RayOxide Posted July 9, 2009 Share Posted July 9, 2009 I meant that after he launches them into the air he can grab them again. You said he might not be able to due to hitlag, but he can. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 That's a chaingrab? :?: [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 No.. He can still grab them as in they dont go into a state where they cant be grabbed, they can attack quickly out of his up throw, I just wanna know if they cloned marths. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 What do you mean by cloned Marth's? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 What do you mean by cloned Marth's? I want to know if Brawl+ changed Ikes up throw so its like Marths from melee I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 I'm not [developmentally delayed]ed I'm asking what do you mean by Marth's upthrow. Just the visuals? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 I'm not [developmentally delayed] I'm asking what do you mean by Marth's upthrow. Just the visuals? The ability to chaingrab fastfallers DI.. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 Then no, he can't. Like I said, no hitstun = no chaingrab. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
skinnymage Posted July 9, 2009 Share Posted July 9, 2009 I've never seen a character that can chaingrab with their up throw, so i doubt ike will be able to in brawl+ Link to comment Share on other sites More sharing options...
howbadisbad Posted July 9, 2009 Share Posted July 9, 2009 I'm buying melee and i'm gona bring the WEGE PWNAGE WITH MOAR COMBOSSSS! :D Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life. Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 Then no, he can't. Like I said, no hitstun = no chaingrab. I was wondering because Brawl+ has some hitstun and I was wondering again if it was just the right amount for a little chainlike thing. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 Then why did you say no when I asked if you meant a chaingrab? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
skinnymage Posted July 9, 2009 Share Posted July 9, 2009 maybe he calls them differently, i remember somebody called disjointed hitboxes unfinished hitboxes lol Link to comment Share on other sites More sharing options...
Tainaith Posted July 9, 2009 Share Posted July 9, 2009 maybe he calls them differently, i remember somebody called disjointed hitboxes unfinished hitboxes lol I agree lol, maybe he assumed chaingrab meant an infinite chaingrab? :? *99 Cooking Achieved: 4th of July, 2009--99 Fishing Achieved: Christmas Day, 2009--99 Woodcutting Achieved: May 4th, 2010--99 Magic Achieved: September 11, 2010--99 Fletching Achieved: June 14th, 2012--2000 Total Achieved: July 2nd, 2012**1100 Dominion Bosses defeated*Heroes of Newerth player -- IGN: SaveTehPandaStarCraft 2 player -- IGN: plasmaJelly Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 Then why did you say no when I asked if you meant a chaingrab? I was just confused. maybe he calls them differently, i remember somebody called disjointed hitboxes unfinished hitboxes lol That was me. I stand by the fact Snake wasnt completely finished I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 Again everybody has invisible hitboxes :XD: [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Tainaith Posted July 9, 2009 Share Posted July 9, 2009 Again everybody has invisible hitboxes :XD: I apparently missed this lecture. Explain? :D *99 Cooking Achieved: 4th of July, 2009--99 Fishing Achieved: Christmas Day, 2009--99 Woodcutting Achieved: May 4th, 2010--99 Magic Achieved: September 11, 2010--99 Fletching Achieved: June 14th, 2012--2000 Total Achieved: July 2nd, 2012**1100 Dominion Bosses defeated*Heroes of Newerth player -- IGN: SaveTehPandaStarCraft 2 player -- IGN: plasmaJelly Link to comment Share on other sites More sharing options...
Inuashakent Posted July 9, 2009 Share Posted July 9, 2009 As in the hitboxes are never always connected to the actual attack. Like captain falcon's jab. If you're under his hand, it'll still hit you. Or if you BARELY (by a very little) escape ikes ftilt, it'll still hit you. Is snake an extreme case? Yes. But does every character have the same thing to a lesser extent? Yes. So does that mean every single character has a unfinished hitbox? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
RayOxide Posted July 9, 2009 Share Posted July 9, 2009 Yeah but most of those are only one or two of the characters attacks, they dont kill at smash percentages =/. I stand by 'Snake is unfinished'. Since he has so many disjointed hitboxes, and overpowered things you cant say I'm wrong until Sakurai says anything :P I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 10, 2009 Share Posted July 10, 2009 I do agree that it should be smaller, but I wouldn't say it's unfinished because Sakurai delayed the game for months. There are far more unfinished factors in the game, like how Shiek can ftilt lock. And no, as in basically every attack is disjointed to an extremely small extent, even killers. If you're saying all disjointed attacks that kill are broken, then... OMG BROKEN [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
RayOxide Posted July 10, 2009 Share Posted July 10, 2009 No Kent what the [bleep] dude, stop being so defensive. -.- Like a normal developer Sakurai would think "do the best we can in just ___ weeks/months, we dont want more people crying about the release" thus we have snake and mk like they are now. I dont F tilt lock much anyway btw :D Fine if you really want to be right all the time do I have to detail everything I post? Extremely disjointed hitboxes. Not just hitboxes I guess? ;) I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 10, 2009 Share Posted July 10, 2009 I'm not being defensive, I'm just saying that everything you say makes no sense. And Olimar is more disjointed. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 10, 2009 Share Posted July 10, 2009 I do agree that it should be smaller, but I wouldn't say it's unfinished because Sakurai delayed the game for months. There are far more unfinished factors in the game, like how Shiek can ftilt lock. And no, as in basically every attack is disjointed to an extremely small extent, even killers. If you're saying all disjointed attacks that kill are broken, then... IMG OMG BROKEN But those make sense. The hitbox is actually somewhere near Falcon's body when it connects. Snake's utilt and 2nd hit of ftilt, however, hit like 3 feet ahead of his arms. And his bair's hitbox somehow reaches to his head, and it's a kick.... ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted July 10, 2009 Share Posted July 10, 2009 I'm only gonna tell you this once Ray: Stop fighting an argument you can't win. Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
RayOxide Posted July 10, 2009 Share Posted July 10, 2009 I'm not being defensive, I'm just saying that everything you say makes no sense. And Olimar is more disjointed. Olimar has a reason. Snakes foot that goes up straight hits around him, Olimar atleast throws random coloured ..things at people to hit them.. And I dont see how saying Snake has hugely disjointed hitboxes makes no sense when it's obviously true Or when saying Snake has a pretty high chance of being 'unfinished'.. I'm only gonna tell you this once Ray: Stop fighting an argument you can't win. Stop sucking up to Kent first. And seriously, it's barely an argument. I state an opinion and Kent thinks it's wrong and he's right. This is solely an opinion, but Kent, knowing everything has to be right. And Zaaps just proved me right and Kent wrong =/ I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
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