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PoorLepRecon

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Personally i think there should be more ghost/normal/fighting legendaries. For Ghost there's Girintina and Rotom (but rotom isn't much of a legendary), Normal Regigigas, Fighting... oh wait, there are none.

 

Also Jirachi is part Steel.

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I believe there are no bug, electric, fighting, rock, poison, or ice legendaries.

 

I like the idea of having a defensive and offensive based legendary pair. Kinda like Rampardos and Bastiodon/Deoxys-A/-D, except much more focused.

 

For example, rock and ice are two of the best attacking types in the game. If they were together, they'd be deadly.

 

Fighting and Ground, actually, have the most super-effective matchups. Something like that would be amazing. Since Fighting and Ground have a little redundant coverage (like rock, steel, etc.), perhaps mixing them a little, like Fighting and Ice, or Ground and Ice.

 

Steel has the most resistances, Fire has the next most resistances. Heatran comes to mind, but isn't very defense oriented

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I believe there are no bug, electric, fighting, rock, poison, or ice legendaries.

 

Zapdos, Arcticuno.

 

Oh wait, did you mean pure? My bad if that's what you meant.

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No, you're right. I forgot about those guys (how'd that happen? :S)

 

Leaves Bug, Rock, Fighting and Poison.

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Personally i think there should be more ghost/normal/fighting legendaries. For Ghost there's Girintina and Rotom (but rotom isn't much of a legendary), Normal Regigigas, Fighting... oh wait, there are none.

 

Also Jirachi is part Steel.

Rotom isn't a legendary at all.

 

And Regirock is a rock legendary.

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Bug, Fighting and Poison then o_O

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That doesn't count >.>

 

Arceus is base-Normal.

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They aren't useful against other Legendaries, but in standard play, many of the legendaries occupy leading roles in the metagame.

 

Registeel in UU, for example, or Azelf in OU.

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I got Mystery Dungeon: Explorers of Sky a few days ago. I went with Turtwig/Shinx but I'm stuck at Dialga. In Darkness I chose Piplup/Cyndaquil and got stuck at Palkia. God damn you DPP legendaries.

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i wonder if they conjure up legendaries just to further the storylines of the show or movies (i.e. the lake guardians, celebi, mew, arceus)? some of them aren't useful at all, overpowered, or event pokes in the game

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i wonder if they conjure up legendaries just to further the storylines of the show or movies (i.e. the lake guardians, celebi, mew, arceus)? some of them aren't useful at all, overpowered, or event pokes in the game

They do make for some pretty good movies. I hated the Lucario movie though, and I'm sure I'll hate the Zoroark movie as well.

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My party for the battle tower:

 

Scizor - Choice Band, Adamant

 

U turn, bullet punch, superpower, quick attack

 

252 hp 252 atk 4 speed

 

 

Dragonite - Leftovers, Careful

 

Heal bell - roost - Ddance - Dclaw

 

252 atk 252 sp def 4 speed

 

 

 

I cannot decided what last pokemon, but i was thinking an infernape or blaziken

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JaGeX: How much will you pay?

 

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SpecsJolt works wonders, esp. with Scizor, but getting your hidden power to work at 70 BP Ice is going to be tough.

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Infernape is probably better due to superior speed and access to Nasty Plot.

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The IV Checker isnt working, I press R when its at the status screen and nothing happens

 

Oh and I have ot manually enter everything b/c i lost the cd and cord to plug it in.

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Noobs: We pay we say

JaGeX: How much will you pay?

 

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The IV Checker isnt working, I press R when its at the status screen and nothing happens

 

Oh and I have ot manually enter everything b/c i lost the cd and cord to plug it in.

If this is for DPt:

You hold start and select before the screen loads, then exit the menu and check it again. Best not to save after.

If this is HGSS

Hold R while the menu is loading.

 

You can download the program again from the AR website, though I can't really help with the cord.

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