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[TF2] It's MANN Vs. Machine!


Jaziek

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Integrated graphics doesnt sound so good. I had a nvidia 6100(integrated) and i got it to run though. Heres how you do it, right click on tf2 in your steam games list, click properties. You should see a Set launch options button. Click that. Now enter this

 

-dxleve 81

 

This lowers the dxlevel from 9 to 8 so its easier to run. Looks like crap, but makes the game playable for some people. Oh and play around with settings after you do that, you might have to lower stuff even more.

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Had an epic run as soldier today on steel. Was alive for about 5:00 defending c, then d and e, then e, then we lost. Did around 4,100 damage, and ended with me valiantly charging E(had about 6-7 blu guys on it) i got like 3 shots off, killing 5 people (most knocked over edge) but, they capped anyway :( Still, beat my most damage as soldier 8-)

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Had an epic run as soldier today on steel. Was alive for about 5:00 defending c, then d and e, then e, then we lost. Did around 4,100 damage, and ended with me valiantly charging E(had about 6-7 blu guys on it) i got like 3 shots off, killing 5 people (most knocked over edge) but, they capped anyway :( Still, beat my most damage as soldier 8-)

 

 

 

*Deep breath*

 

 

 

Good job

 

 

 

*Exhales*

 

 

 

See? This time I didn't trash your accomplishment :P

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Had an epic run as soldier today on steel. Was alive for about 5:00 defending c, then d and e, then e, then we lost. Did around 4,100 damage, and ended with me valiantly charging E(had about 6-7 blu guys on it) i got like 3 shots off, killing 5 people (most knocked over edge) but, they capped anyway :( Still, beat my most damage as soldier 8-)

 

 

 

*Deep breath*

 

 

 

Good job

 

 

 

*Exhales*

 

 

 

See? This time I didn't trash your accomplishment :P

 

 

 

*universe implodes* :D

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Demoman in training #

 

Part 1 of 2;

 

 

 

Spoiler for the vid. :P

 

[hide=]262tqfq.jpg[/hide]

 

 

 

 

 

2fort is going to be a nightmare after sniper update, as if snipers aren't annoying enough now.

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Warning, click at your own risk.

 

 

 

[hide=Beware]pyrogirlpose08.jpg[/hide]

 

Hey hey.... wait, what?

whalenuke.png

Command the Murderous Chalices! Drink ye harpooners! drink and swear, ye men that man the deathful whaleboat's bow- Death to Moby Dick!

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

angel2w.gif

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Warning, click at your own risk.

 

 

 

[hide=Beware]pyrogirlpose08.jpg[/hide]

 

Hey hey.... wait, what?

 

Look in most of the spawn rooms, the little lockers for each classes. There's a pyro suit and in the little cubicle above it is a purse o.0

 

Here's a pic

 

I know, that was more of a response to the picture's appearance.

whalenuke.png

Command the Murderous Chalices! Drink ye harpooners! drink and swear, ye men that man the deathful whaleboat's bow- Death to Moby Dick!

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

angel2w.gif

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Two new blog posts :D

 

[hide=long]

The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.

 

 

 

In our multiplayer FPS games, players tend to die a lot. Death is one of the great feedback mechanisms we have in the game, helping you evaluate your own skill versus that of your opponents, and the viability of the tactics being employed by each of you. Being hopeless optimists, we'd like your deaths to be positive experiences. When we started working on TF2, 22 years ago, we decided to examine the things that affected how players felt about their deaths in TFC. Our starting theory was that, for death to be a positive experience, players had to feel like they could have avoided dying if they'd done something different. We found two factors that seemed to be important in light of that theory:

 

 

 

* The first was whether or not you understand what killed you. If you don't know what killed you, that death is failing in providing you the feedback it's supposed to, and you won't be able to figure out what you could have done differently. Unsurprisingly, we saw that these deaths were highly aggravating to players, and in sufficient number caused new players to stop playing entirely. Trying to reduce the number of these deaths in TF2 was done through a variety of changes. It was one of the reasons why we chose to remove the hand-held grenades that each class had in TFC, which were one of the primary causes of these deaths. It was one of several goals that led to the creation of the freezecam.

 

* The second was whether you felt you were actually engaged with the person who killed you. Dying to someone you weren't engaged with, especially when you were already engaged with someone else, was aggravating. Even worse was dying to someone who you couldn't have engaged with, even if you chose to. In that case, you're very unlikely to believe you could have done anything differently to survive.

 

 

 

In particular, the second seemed to be the root cause of the hatred of Snipers. You're often killed by them while you're engaged with an enemy in the foreground, and most of the time the Sniper is so far away it feels like you couldn't have dealt with him even if you didn't have enemies nearby. In fact, the Sniper's goal is to create that relationship: he specifically wants to fight enemies outside their engagement range, because that's his primary advantage.

 

 

 

Which brings us back to the Sniper Rifle unlockable. In an effort to reduce some of the aggravation that other players feel towards the Sniper, we chose the goal of designing an unlockable that encouraged the Sniper to get a little closer to his target. We want him to give up some of his primary advantage in return for something else, so that enemies he kills feel like they were engaged with them, and feel like they could have survived if they'd just managed to fight a little better.

 

[/hide]

 

The other one is about some flash game based on tf2 i think, read it here http://www.teamfortress.com/

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updated the OP, and also

 

 

 

[yt]B7QIcxoJU4g[/yt]

 

 

 

funniest TF2 mashup yet. by a mile.

 

 

 

Hahaha! I lol'd

 

 

 

woooo sniper update, best one yet \'

 

 

 

http://www.teamfortress.com/sniperupdate/

 

 

 

Awesome! Any news on date?

So don't let anyone tell you you're not worth the earth,

These streets are your streets, this turf is your turf,

Don't let anyone tell you that you've got to give in,

Cos you can make a difference, you can change everything,

Just let your dreams be your pilot, your imagination your fuel,

Tear up the book and write your own damn rules,

Use all that heart, hope and soul that you've got,

And the love and the rage that you feel in your gut,

And realise that the other world that you're always looking for,

Lies right here in front of us, just outside this door,

And it's up to you to go out there and paint the canvas,

After all, you were put on the earth to do this,

So shine your light so bright that all can see,

Take pride in being whoever the [bleep] you want to be.

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When the [bleep] will the 360 version get the updates?!

 

Never.

 

Now cross over to the dark side. We have updates.

whalenuke.png

Command the Murderous Chalices! Drink ye harpooners! drink and swear, ye men that man the deathful whaleboat's bow- Death to Moby Dick!

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

angel2w.gif

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