also, give an option for a specific rank to be able to rank other people.
December 30, 200718 yr On p2p clanwars, you can bring in flatpacked parts of siege weaponry... Firing different ammo form catapults/cannons or something (poisonous, diseasing, whatever) Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT!
December 30, 200718 yr Some great ideas there, I support you! I especially liked the idea about getting points that you can use to get some rewards, because although I love playing clan wars, I get almost nothing out of it, besides alittle bit of experience, and I can train alot faster in other places. While that doesn't stop me from having alittle clan wars fun every now and then, I would like it to be alittle bit more... rewarding... Oh, and there should be a teleport spell to clan wars, or a bank chest in clan wars, like you suggested, I've almost lost all my armour on the way to clan wars, and my friend has died on the way (he never forgave me and still makes me feel alittle guilty about his armour every now and then), and while I have found a way to clan wars that's pretty safe from those ghosts, I still get attacked here and there. Just an idea Penguin Power!^The last great war of the Wilderness....Yeah, I don't have a cool signature, so the MSSW3 sig will have to do....
December 31, 200718 yr I support. I think people who have a high enough rank to challenge should be able to right click people and click on "# of players in clan" to see how many people there are in their clan. And yeah, I wish there were rewards, even if they were untradable. And maybe a clan wars Win/Lose high score, and another one based on the number of clan wars kills. Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL!
December 31, 200718 yr Author I support. I think people who have a high enough rank to challenge should be able to right click people and click on "# of players in clan" to see how many people there are in their clan. And yeah, I wish there were rewards, even if they were untradable. And maybe a clan wars Win/Lose high score, and another one based on the number of clan wars kills.Ah those are nice ideas. :) [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 31, 200718 yr I agree with you guys, some great suggestions, i especially like the one about there being medic pack type items and rangers arrows returning. [/bads]
December 31, 200718 yr I also have a small suggestion. Maybe have the name of your clan chat in the victory message. The loser would receive the same victory message. For example: Instead of "Your clan is victorious", it would say "'Insert name of clan chat here' is victorious!" So, if the clan had "BDK" as their clan chat title, if they won, it would appear as that. My second suggestion would be a clan scoreboard. Maybe put the names of the clan chat up there when the clan has won.
December 31, 200718 yr I also have a small suggestion. Maybe have the name of your clan chat in the victory message. The loser would receive the same victory message. For example: Instead of "Your clan is victorious", it would say "'Insert name of clan chat here' is victorious!" So, if the clan had "BDK" as their clan chat title, if they won, it would appear as that. My second suggestion would be a clan scoreboard. Maybe put the names of the clan chat up there when the clan has won. That'd help finding the best clan to fight.... Read the scoreboard, pick the clan you want to fight, right-click them and click challenge :idea: Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL!
January 5, 200818 yr Author bump [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
January 5, 200818 yr yes i was think just today clan wars needs a bank and i agree with the other things But seriously, I will kill you allI am back for realz this time I promise now that I am a member :p
January 5, 200818 yr i think that thfre should be towers and maybe some houses or something to go into. but i support 1 defence pure pvp vid 1: Proud to have achieved 97 cooking F2P
January 6, 200818 yr How about a scoreboard that shows your clan chat's most recent (5 most recent) victories, and a final tally? Boom! Dead Shot
January 6, 200818 yr something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k
January 6, 200818 yr Author something like in the duel arena where you can choose for using no ranging, no melee, no magic, no food, no prayer,... but you cant choose: -obstacles, there is only 1 arena -no movement, all players next to each other? :-k Nice idea. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
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